tgamepanics.h

来自「symbian 的一个 二维飞行游戏 源码 及相关技术文章」· C头文件 代码 · 共 33 行

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// Copyright 2002 Kenneth Guy,
// 
// TGamePanics.h

#ifndef _TGAMEPANICS_H_
#define _TGAMEPANICS_H_

/** \file TGamePanics.h 
    defines class TGamePanics */


/** Used for asserts in various places in the code.

 */

class TGamePanics {
 public:
  /** panic reason codes */
  enum TGamePanicNo {
    ENoLevelLoaded, /**< CGameFramework::RunL() called with no level loaded */
    ESpriteNumberNotSet,  /**< TSprite32x24::Plot() called with no sprite set */
    ELoadLevelWithLevelLoaded, /**< CGameFramework::LoadLevelL() called when a level was already loaded */
    ENegativeDamage, /**< TBadGuy::HitBullet worked out negative damage */
    ESpriteRemoveCalledWithoutPlot /**< TSprite32x24::Remove() called before TSprite32x24::Plot()  */
  };
  static void Panic(TGamePanicNo aReason);
};


#endif


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