📄 cgameapplication.h
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// Copyright 2002 Kenneth Guy,
//
// CGameApplication.h
//
#ifndef _CGAMEAPPLICATION_H_
#define _CGAMEAPPLICATION_H_
/** \file CGameApplication.h
defines class CGameApplication */
#include <eikapp.h>
/** Uid allocated to this application. */
const TUid KUidExampleGame = {0x101f5951};
/** Game Application.
Just creates the game document */
class CGameApplication : public CEikApplication {
private:
CApaDocument* CreateDocumentL();
TUid AppDllUid() const;
};
#endif
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