📄 map.h
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// Copyright 2002 Kenneth Guy,
//
#include "TMapLineType.h"
TInt16 Map[]={
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
KHomingBadGuy,17,300,100,1,1,1,0,
KHomingBadGuy,17,300,120,1,1,1,0,
KHomingBadGuy,17,300,140,1,1,1,0,
KHomingBadGuy,17,300,160,1,1,1,0,
KHomingBadGuy,17,300,180,1,1,1,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineBackground,0,0,0,0,0,0,0,
EMapLineEndOfMap,0,0,0,0,0,0,0
};
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