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📄 mp3adutranscoder.cpp

📁 流媒体传输协议的实现代码,非常有用.可以支持rtsp mms等流媒体传输协议
💻 CPP
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA  02111-1307  USA**********/// "liveMedia"// Copyright (c) 1996-2004 Live Networks, Inc.  All rights reserved.// Transcoder for ADUized MP3 frames// Implementation#include "MP3ADUTranscoder.hh"#include "MP3Internals.hh"#include <string.h>MP3ADUTranscoder::MP3ADUTranscoder(UsageEnvironment& env,				   unsigned outBitrate /* in kbps */,				   FramedSource* inputSource)  : FramedFilter(env, inputSource),    fOutBitrate(outBitrate),    fAvailableBytesForBackpointer(0),    fOrigADU(new unsigned char[MAX_MP3_FRAME_SIZE]) {}MP3ADUTranscoder::~MP3ADUTranscoder() {  delete[] fOrigADU;}MP3ADUTranscoder* MP3ADUTranscoder::createNew(UsageEnvironment& env,					      unsigned outBitrate /* in kbps */,					      FramedSource* inputSource) {  // The source must be an MP3 ADU source:  if (strcmp(inputSource->MIMEtype(), "audio/MPA-ROBUST") != 0) {    env.setResultMsg(inputSource->name(), " is not an MP3 ADU source");    return NULL;  }  return new MP3ADUTranscoder(env, outBitrate, inputSource);}void MP3ADUTranscoder::getAttributes() const {  // Begin by getting the attributes from our input source:  fInputSource->getAttributes();  // Then modify them by appending the corrected bandwidth  char buffer[30];  sprintf(buffer, " bandwidth %d", outBitrate());  envir().appendToResultMsg(buffer);}void MP3ADUTranscoder::doGetNextFrame() {  fInputSource->getNextFrame(fOrigADU, MAX_MP3_FRAME_SIZE,			     afterGettingFrame, this, handleClosure, this);}void MP3ADUTranscoder::afterGettingFrame(void* clientData,					 unsigned numBytesRead,					 unsigned numTruncatedBytes,					 struct timeval presentationTime,					 unsigned durationInMicroseconds) {  MP3ADUTranscoder* transcoder = (MP3ADUTranscoder*)clientData;  transcoder->afterGettingFrame1(numBytesRead, numTruncatedBytes,				 presentationTime, durationInMicroseconds);}void MP3ADUTranscoder::afterGettingFrame1(unsigned numBytesRead,					  unsigned numTruncatedBytes,					  struct timeval presentationTime,					  unsigned durationInMicroseconds) {  fNumTruncatedBytes = numTruncatedBytes; // but can we handle this being >0? #####  fPresentationTime = presentationTime;  fDurationInMicroseconds = durationInMicroseconds;  fFrameSize = TranscodeMP3ADU(fOrigADU, numBytesRead, fOutBitrate,			    fTo, fMaxSize, fAvailableBytesForBackpointer);  if (fFrameSize == 0) { // internal error - bad ADU data?    handleClosure(this);    return;  }  // Call our own 'after getting' function.  Because we're not a 'leaf'  // source, we can call this directly, without risking infinite recursion.  afterGetting(this);}

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