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📄 mp3httpsource.cpp

📁 流媒体传输协议的实现代码,非常有用.可以支持rtsp mms等流媒体传输协议
💻 CPP
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA  02111-1307  USA**********/// "liveMedia"// Copyright (c) 1996-2004 Live Networks, Inc.  All rights reserved.// MP3 HTTP Sources// Implementation#include "MP3HTTPSource.hh"#include "GroupsockHelper.hh"#include "MP3StreamState.hh"MP3HTTPSource* MP3HTTPSource::createNew(UsageEnvironment& env,					NetAddress const& remoteAddress,					Port remotePort,					char const* remoteHostName,					char const* fileName) {  int ourSocket = -1;  MP3HTTPSource* newSource = NULL;  do {    // Create a stream socket for this source.    // Note: We don't make the socket non-blocking, because we want    // to read from it synchronously (as we do with real file sources)    ourSocket = setupStreamSocket(env, 0, False);    if (ourSocket < 0) break;    // Connect to the remote endpoint:    struct sockaddr_in remoteName;    remoteName.sin_family = AF_INET;    remoteName.sin_port = remotePort.num();    remoteName.sin_addr.s_addr = *(unsigned*)(remoteAddress.data());    if (connect(ourSocket, (struct sockaddr*)&remoteName, sizeof remoteName)	!= 0) {      env.setResultErrMsg("connect() failed: ");      break;    }    // Make sure we have a big receive buffer:    if (!increaseReceiveBufferTo(env, ourSocket, 100*1024)) break;        // Try to make the new socket into a FILE*:    unsigned streamLength = 0; //#####    FILE* fid = NULL;#if !defined(IMN_PIM) && !defined(CRIS) && !defined(_WIN32_WCE)    fid = fdopen(ourSocket, "r+b");#endif    if (fid == NULL) {      // HACK HACK HACK #####      // We couldn't convert the socket to a FILE*; perhaps this is Windoze?      // Instead, tell the low-level to read it directly as a socket:      long ourSocket_long = (long)ourSocket;      fid = (FILE*)ourSocket_long;      streamLength = (unsigned)(-1);    }    newSource = new MP3HTTPSource(env, fid);    if (newSource == NULL) break;        newSource->assignStream(fid, streamLength);    // Write the HTTP 'GET' command:    newSource->writeGetCmd(remoteHostName, ntohs(remotePort.num()),			   fileName);    // Now read the first frame header, to finish initializing the stream:    if (!newSource->initializeStream()) break;    return newSource;  } while (0);  if (ourSocket != -1) ::closeSocket(ourSocket);  delete newSource;  return NULL;}MP3HTTPSource::MP3HTTPSource(UsageEnvironment& env, FILE* fid)  : MP3FileSource(env, fid) {}MP3HTTPSource::~MP3HTTPSource() {}void MP3HTTPSource::writeGetCmd(char const* hostName, unsigned portNum,				char const* fileName) {  streamState()->writeGetCmd(hostName, portNum, fileName);}

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