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📄 httpsink.hh

📁 流媒体传输协议的实现代码,非常有用.可以支持rtsp mms等流媒体传输协议
💻 HH
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA  02111-1307  USA**********/// "liveMedia"// Copyright (c) 1996-2004 Live Networks, Inc.  All rights reserved.// HTTP Sinks// C++ header#ifndef _HTTP_SINK_HH#define _HTTP_SINK_HH#ifndef _MEDIA_SINK_HH#include "MediaSink.hh"#endif#ifndef _NET_ADDRESS_HH#include "NetAddress.hh"#endifclass HTTPSink: public MediaSink {public:  static HTTPSink* createNew(UsageEnvironment& env, Port ourPort);  // if ourPort.num() == 0, we'll choose (& return) portprotected:  HTTPSink(UsageEnvironment& env, int ourSocket); // called only by createNew()  virtual ~HTTPSink();  virtual Boolean isUseableFrame(unsigned char* framePtr, unsigned frameSize);      // by default, True, but can be redefined by subclasses to select      // which frames get passed to the HTTP client.private: // redefined virtual functions:  virtual Boolean continuePlaying();protected:  static int setUpOurSocket(UsageEnvironment& env, Port& ourPort);  static void appendPortNum(UsageEnvironment& env, Port const& port);private:  static void afterGettingFrame(void* clientData, unsigned frameSize,				unsigned numTruncatedBytes,				struct timeval presentationTime,				unsigned durationInMicroseconds);  void afterGettingFrame1(unsigned frameSize, struct timeval presentationTime);  static void ourOnSourceClosure(void* clientData);  int fSocket;  unsigned char fBuffer[10000]; // size should really be an attribute of source #####  int fClientSocket;};#endif

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