📄 mpeg1or2audiostreamframer.hh
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA 02111-1307 USA**********/// "liveMedia"// Copyright (c) 1996-2004 Live Networks, Inc. All rights reserved.// A filter that breaks up an MPEG (1,2) audio elementary stream into frames// C++ header#ifndef _MPEG_1OR2_AUDIO_STREAM_FRAMER_HH#define _MPEG_1OR2_AUDIO_STREAM_FRAMER_HH#ifndef _FRAMED_FILTER_HH#include "FramedFilter.hh"#endifclass MPEG1or2AudioStreamFramer: public FramedFilter {public: static MPEG1or2AudioStreamFramer* createNew(UsageEnvironment& env, FramedSource* inputSource, Boolean syncWithInputSource = False); // If "syncWithInputSource" is True, the stream's presentation time // will be reset to that of the input source, whenever new data // is read from it. void flushInput(); // called if there is a discontinuity (seeking) in the inputprivate: MPEG1or2AudioStreamFramer(UsageEnvironment& env, FramedSource* inputSource, Boolean syncWithInputSource); // called only by createNew() virtual ~MPEG1or2AudioStreamFramer(); static void continueReadProcessing(void* clientData, unsigned char* ptr, unsigned size, struct timeval presentationTime); void continueReadProcessing(); void resetPresentationTime(struct timeval newPresentationTime); // useful if we're being synced with a separate (e.g., video) streamprivate: // redefined virtual functions: virtual void doGetNextFrame();private: void reset(); struct timeval currentFramePlayTime() const;private: Boolean fSyncWithInputSource; struct timeval fNextFramePresentationTime;private: // parsing state class MPEG1or2AudioStreamParser* fParser; friend class MPEG1or2AudioStreamParser; // hack};#endif
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