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📄 mpeg1or2audiostreamframer.hh

📁 流媒体传输协议的实现代码,非常有用.可以支持rtsp mms等流媒体传输协议
💻 HH
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA  02111-1307  USA**********/// "liveMedia"// Copyright (c) 1996-2004 Live Networks, Inc.  All rights reserved.// A filter that breaks up an MPEG (1,2) audio elementary stream into frames// C++ header#ifndef _MPEG_1OR2_AUDIO_STREAM_FRAMER_HH#define _MPEG_1OR2_AUDIO_STREAM_FRAMER_HH#ifndef _FRAMED_FILTER_HH#include "FramedFilter.hh"#endifclass MPEG1or2AudioStreamFramer: public FramedFilter {public:  static MPEG1or2AudioStreamFramer*  createNew(UsageEnvironment& env, FramedSource* inputSource,	    Boolean syncWithInputSource = False);  // If "syncWithInputSource" is True, the stream's presentation time  // will be reset to that of the input source, whenever new data  // is read from it.  void flushInput(); // called if there is a discontinuity (seeking) in the inputprivate:  MPEG1or2AudioStreamFramer(UsageEnvironment& env, FramedSource* inputSource,			    Boolean syncWithInputSource);      // called only by createNew()  virtual ~MPEG1or2AudioStreamFramer();  static void continueReadProcessing(void* clientData,				     unsigned char* ptr, unsigned size,				     struct timeval presentationTime);  void continueReadProcessing();  void resetPresentationTime(struct timeval newPresentationTime);      // useful if we're being synced with a separate (e.g., video) streamprivate:  // redefined virtual functions:  virtual void doGetNextFrame();private:  void reset();  struct timeval currentFramePlayTime() const;private:  Boolean fSyncWithInputSource;  struct timeval fNextFramePresentationTime;private: // parsing state  class MPEG1or2AudioStreamParser* fParser;  friend class MPEG1or2AudioStreamParser; // hack};#endif

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