📄 basicudpsource.hh
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA 02111-1307 USA**********/// "liveMedia"// Copyright (c) 1996-2004 Live Networks, Inc. All rights reserved.// A simple UDP source, where every UDP payload is a complete frame// C++ header#ifndef _BASIC_UDP_SOURCE_HH#define _BASIC_UDP_SOURCE_HH#ifndef _FRAMED_SOURCE_HH#include "FramedSource.hh"#endif#ifndef _GROUPSOCK_HH#include "Groupsock.hh"#endifclass BasicUDPSource: public FramedSource {public: static BasicUDPSource* createNew(UsageEnvironment& env, Groupsock* inputGS); virtual ~BasicUDPSource(); Groupsock* gs() const { return fInputGS; }private: BasicUDPSource(UsageEnvironment& env, Groupsock* inputGS); // called only by createNew() static void incomingPacketHandler(BasicUDPSource* source, int mask); void incomingPacketHandler1();private: // redefined virtual functions: virtual void doGetNextFrame();private: Groupsock* fInputGS;};#endif
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