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📄 bytestreamfilesource.cpp.save

📁 流媒体传输协议的实现代码,非常有用.可以支持rtsp mms等流媒体传输协议
💻 SAVE
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA  02111-1307  USA**********/// "liveMedia"// Copyright (c) 1996-2004 Live Networks, Inc.  All rights reserved.// A file source that is a plain byte stream (rather than frames)// Implementation#if (defined(__WIN32__) || defined(_WIN32)) && !defined(_WIN32_WCE)#include <io.h>#include <fcntl.h>#endif#include "ByteStreamFileSource.hh"#include "InputFile.hh"#include "GroupsockHelper.hh"////////// ByteStreamFileSource //////////ByteStreamFileSource*ByteStreamFileSource::createNew(UsageEnvironment& env, char const* fileName,				unsigned preferredFrameSize,				unsigned playTimePerFrame) {  FILE* fid = OpenInputFile(env, fileName);  if (fid == NULL) return NULL;  Boolean deleteFidOnClose = fid == stdin ? False : True;  ByteStreamFileSource* newSource    = new ByteStreamFileSource(env, fid, deleteFidOnClose,			       preferredFrameSize, playTimePerFrame);  newSource->fFileSize = GetFileSize(fileName, fid);  return newSource;}ByteStreamFileSource*ByteStreamFileSource::createNew(UsageEnvironment& env, FILE* fid,				Boolean deleteFidOnClose,				unsigned preferredFrameSize,				unsigned playTimePerFrame) {  if (fid == NULL) return NULL;  ByteStreamFileSource* newSource    = new ByteStreamFileSource(env, fid, deleteFidOnClose,			       preferredFrameSize, playTimePerFrame);  newSource->fFileSize = GetFileSize(NULL, fid);  return newSource;}// The following is intended to support seeking in files > 2^32 bytes in size.#if (defined(__WIN32__) || defined(_WIN32)) && !defined(_WIN32_WCE)#include <io.h>#endifstatic int fseek64(FILE *fid, int64_t offset, int whence) {	clearerr(fid);	fflush(fid);#if (defined(__WIN32__) || defined(_WIN32)) && !defined(_WIN32_WCE)	return _lseeki64(_fileno(fid), offset, whence) == (int64_t)-1 ? -1 : 0;#else	return fseeko(fid, (off_t)(offset), whence);#endif}void ByteStreamFileSource::seekToByteAbsolute(u_int64_t byteNumber) {  fseek64(fFid, (int64_t)byteNumber, SEEK_SET);}void ByteStreamFileSource::seekToByteRelative(int64_t offset) {  fseek64(fFid, offset, SEEK_CUR);}ByteStreamFileSource::ByteStreamFileSource(UsageEnvironment& env, FILE* fid,					   Boolean deleteFidOnClose,					   unsigned preferredFrameSize,					   unsigned playTimePerFrame)  : FramedFileSource(env, fid), fPreferredFrameSize(preferredFrameSize),    fPlayTimePerFrame(playTimePerFrame), fLastPlayTime(0), fFileSize(0),    fDeleteFidOnClose(deleteFidOnClose) {}ByteStreamFileSource::~ByteStreamFileSource() {  if (fDeleteFidOnClose && fFid != NULL) fclose(fFid);}void ByteStreamFileSource::doGetNextFrame() {  if (feof(fFid) || ferror(fFid)) {    handleClosure(this);    return;  }  // Try to read as many bytes as will fit in the buffer provided  // (or "fPreferredFrameSize" if less)  if (fPreferredFrameSize > 0 && fPreferredFrameSize < fMaxSize) {    fMaxSize = fPreferredFrameSize;  }  fFrameSize = fread(fTo, 1, fMaxSize, fFid);  // Set the 'presentation time':  if (fPlayTimePerFrame > 0 && fPreferredFrameSize > 0) {    if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) {      // This is the first frame, so use the current time:      gettimeofday(&fPresentationTime, NULL);    } else {      // Increment by the play time of the previous data:      unsigned uSeconds	= fPresentationTime.tv_usec + fLastPlayTime;      fPresentationTime.tv_sec += uSeconds/1000000;      fPresentationTime.tv_usec = uSeconds%1000000;    }    // Remember the play time of this data:    fLastPlayTime = (fPlayTimePerFrame*fFrameSize)/fPreferredFrameSize;    fDurationInMicroseconds = fLastPlayTime;  } else {    // We don't know a specific play time duration for this data,    // so just record the current time as being the 'presentation time':    gettimeofday(&fPresentationTime, NULL);  }  // Switch to another task, and inform the reader that he has data:  nextTask() = envir().taskScheduler().scheduleDelayedTask(0,				(TaskFunc*)FramedSource::afterGetting, this);}

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