📄 multiframedrtpsink.cpp
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA 02111-1307 USA**********/// "liveMedia"// Copyright (c) 1996-2004 Live Networks, Inc. All rights reserved.// RTP sink for a common kind of payload format: Those which pack multiple,// complete codec frames (as many as possible) into each RTP packet.// Implementation#include "MultiFramedRTPSink.hh"#include "GroupsockHelper.hh"////////// MultiFramedRTPSink //////////void MultiFramedRTPSink::setPacketSizes(unsigned preferredPacketSize, unsigned maxPacketSize) { if (preferredPacketSize > maxPacketSize || preferredPacketSize == 0) return; // sanity check delete fOutBuf; fOutBuf = new OutPacketBuffer(preferredPacketSize, maxPacketSize);}MultiFramedRTPSink::MultiFramedRTPSink(UsageEnvironment& env, Groupsock* rtpGS, unsigned char rtpPayloadType, unsigned rtpTimestampFrequency, char const* rtpPayloadFormatName, unsigned numChannels) : RTPSink(env, rtpGS, rtpPayloadType, rtpTimestampFrequency, rtpPayloadFormatName, numChannels), fOutBuf(NULL), fCurFragmentationOffset(0), fPreviousFrameEndedFragmentation(False) { setPacketSizes(1000, 1448); // Default max packet size (1500, minus allowance for IP, UDP, UMTP headers) // (Also, make it a multiple of 4 bytes, just in case that matters.)}MultiFramedRTPSink::~MultiFramedRTPSink() { delete fOutBuf;}void MultiFramedRTPSink::doSpecialFrameHandling(unsigned /*fragmentationOffset*/, unsigned char* /*frameStart*/, unsigned /*numBytesInFrame*/, struct timeval frameTimestamp, unsigned /*numRemainingBytes*/) { // default implementation: If this is the first frame in the packet, // use its timestamp for the RTP timestamp: if (isFirstFrameInPacket()) { setTimestamp(frameTimestamp); }}Boolean MultiFramedRTPSink::allowFragmentationAfterStart() const { return False; // by default}Boolean MultiFramedRTPSink::allowOtherFramesAfterLastFragment() const { return False; // by default}Boolean MultiFramedRTPSink::frameCanAppearAfterPacketStart(unsigned char const* /*frameStart*/, unsigned /*numBytesInFrame*/) const { return True; // by default}unsigned MultiFramedRTPSink::specialHeaderSize() const { // default implementation: Assume no special header: return 0;}unsigned MultiFramedRTPSink::frameSpecificHeaderSize() const { // default implementation: Assume no frame-specific header: return 0;}void MultiFramedRTPSink::setMarkerBit() { unsigned rtpHdr = fOutBuf->extractWord(0); rtpHdr |= 0x00800000; fOutBuf->insertWord(rtpHdr, 0);}void MultiFramedRTPSink::setTimestamp(struct timeval timestamp) { // First, convert the timestamp to a 32-bit RTP timestamp: fCurrentTimestamp = convertToRTPTimestamp(timestamp); // Then, insert it into the RTP packet: fOutBuf->insertWord(fCurrentTimestamp, fTimestampPosition);}void MultiFramedRTPSink::setSpecialHeaderWord(unsigned word, unsigned wordPosition) { fOutBuf->insertWord(word, fSpecialHeaderPosition + 4*wordPosition);}void MultiFramedRTPSink::setSpecialHeaderBytes(unsigned char const* bytes, unsigned numBytes, unsigned bytePosition) { fOutBuf->insert(bytes, numBytes, fSpecialHeaderPosition + bytePosition);}void MultiFramedRTPSink::setFrameSpecificHeaderWord(unsigned word, unsigned wordPosition) { fOutBuf->insertWord(word, fCurFrameSpecificHeaderPosition + 4*wordPosition);}void MultiFramedRTPSink::setFrameSpecificHeaderBytes(unsigned char const* bytes, unsigned numBytes, unsigned bytePosition) { fOutBuf->insert(bytes, numBytes, fCurFrameSpecificHeaderPosition + bytePosition);}Boolean MultiFramedRTPSink::continuePlaying() { // Send the first packet. // (This will also schedule any future sends.) buildAndSendPacket(True); return True;}void MultiFramedRTPSink::stopPlaying() { fOutBuf->resetPacketStart(); fOutBuf->resetOffset(); fOutBuf->resetOverflowData(); // Then call the default "stopPlaying()" function: MediaSink::stopPlaying();}void MultiFramedRTPSink::buildAndSendPacket(Boolean isFirstPacket) { fIsFirstPacket = isFirstPacket; // Set up the RTP header: unsigned rtpHdr = 0x80000000; // RTP version 2 rtpHdr |= (fRTPPayloadType<<16); rtpHdr |= fSeqNo; // sequence number fOutBuf->enqueueWord(rtpHdr); // Note where the RTP timestamp will go. // (We can't fill this in until we start packing payload frames.) fTimestampPosition = fOutBuf->curPacketSize(); fOutBuf->skipBytes(4); // leave a hole for the timestamp fOutBuf->enqueueWord(SSRC()); // Allow for a special, payload-format-specific header following the // RTP header: fSpecialHeaderPosition = fOutBuf->curPacketSize(); fSpecialHeaderSize = specialHeaderSize(); fOutBuf->skipBytes(fSpecialHeaderSize); // Begin packing as many (complete) frames into the packet as we can: fTotalFrameSpecificHeaderSizes = 0; fNoFramesLeft = False; fNumFramesUsedSoFar = 0; packFrame();}void MultiFramedRTPSink::packFrame() { // Get the next frame. // First, see if we have an overflow frame that was too big for the last pkt if (fOutBuf->haveOverflowData()) { // Use this frame before reading a new one from the source unsigned frameSize = fOutBuf->overflowDataSize(); struct timeval presentationTime = fOutBuf->overflowPresentationTime(); unsigned durationInMicroseconds = fOutBuf->overflowDurationInMicroseconds(); fOutBuf->useOverflowData(); afterGettingFrame1(frameSize, 0, presentationTime, durationInMicroseconds); } else { // Normal case: we need to read a new frame from the source if (fSource == NULL) return; fCurFrameSpecificHeaderPosition = fOutBuf->curPacketSize(); fCurFrameSpecificHeaderSize = frameSpecificHeaderSize(); fOutBuf->skipBytes(fCurFrameSpecificHeaderSize); fTotalFrameSpecificHeaderSizes += fCurFrameSpecificHeaderSize; fSource->getNextFrame(fOutBuf->curPtr(), fOutBuf->totalBytesAvailable(), afterGettingFrame, this, ourHandleClosure, this); }}void MultiFramedRTPSink::afterGettingFrame(void* clientData, unsigned numBytesRead, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds) { MultiFramedRTPSink* sink = (MultiFramedRTPSink*)clientData; sink->afterGettingFrame1(numBytesRead, numTruncatedBytes, presentationTime, durationInMicroseconds);}void MultiFramedRTPSink::afterGettingFrame1(unsigned frameSize, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds) { if (fIsFirstPacket) { // Record the fact that we're starting to play now: gettimeofday(&fNextSendTime, NULL); } if (numTruncatedBytes > 0) { unsigned const bufferSize = fOutBuf->totalBytesAvailable(); unsigned newMaxSize = frameSize + numTruncatedBytes; envir() << "MultiFramedRTPSink::afterGettingFrame1(): The input frame data was too large for our buffer size (" << bufferSize << "). " << numTruncatedBytes << " bytes of trailing data was dropped! Correct this by increasing \"OutPacketBuffer::maxSize\" to at least " << newMaxSize << ", *before* creating this 'RTPSink'. (Current value is " << OutPacketBuffer::maxSize << ".)\n"; } unsigned curFragmentationOffset = fCurFragmentationOffset; unsigned numFrameBytesToUse = frameSize; unsigned overflowBytes = 0; // If we have already packed one or more frames into this packet, // check whether this new frame is eligible to be packed after them. // (This is independent of whether the packet has enough room for this // new frame; that check comes later.) if (fNumFramesUsedSoFar > 0) { if ((fPreviousFrameEndedFragmentation && !allowOtherFramesAfterLastFragment()) || !frameCanAppearAfterPacketStart(fOutBuf->curPtr(), frameSize)) { // Save away this frame for next time: numFrameBytesToUse = 0; fOutBuf->setOverflowData(fOutBuf->curPacketSize(), frameSize, presentationTime, durationInMicroseconds); } } fPreviousFrameEndedFragmentation = False; if (numFrameBytesToUse > 0) { // Check whether this frame overflows the packet if (fOutBuf->wouldOverflow(frameSize)) { // Don't use this frame now; instead, save it as overflow data, and // send it in the next packet instead. However, if the frame is too // big to fit in a packet by itself, then we need to fragment it (and // use some of it in this packet, if the payload format permits this.) if (isTooBigForAPacket(frameSize) && (fNumFramesUsedSoFar == 0 || allowFragmentationAfterStart())) { // We need to fragment this frame, and use some of it now: overflowBytes = fOutBuf->numOverflowBytes(frameSize); numFrameBytesToUse -= overflowBytes; fCurFragmentationOffset += numFrameBytesToUse; } else { // We don't use any of this frame now: overflowBytes = frameSize; numFrameBytesToUse = 0; } fOutBuf->setOverflowData(fOutBuf->curPacketSize() + numFrameBytesToUse, overflowBytes, presentationTime, durationInMicroseconds); } else if (fCurFragmentationOffset > 0) { // This is the last fragment of a frame that was fragmented over // more than one packet. Do any special handling for this case: fCurFragmentationOffset = 0; fPreviousFrameEndedFragmentation = True; } } if (numFrameBytesToUse == 0) { // Send our packet now, because we have filled it up: sendPacketIfNecessary(); } else { // Use this frame in our outgoing packet: // Here's where any payload format specific processing gets done: doSpecialFrameHandling(curFragmentationOffset, fOutBuf->curPtr(), numFrameBytesToUse, presentationTime, overflowBytes); fOutBuf->increment(numFrameBytesToUse); ++fNumFramesUsedSoFar; // Update the time at which the next packet should be sent, based // on the duration of the frame that we just packed into it. // However, if this frame has overflow data remaining, then don't // count its duration yet. if (overflowBytes == 0) { fNextSendTime.tv_usec += durationInMicroseconds; fNextSendTime.tv_sec += fNextSendTime.tv_usec/1000000; fNextSendTime.tv_usec %= 1000000; } // Send our packet now if (i) it's already at our preferred size, or // (ii) (heuristic) another frame of the same size as the one we just // read would overflow the packet, or // (iii) it contains the last fragment of a fragmented frame, and we // don't allow anything else to follow this or // (iv) one frame per packet is allowed: if (fOutBuf->isPreferredSize() || fOutBuf->wouldOverflow(numFrameBytesToUse) || (fPreviousFrameEndedFragmentation && !allowOtherFramesAfterLastFragment()) || !frameCanAppearAfterPacketStart(fOutBuf->curPtr() - frameSize, frameSize) ) { // The packet is ready to be sent now sendPacketIfNecessary(); } else { // There's room for more frames; try getting another: packFrame(); } }}static unsigned const rtpHeaderSize = 12;Boolean MultiFramedRTPSink::isTooBigForAPacket(unsigned numBytes) const { // Check whether a 'numBytes'-byte frame - together with a RTP header and // (possible) special headers - would be too big for an output packet: // (Later allow for RTP extension header!) ##### numBytes += rtpHeaderSize + specialHeaderSize() + frameSpecificHeaderSize(); return fOutBuf->isTooBigForAPacket(numBytes);}void MultiFramedRTPSink::sendPacketIfNecessary() { if (fNumFramesUsedSoFar > 0) { // Send the packet:#ifdef TEST_LOSS if ((our_random()%10) != 0) // simulate 10% packet loss ######endif fRTPInterface.sendPacket(fOutBuf->packet(), fOutBuf->curPacketSize()); ++fPacketCount; fTotalOctetCount += fOutBuf->curPacketSize(); fOctetCount += fOutBuf->curPacketSize() - rtpHeaderSize - fSpecialHeaderSize - fTotalFrameSpecificHeaderSizes; ++fSeqNo; // for next time } if (fOutBuf->haveOverflowData() && fOutBuf->totalBytesAvailable() > fOutBuf->totalBufferSize()/2) { // Efficiency hack: Reset the packet start pointer to just in front of // the overflow data (allowing for the RTP header and special headers), // so that we probably don't have to "memmove()" the overflow data // into place when building the next packet: unsigned newPacketStart = fOutBuf->curPacketSize() - (rtpHeaderSize + fSpecialHeaderSize + frameSpecificHeaderSize()); fOutBuf->adjustPacketStart(newPacketStart); } else { // Normal case: Reset the packet start pointer back to the start: fOutBuf->resetPacketStart(); } fOutBuf->resetOffset(); if (fNoFramesLeft) { // We're done: onSourceClosure(this); } else { // We have more frames left to send. Figure out when the next frame // is due to start playing, then make sure that we wait this long before // sending the next packet. struct timeval timeNow; gettimeofday(&timeNow, NULL); int uSecondsToGo; if (fNextSendTime.tv_sec < timeNow.tv_sec) { uSecondsToGo = 0; // prevents integer underflow if too far behind } else { uSecondsToGo = (fNextSendTime.tv_sec - timeNow.tv_sec)*1000000 + (fNextSendTime.tv_usec - timeNow.tv_usec); } // Delay this amount of time: nextTask() = envir().taskScheduler().scheduleDelayedTask(uSecondsToGo, (TaskFunc*)sendNext, this); }}// The following is called after each delay between packet sends:void MultiFramedRTPSink::sendNext(void* firstArg) { MultiFramedRTPSink* sink = (MultiFramedRTPSink*)firstArg; sink->buildAndSendPacket(False);}void MultiFramedRTPSink::ourHandleClosure(void* clientData) { MultiFramedRTPSink* sink = (MultiFramedRTPSink*)clientData; // There are no frames left, but we may have a partially built packet // to send sink->fNoFramesLeft = True; sink->sendPacketIfNecessary();}
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