📄 audioinputdevice.cpp
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA 02111-1307 USA**********/// Copyright (c) 2001-2003 Live Networks, Inc. All rights reserved.// Generic audio input device (such as a microphone, or an input sound card)// Implementation#include <AudioInputDevice.hh>AudioInputDevice::AudioInputDevice(UsageEnvironment& env, unsigned char bitsPerSample, unsigned char numChannels, unsigned samplingFrequency, unsigned granularityInMS) : FramedSource(env), fBitsPerSample(bitsPerSample), fNumChannels(numChannels), fSamplingFrequency(samplingFrequency), fGranularityInMS(granularityInMS) {}AudioInputDevice::~AudioInputDevice() {}char** AudioInputDevice::allowedDeviceNames = NULL;////////// AudioPortNames implementation //////////AudioPortNames::AudioPortNames(): numPorts(0), portName(NULL) {}AudioPortNames::~AudioPortNames() { for (unsigned i = 0; i < numPorts; ++i) delete portName[i]; delete portName;}
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