📄 wavaudiofilesource.cpp
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA 02111-1307 USA**********/// "liveMedia"// Copyright (c) 1996-2004 Live Networks, Inc. All rights reserved.// A WAV audio file source// Implementation#include "WAVAudioFileSource.hh"#include "InputFile.hh"#include "GroupsockHelper.hh"////////// WAVAudioFileSource //////////WAVAudioFileSource*WAVAudioFileSource::createNew(UsageEnvironment& env, char const* fileName) { do { FILE* fid = OpenInputFile(env, fileName); if (fid == NULL) break; WAVAudioFileSource* newSource = new WAVAudioFileSource(env, fid); if (newSource != NULL && newSource->bitsPerSample() == 0) { // The WAV file header was apparently invalid. delete newSource; newSource = NULL; } newSource->fFileSize = GetFileSize(fileName, fid); return newSource; } while (0); return NULL;}unsigned WAVAudioFileSource::numPCMBytes() const { if (fFileSize < fWAVHeaderSize) return 0; return fFileSize - fWAVHeaderSize;}void WAVAudioFileSource::setScaleFactor(int scale) { fScaleFactor = scale; if (fScaleFactor < 0 && ftell(fFid) > 0) { // Because we're reading backwards, seek back one sample, to ensure that // (i) we start reading the last sample before the start point, and // (ii) we don't hit end-of-file on the first read. int const bytesPerSample = (fNumChannels*fBitsPerSample)/8; fseek(fFid, -bytesPerSample, SEEK_CUR); }}void WAVAudioFileSource::seekToPCMByte(unsigned byteNumber) { byteNumber += fWAVHeaderSize; if (byteNumber > fFileSize) byteNumber = fFileSize; fseek(fFid, byteNumber, SEEK_SET);}#define nextc fgetc(fid)#define ucEOF ((unsigned char)EOF)static Boolean get4Bytes(FILE* fid, unsigned& result) { // little-endian unsigned char c0, c1, c2, c3; if ((c0 = nextc) == ucEOF || (c1 = nextc) == ucEOF || (c2 = nextc) == ucEOF || (c3 = nextc) == ucEOF) return False; result = (c3<<24)|(c2<<16)|(c1<<8)|c0; return True;}static Boolean get2Bytes(FILE* fid, unsigned short& result) {//little-endian unsigned char c0, c1; if ((c0 = nextc) == ucEOF || (c1 = nextc) == ucEOF) return False; result = (c1<<8)|c0; return True;}static Boolean skipBytes(FILE* fid, int num) { while (num-- > 0) { if (nextc == ucEOF) return False; } return True;}WAVAudioFileSource::WAVAudioFileSource(UsageEnvironment& env, FILE* fid) : AudioInputDevice(env, 0, 0, 0, 0)/* set the real parameters later */, fFid(fid), fLastPlayTime(0), fWAVHeaderSize(0), fFileSize(0), fScaleFactor(1) { // Check the WAV file header for validity. // Note: The following web pages contain info about the WAV format: // http://www.technology.niagarac.on.ca/courses/comp630/WavFileFormat.html // http://ccrma-www.stanford.edu/CCRMA/Courses/422/projects/WaveFormat/ // http://www.ringthis.com/dev/wave_format.htm // http://www.lightlink.com/tjweber/StripWav/Canon.html // http://www.borg.com/~jglatt/tech/wave.htm // http://www.wotsit.org/download.asp?f=wavecomp Boolean success = False; // until we learn otherwise do { // RIFF Chunk: if (nextc != 'R' || nextc != 'I' || nextc != 'F' || nextc != 'F') break; if (!skipBytes(fid, 4)) break; if (nextc != 'W' || nextc != 'A' || nextc != 'V' || nextc != 'E') break; // FORMAT Chunk: if (nextc != 'f' || nextc != 'm' || nextc != 't' || nextc != ' ') break; unsigned formatLength; if (!get4Bytes(fid, formatLength)) break; unsigned short audioFormat; if (!get2Bytes(fid, audioFormat)) break; if (audioFormat != 1) { // not PCM - we can't handle this env.setResultMsg("Audio format is not PCM"); break; } unsigned short numChannels; if (!get2Bytes(fid, numChannels)) break; fNumChannels = (unsigned char)numChannels; if (fNumChannels < 1 || fNumChannels > 2) { // invalid # channels char errMsg[100]; sprintf(errMsg, "Bad # channels: %d", fNumChannels); env.setResultMsg(errMsg); break; } if (!get4Bytes(fid, fSamplingFrequency)) break; if (fSamplingFrequency == 0) { env.setResultMsg("Bad sampling frequency: 0"); break; } if (!skipBytes(fid, 6)) break; unsigned short bitsPerSample; if (!get2Bytes(fid, bitsPerSample)) break; fBitsPerSample = (unsigned char)bitsPerSample; if (fBitsPerSample == 0) { env.setResultMsg("Bad bits-per-sample: 0"); break; } if (!skipBytes(fid, formatLength - 16)) break; // FACT chunk (optional): unsigned char c = nextc; if (c == 'f') { if (nextc != 'a' || nextc != 'c' || nextc != 't') break; unsigned factLength; if (!get4Bytes(fid, factLength)) break; if (!skipBytes(fid, factLength)) break; c = nextc; } // DATA Chunk: if (c != 'd' || nextc != 'a' || nextc != 't' || nextc != 'a') break; if (!skipBytes(fid, 4)) break; // The header is good; the remaining data are the sample bytes. fWAVHeaderSize = ftell(fid); success = True; } while (0); if (!success) { env.setResultMsg("Bad WAV file format"); // Set "fBitsPerSample" to zero, to indicate failure: fBitsPerSample = 0; return; } fPlayTimePerSample = 1e6/(double)fSamplingFrequency; // Although PCM is a sample-based format, we group samples into // 'frames' for efficient delivery to clients. Set up our preferred // frame size to be close to 20 ms, if possible, but always no greater // than 1400 bytes (to ensure that it will fit in a single RTP packet) unsigned maxSamplesPerFrame = (1400*8)/(fNumChannels*fBitsPerSample); unsigned desiredSamplesPerFrame = (unsigned)(0.02*fSamplingFrequency); unsigned samplesPerFrame = desiredSamplesPerFrame < maxSamplesPerFrame ? desiredSamplesPerFrame : maxSamplesPerFrame; fPreferredFrameSize = (samplesPerFrame*fNumChannels*fBitsPerSample)/8;}WAVAudioFileSource::~WAVAudioFileSource() { CloseInputFile(fFid);}void WAVAudioFileSource::doGetNextFrame() { if (feof(fFid) || ferror(fFid)) { handleClosure(this); return; } // Try to read as many bytes as will fit in the buffer provided // (or "fPreferredFrameSize" if less) if (fPreferredFrameSize < fMaxSize) { fMaxSize = fPreferredFrameSize; } unsigned const bytesPerSample = (fNumChannels*fBitsPerSample)/8; unsigned bytesToRead = fMaxSize - fMaxSize%bytesPerSample; if (fScaleFactor == 1) { // Common case - read samples in bulk: fFrameSize = fread(fTo, 1, bytesToRead, fFid); } else { // We read every 'fScaleFactor'th sample: fFrameSize = 0; while (bytesToRead > 0) { size_t bytesRead = fread(fTo, 1, bytesPerSample, fFid); if (bytesRead <= 0) break; fTo += bytesRead; fFrameSize += bytesRead; bytesToRead -= bytesRead; // Seek to the appropriate place for the next sample: fseek(fFid, (fScaleFactor-1)*bytesPerSample, SEEK_CUR); } } // Set the 'presentation time' and 'duration' of this frame: if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) { // This is the first frame, so use the current time: gettimeofday(&fPresentationTime, NULL); } else { // Increment by the play time of the previous data: unsigned uSeconds = fPresentationTime.tv_usec + fLastPlayTime; fPresentationTime.tv_sec += uSeconds/1000000; fPresentationTime.tv_usec = uSeconds%1000000; } // Remember the play time of this data: fDurationInMicroseconds = fLastPlayTime = (unsigned)((fPlayTimePerSample*fFrameSize)/bytesPerSample); // Switch to another task, and inform the reader that he has data:#if defined(__WIN32__) || defined(_WIN32) // HACK: One of our applications that uses this source uses an // implementation of scheduleDelayedTask() that performs very badly // (chewing up lots of CPU time, apparently polling) on Windows. // Until this is fixed, we just call our "afterGetting()" function // directly. This avoids infinite recursion, as long as our sink // is discontinuous, which is the case for the RTP sink that // this application uses. ##### afterGetting(this);#else nextTask() = envir().taskScheduler().scheduleDelayedTask(0, (TaskFunc*)FramedSource::afterGetting, this);#endif}Boolean WAVAudioFileSource::setInputPort(int /*portIndex*/) { return True;}double WAVAudioFileSource::getAverageLevel() const { return 0.0;//##### fix this later}
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