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📄 wavaudiofilesource.cpp

📁 流媒体传输协议的实现代码,非常有用.可以支持rtsp mms等流媒体传输协议
💻 CPP
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA  02111-1307  USA**********/// "liveMedia"// Copyright (c) 1996-2004 Live Networks, Inc.  All rights reserved.// A WAV audio file source// Implementation#include "WAVAudioFileSource.hh"#include "InputFile.hh"#include "GroupsockHelper.hh"////////// WAVAudioFileSource //////////WAVAudioFileSource*WAVAudioFileSource::createNew(UsageEnvironment& env, char const* fileName) {  do {    FILE* fid = OpenInputFile(env, fileName);    if (fid == NULL) break;    WAVAudioFileSource* newSource = new WAVAudioFileSource(env, fid);    if (newSource != NULL && newSource->bitsPerSample() == 0) {      // The WAV file header was apparently invalid.      delete newSource; newSource = NULL;    }    newSource->fFileSize = GetFileSize(fileName, fid);    return newSource;  } while (0);  return NULL;}unsigned WAVAudioFileSource::numPCMBytes() const {  if (fFileSize < fWAVHeaderSize) return 0;  return fFileSize - fWAVHeaderSize;}void WAVAudioFileSource::setScaleFactor(int scale) {  fScaleFactor = scale;  if (fScaleFactor < 0 && ftell(fFid) > 0) {    // Because we're reading backwards, seek back one sample, to ensure that    // (i)  we start reading the last sample before the start point, and    // (ii) we don't hit end-of-file on the first read.    int const bytesPerSample = (fNumChannels*fBitsPerSample)/8;    fseek(fFid, -bytesPerSample, SEEK_CUR);  }}void WAVAudioFileSource::seekToPCMByte(unsigned byteNumber) {  byteNumber += fWAVHeaderSize;  if (byteNumber > fFileSize) byteNumber = fFileSize;  fseek(fFid, byteNumber, SEEK_SET);}#define nextc fgetc(fid)#define ucEOF ((unsigned char)EOF)static Boolean get4Bytes(FILE* fid, unsigned& result) { // little-endian  unsigned char c0, c1, c2, c3;  if ((c0 = nextc) == ucEOF || (c1 = nextc) == ucEOF ||      (c2 = nextc) == ucEOF || (c3 = nextc) == ucEOF) return False;  result = (c3<<24)|(c2<<16)|(c1<<8)|c0;  return True;}static Boolean get2Bytes(FILE* fid, unsigned short& result) {//little-endian  unsigned char c0, c1;  if ((c0 = nextc) == ucEOF || (c1 = nextc) == ucEOF) return False;  result = (c1<<8)|c0;  return True;}static Boolean skipBytes(FILE* fid, int num) {  while (num-- > 0) {    if (nextc == ucEOF) return False;  }  return True;}WAVAudioFileSource::WAVAudioFileSource(UsageEnvironment& env, FILE* fid)  : AudioInputDevice(env, 0, 0, 0, 0)/* set the real parameters later */,    fFid(fid), fLastPlayTime(0), fWAVHeaderSize(0), fFileSize(0), fScaleFactor(1) {  // Check the WAV file header for validity.  // Note: The following web pages contain info about the WAV format:  // http://www.technology.niagarac.on.ca/courses/comp630/WavFileFormat.html  // http://ccrma-www.stanford.edu/CCRMA/Courses/422/projects/WaveFormat/  // http://www.ringthis.com/dev/wave_format.htm  // http://www.lightlink.com/tjweber/StripWav/Canon.html  // http://www.borg.com/~jglatt/tech/wave.htm  // http://www.wotsit.org/download.asp?f=wavecomp  Boolean success = False; // until we learn otherwise  do {    // RIFF Chunk:    if (nextc != 'R' || nextc != 'I' || nextc != 'F' || nextc != 'F') break;    if (!skipBytes(fid, 4)) break;    if (nextc != 'W' || nextc != 'A' || nextc != 'V' || nextc != 'E') break;    // FORMAT Chunk:    if (nextc != 'f' || nextc != 'm' || nextc != 't' || nextc != ' ') break;    unsigned formatLength;    if (!get4Bytes(fid, formatLength)) break;    unsigned short audioFormat;    if (!get2Bytes(fid, audioFormat)) break;    if (audioFormat != 1) { // not PCM - we can't handle this      env.setResultMsg("Audio format is not PCM");      break;    }    unsigned short numChannels;    if (!get2Bytes(fid, numChannels)) break;    fNumChannels = (unsigned char)numChannels;    if (fNumChannels < 1 || fNumChannels > 2) { // invalid # channels      char errMsg[100];      sprintf(errMsg, "Bad # channels: %d", fNumChannels);      env.setResultMsg(errMsg);      break;    }    if (!get4Bytes(fid, fSamplingFrequency)) break;    if (fSamplingFrequency == 0) {      env.setResultMsg("Bad sampling frequency: 0");      break;    }    if (!skipBytes(fid, 6)) break;    unsigned short bitsPerSample;    if (!get2Bytes(fid, bitsPerSample)) break;    fBitsPerSample = (unsigned char)bitsPerSample;    if (fBitsPerSample == 0) {      env.setResultMsg("Bad bits-per-sample: 0");      break;    }    if (!skipBytes(fid, formatLength - 16)) break;    // FACT chunk (optional):    unsigned char c = nextc;    if (c == 'f') {      if (nextc != 'a' || nextc != 'c' || nextc != 't') break;      unsigned factLength;      if (!get4Bytes(fid, factLength)) break;      if (!skipBytes(fid, factLength)) break;      c = nextc;    }    // DATA Chunk:    if (c != 'd' || nextc != 'a' || nextc != 't' || nextc != 'a') break;    if (!skipBytes(fid, 4)) break;    // The header is good; the remaining data are the sample bytes.    fWAVHeaderSize = ftell(fid);    success = True;  } while (0);    if (!success) {    env.setResultMsg("Bad WAV file format");    // Set "fBitsPerSample" to zero, to indicate failure:    fBitsPerSample = 0;    return;  }  fPlayTimePerSample = 1e6/(double)fSamplingFrequency;  // Although PCM is a sample-based format, we group samples into  // 'frames' for efficient delivery to clients.  Set up our preferred  // frame size to be close to 20 ms, if possible, but always no greater  // than 1400 bytes (to ensure that it will fit in a single RTP packet)  unsigned maxSamplesPerFrame = (1400*8)/(fNumChannels*fBitsPerSample);  unsigned desiredSamplesPerFrame = (unsigned)(0.02*fSamplingFrequency);  unsigned samplesPerFrame = desiredSamplesPerFrame < maxSamplesPerFrame    ? desiredSamplesPerFrame : maxSamplesPerFrame;  fPreferredFrameSize = (samplesPerFrame*fNumChannels*fBitsPerSample)/8;}WAVAudioFileSource::~WAVAudioFileSource() {  CloseInputFile(fFid);}void WAVAudioFileSource::doGetNextFrame() {  if (feof(fFid) || ferror(fFid)) {    handleClosure(this);    return;  }  // Try to read as many bytes as will fit in the buffer provided  // (or "fPreferredFrameSize" if less)  if (fPreferredFrameSize < fMaxSize) {    fMaxSize = fPreferredFrameSize;  }  unsigned const bytesPerSample = (fNumChannels*fBitsPerSample)/8;  unsigned bytesToRead = fMaxSize - fMaxSize%bytesPerSample;  if (fScaleFactor == 1) {    // Common case - read samples in bulk:    fFrameSize = fread(fTo, 1, bytesToRead, fFid);  } else {    // We read every 'fScaleFactor'th sample:    fFrameSize = 0;     while (bytesToRead > 0) {      size_t bytesRead = fread(fTo, 1, bytesPerSample, fFid);      if (bytesRead <= 0) break;      fTo += bytesRead;      fFrameSize += bytesRead;      bytesToRead -= bytesRead;      // Seek to the appropriate place for the next sample:      fseek(fFid, (fScaleFactor-1)*bytesPerSample, SEEK_CUR);    }  }  // Set the 'presentation time' and 'duration' of this frame:  if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) {    // This is the first frame, so use the current time:    gettimeofday(&fPresentationTime, NULL);  } else {    // Increment by the play time of the previous data:    unsigned uSeconds	= fPresentationTime.tv_usec + fLastPlayTime;    fPresentationTime.tv_sec += uSeconds/1000000;    fPresentationTime.tv_usec = uSeconds%1000000;  }  // Remember the play time of this data:  fDurationInMicroseconds = fLastPlayTime    = (unsigned)((fPlayTimePerSample*fFrameSize)/bytesPerSample);  // Switch to another task, and inform the reader that he has data:#if defined(__WIN32__) || defined(_WIN32)  // HACK: One of our applications that uses this source uses an  // implementation of scheduleDelayedTask() that performs very badly  // (chewing up lots of CPU time, apparently polling) on Windows.  // Until this is fixed, we just call our "afterGetting()" function  // directly.  This avoids infinite recursion, as long as our sink  // is discontinuous, which is the case for the RTP sink that  // this application uses. #####  afterGetting(this);#else  nextTask() = envir().taskScheduler().scheduleDelayedTask(0,			(TaskFunc*)FramedSource::afterGetting, this);#endif}Boolean WAVAudioFileSource::setInputPort(int /*portIndex*/) {  return True;}double WAVAudioFileSource::getAverageLevel() const {  return 0.0;//##### fix this later}

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