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📄 basicusageenvironment0.hh

📁 流媒体传输协议的实现代码,非常有用.可以支持rtsp mms等流媒体传输协议
💻 HH
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA  02111-1307  USA**********/// Copyright (c) 1996-2000 Live Networks, Inc.  All rights reserved.// Basic Usage Environment: for a simple, non-scripted, console application// C++ header#ifndef _BASIC_USAGE_ENVIRONMENT0_HH#define _BASIC_USAGE_ENVIRONMENT0_HH#ifndef _BASICUSAGEENVIRONMENT_VERSION_HH#include "BasicUsageEnvironment_version.hh"#endif#ifndef _USAGE_ENVIRONMENT_HH#include "UsageEnvironment.hh"#endif#ifndef _DELAY_QUEUE_HH#include "DelayQueue.hh"#endif#define RESULT_MSG_BUFFER_MAX 1000// An abstract base class, useful for subclassing// (e.g., to redefine the implementation of "operator<<")class BasicUsageEnvironment0: public UsageEnvironment {public:  virtual ~BasicUsageEnvironment0();  protected:  BasicUsageEnvironment0(TaskScheduler& taskScheduler);protected:  // redefined virtual functions:  virtual MsgString getResultMsg() const;    virtual void setResultMsg(MsgString msg);  virtual void setResultMsg(MsgString msg1,		    MsgString msg2);  virtual void setResultMsg(MsgString msg1,		    MsgString msg2,		    MsgString msg3);  virtual void setResultErrMsg(MsgString msg);    virtual void appendToResultMsg(MsgString msg);    virtual void reportBackgroundError();  private:  void reset();    char fResultMsgBuffer[RESULT_MSG_BUFFER_MAX];  unsigned fCurBufferSize;  unsigned fBufferMaxSize;};class HandlerSet; // forward// An abstract base class, useful for subclassing// (e.g., to redefine the implementation of socket event handling)class BasicTaskScheduler0: public TaskScheduler {public:  virtual ~BasicTaskScheduler0();  virtual void SingleStep(unsigned maxDelayTime = 0) = 0;      // "maxDelayTime" is in microseconds.  It allows a subclass to impose a limit      // on how long "select()" can delay, in case it wants to also do polling.      // 0 (the default value) means: There's no maximum; just look at the delay queue  protected:  BasicTaskScheduler0();protected:  // Redefined virtual functions:  virtual TaskToken scheduleDelayedTask(int microseconds, TaskFunc* proc,				void* clientData);  virtual void unscheduleDelayedTask(TaskToken& prevTask);    virtual void doEventLoop(char* watchVariable);protected:  // To implement delayed operations:  DelayQueue fDelayQueue;  // To implement background reads:  HandlerSet* fReadHandlers;  int fLastHandledSocketNum;};#endif

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