📄 handlerset.hh
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA 02111-1307 USA**********/// Copyright (c) 1996-2000 Live Networks, Inc. All rights reserved.// Basic Usage Environment: for a simple, non-scripted, console application// C++ header#ifndef _HANDLER_SET_HH#define _HANDLER_SET_HH////////// HandlerSet (etc.) definition //////////class HandlerDescriptor { HandlerDescriptor(HandlerDescriptor* nextHandler); virtual ~HandlerDescriptor();public: int socketNum; TaskScheduler::BackgroundHandlerProc* handlerProc; void* clientData;private: // Descriptors are linked together in a doubly-linked list: friend class HandlerSet; friend class HandlerIterator; HandlerDescriptor* fNextHandler; HandlerDescriptor* fPrevHandler;};class HandlerSet {public: HandlerSet(); virtual ~HandlerSet(); void assignHandler(int socketNum, TaskScheduler::BackgroundHandlerProc* handlerProc, void* clientData); void removeHandler(int socketNum);private: friend class HandlerIterator; HandlerDescriptor fHandlers;}; class HandlerIterator {public: HandlerIterator(HandlerSet& handlerSet); virtual ~HandlerIterator(); HandlerDescriptor* next(); // returns NULL if none void reset();private: HandlerSet& fOurSet; HandlerDescriptor* fNextPtr;};#endif
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