📄 basichashtable.hh
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA 02111-1307 USA**********/// Copyright (c) 1996-2000 Live Networks, Inc. All rights reserved.// Basic Hash Table implementation// C++ header#ifndef _BASIC_HASH_TABLE_HH#define _BASIC_HASH_TABLE_HH#ifndef _HASH_TABLE_HH#include "HashTable.hh"#endif// A simple hash table implementation, inspired by the hash table// implementation used in Tcl 7.6: <http://www.tcl.tk/> #define SMALL_HASH_TABLE_SIZE 4class BasicHashTable: public HashTable {private: class TableEntry; // forwardpublic: BasicHashTable(int keyType); virtual ~BasicHashTable(); // Used to iterate through the members of the table: class Iterator; friend class Iterator; // to make Sun's C++ compiler happy class Iterator: public HashTable::Iterator { public: Iterator(BasicHashTable& table); private: // implementation of inherited pure virtual functions void* next(char const*& key); // returns 0 if none private: BasicHashTable& fTable; unsigned fNextIndex; // index of next bucket to be enumerated after this TableEntry* fNextEntry; // next entry in the current bucket }; private: // implementation of inherited pure virtual functions virtual void* Add(char const* key, void* value); // Returns the old value if different, otherwise 0 virtual Boolean Remove(char const* key); virtual void* Lookup(char const* key) const; // Returns 0 if not found virtual Boolean IsEmpty() const; private: class TableEntry { public: TableEntry* fNext; char const* key; void* value; }; TableEntry* lookupKey(char const* key, unsigned& index) const; // returns entry matching "key", or NULL if none Boolean keyMatches(char const* key1, char const* key2) const; // used to implement "lookupKey()" TableEntry* insertNewEntry(unsigned index, char const* key); // creates a new entry, and inserts it in the table void assignKey(TableEntry* entry, char const* key); // used to implement "insertNewEntry()" void deleteEntry(unsigned index, TableEntry* entry); void deleteKey(TableEntry* entry); // used to implement "deleteEntry()" void rebuild(); // rebuilds the table as its size increases unsigned hashIndexFromKey(char const* key) const; // used to implement many of the routines above unsigned randomIndex(unsigned long i) const { return (((i*1103515245) >> fDownShift) & fMask); }private: TableEntry** fBuckets; // pointer to bucket array TableEntry* fStaticBuckets[SMALL_HASH_TABLE_SIZE];// used for small tables unsigned fNumBuckets, fNumEntries, fRebuildSize, fDownShift, fMask; int fKeyType;};#endif
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