📄 testmpeg1or2programtotransportstream.cpp
字号:
/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA 02111-1307 USA**********/// Copyright (c) 1996-2001, Live Networks, Inc. All rights reserved// A program that converts a MPEG-1 or 2 Program Stream file into// a Transport Stream file.// main program#include "liveMedia.hh"#include "BasicUsageEnvironment.hh"char const* inputFileName = "in.mpg";char const* outputFileName = "out.ts";void afterPlaying(void* clientData); // forwardUsageEnvironment* env;int main(int argc, char** argv) { // Begin by setting up our usage environment: TaskScheduler* scheduler = BasicTaskScheduler::createNew(); env = BasicUsageEnvironment::createNew(*scheduler); // Open the input file as a 'byte-stream file source': FramedSource* inputSource = ByteStreamFileSource::createNew(*env, inputFileName); if (inputSource == NULL) { *env << "Unable to open file \"" << inputFileName << "\" as a byte-stream file source\n"; exit(1); } // Create a MPEG demultiplexor that reads from that source. MPEG1or2Demux* baseDemultiplexor = MPEG1or2Demux::createNew(*env, inputSource); // Create, from this, a source that returns raw PES packets: MPEG1or2DemuxedElementaryStream* pesSource = baseDemultiplexor->newRawPESStream(); // And, from this, a filter that converts to MPEG-2 Transport Stream frames: FramedSource* tsFrames = MPEG2TransportStreamFromPESSource::createNew(*env, pesSource); // Open the output file as a 'file sink': MediaSink* outputSink = FileSink::createNew(*env, outputFileName); if (outputSink == NULL) { *env << "Unable to open file \"" << outputFileName << "\" as a file sink\n"; exit(1); } // Finally, start playing: *env << "Beginning to read...\n"; outputSink->startPlaying(*tsFrames, afterPlaying, NULL); env->taskScheduler().doEventLoop(); // does not return return 0; // only to prevent compiler warning}void afterPlaying(void* /*clientData*/) { *env << "Done reading.\n"; *env << "Wrote output file: \"" << outputFileName << "\"\n"; exit(0);}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -