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📄 testrelay.cpp

📁 流媒体传输协议的实现代码,非常有用.可以支持rtsp mms等流媒体传输协议
💻 CPP
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA  02111-1307  USA**********/// Copyright (c) 1996-2004, Live Networks, Inc.  All rights reserved// A test program that receives a UDP multicast stream// and retransmits it to another (multicast or unicast) address & port // main program#include <liveMedia.hh>#include "BasicUsageEnvironment.hh"#include "GroupsockHelper.hh"UsageEnvironment* env;// To receive a "source-specific multicast" (SSM) stream, uncomment this://#define USE_SSM 1int main(int argc, char** argv) {  // Begin by setting up our usage environment:  TaskScheduler* scheduler = BasicTaskScheduler::createNew();  env = BasicUsageEnvironment::createNew(*scheduler);  // Create a 'groupsock' for the input multicast group,port:  char* inputAddressStr#ifdef USE_SSM    = "232.255.42.42";#else    = "239.255.42.42";#endif  struct in_addr inputAddress;  inputAddress.s_addr = our_inet_addr(inputAddressStr);  Port const inputPort(8888);  unsigned char const inputTTL = 0; // we're only reading from this mcast group  #ifdef USE_SSM  char* sourceAddressStr = "aaa.bbb.ccc.ddd";                           // replace this with the real source address  struct in_addr sourceFilterAddress;  sourceFilterAddress.s_addr = our_inet_addr(sourceAddressStr);  Groupsock inputGroupsock(*env, inputAddress, sourceFilterAddress, inputPort);#else  Groupsock inputGroupsock(*env, inputAddress, inputPort, inputTTL);#endif    // Then create a liveMedia 'source' object, encapsulating this groupsock:  FramedSource* source = BasicUDPSource::createNew(*env, &inputGroupsock);  // Create a 'groupsock' for the destination address and port:  char* outputAddressStr = "239.255.43.43"; // this could also be unicast  struct in_addr outputAddress;  outputAddress.s_addr = our_inet_addr(outputAddressStr);    Port const outputPort(4444);  unsigned char const outputTTL = 255;    Groupsock outputGroupsock(*env, outputAddress, outputPort, outputTTL);  // Then create a liveMedia 'sink' object, encapsulating this groupsock:  unsigned const maxPacketSize = 65536; // allow for large UDP packets  MediaSink* sink = BasicUDPSink::createNew(*env, &outputGroupsock, maxPacketSize);  // Now, start playing, feeding the sink object from the source:  sink->startPlaying(*source, NULL, NULL);  env->taskScheduler().doEventLoop(); // does not return  return 0; // only to prevent compiler warning}

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