📄 testrelay.cpp
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA 02111-1307 USA**********/// Copyright (c) 1996-2004, Live Networks, Inc. All rights reserved// A test program that receives a UDP multicast stream// and retransmits it to another (multicast or unicast) address & port // main program#include <liveMedia.hh>#include "BasicUsageEnvironment.hh"#include "GroupsockHelper.hh"UsageEnvironment* env;// To receive a "source-specific multicast" (SSM) stream, uncomment this://#define USE_SSM 1int main(int argc, char** argv) { // Begin by setting up our usage environment: TaskScheduler* scheduler = BasicTaskScheduler::createNew(); env = BasicUsageEnvironment::createNew(*scheduler); // Create a 'groupsock' for the input multicast group,port: char* inputAddressStr#ifdef USE_SSM = "232.255.42.42";#else = "239.255.42.42";#endif struct in_addr inputAddress; inputAddress.s_addr = our_inet_addr(inputAddressStr); Port const inputPort(8888); unsigned char const inputTTL = 0; // we're only reading from this mcast group #ifdef USE_SSM char* sourceAddressStr = "aaa.bbb.ccc.ddd"; // replace this with the real source address struct in_addr sourceFilterAddress; sourceFilterAddress.s_addr = our_inet_addr(sourceAddressStr); Groupsock inputGroupsock(*env, inputAddress, sourceFilterAddress, inputPort);#else Groupsock inputGroupsock(*env, inputAddress, inputPort, inputTTL);#endif // Then create a liveMedia 'source' object, encapsulating this groupsock: FramedSource* source = BasicUDPSource::createNew(*env, &inputGroupsock); // Create a 'groupsock' for the destination address and port: char* outputAddressStr = "239.255.43.43"; // this could also be unicast struct in_addr outputAddress; outputAddress.s_addr = our_inet_addr(outputAddressStr); Port const outputPort(4444); unsigned char const outputTTL = 255; Groupsock outputGroupsock(*env, outputAddress, outputPort, outputTTL); // Then create a liveMedia 'sink' object, encapsulating this groupsock: unsigned const maxPacketSize = 65536; // allow for large UDP packets MediaSink* sink = BasicUDPSink::createNew(*env, &outputGroupsock, maxPacketSize); // Now, start playing, feeding the sink object from the source: sink->startPlaying(*source, NULL, NULL); env->taskScheduler().doEventLoop(); // does not return return 0; // only to prevent compiler warning}
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