📄 dinput.h
字号:
/*** IDirectInputEffect methods ***/
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE;
STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE;
STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE;
STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE;
STDMETHOD(Stop)(THIS) PURE;
STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE;
STDMETHOD(Download)(THIS) PURE;
STDMETHOD(Unload)(THIS) PURE;
STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
};
typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT;
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p)
#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a)
#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b)
#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b)
#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b)
#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a)
#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p)
#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p)
#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a)
#else
#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInputEffect_AddRef(p) (p)->AddRef()
#define IDirectInputEffect_Release(p) (p)->Release()
#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a)
#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b)
#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b)
#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b)
#define IDirectInputEffect_Stop(p) (p)->Stop()
#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a)
#define IDirectInputEffect_Download(p) (p)->Download()
#define IDirectInputEffect_Unload(p) (p)->Unload()
#define IDirectInputEffect_Escape(p,a) (p)->Escape(a)
#endif
#endif /* DIJ_RINGZERO */
#endif /* DIRECTINPUT_VERSION >= 0x0500 */
/****************************************************************************
*
* IDirectInputDevice
*
****************************************************************************/
#if DIRECTINPUT_VERSION <= 0x700
#define DIDEVTYPE_DEVICE 1
#define DIDEVTYPE_MOUSE 2
#define DIDEVTYPE_KEYBOARD 3
#define DIDEVTYPE_JOYSTICK 4
#else
#define DI8DEVCLASS_ALL 0
#define DI8DEVCLASS_DEVICE 1
#define DI8DEVCLASS_POINTER 2
#define DI8DEVCLASS_KEYBOARD 3
#define DI8DEVCLASS_GAMECTRL 4
#define DI8DEVTYPE_DEVICE 0x11
#define DI8DEVTYPE_MOUSE 0x12
#define DI8DEVTYPE_KEYBOARD 0x13
#define DI8DEVTYPE_JOYSTICK 0x14
#define DI8DEVTYPE_GAMEPAD 0x15
#define DI8DEVTYPE_DRIVING 0x16
#define DI8DEVTYPE_FLIGHT 0x17
#define DI8DEVTYPE_1STPERSON 0x18
#define DI8DEVTYPE_DEVICECTRL 0x19
#define DI8DEVTYPE_SCREENPOINTER 0x1A
#define DI8DEVTYPE_REMOTE 0x1B
#define DI8DEVTYPE_SUPPLEMENTAL 0x1C
#endif /* DIRECTINPUT_VERSION <= 0x700 */
#define DIDEVTYPE_HID 0x00010000
#if DIRECTINPUT_VERSION <= 0x700
#define DIDEVTYPEMOUSE_UNKNOWN 1
#define DIDEVTYPEMOUSE_TRADITIONAL 2
#define DIDEVTYPEMOUSE_FINGERSTICK 3
#define DIDEVTYPEMOUSE_TOUCHPAD 4
#define DIDEVTYPEMOUSE_TRACKBALL 5
#define DIDEVTYPEKEYBOARD_UNKNOWN 0
#define DIDEVTYPEKEYBOARD_PCXT 1
#define DIDEVTYPEKEYBOARD_OLIVETTI 2
#define DIDEVTYPEKEYBOARD_PCAT 3
#define DIDEVTYPEKEYBOARD_PCENH 4
#define DIDEVTYPEKEYBOARD_NOKIA1050 5
#define DIDEVTYPEKEYBOARD_NOKIA9140 6
#define DIDEVTYPEKEYBOARD_NEC98 7
#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8
#define DIDEVTYPEKEYBOARD_NEC98106 9
#define DIDEVTYPEKEYBOARD_JAPAN106 10
#define DIDEVTYPEKEYBOARD_JAPANAX 11
#define DIDEVTYPEKEYBOARD_J3100 12
#define DIDEVTYPEJOYSTICK_UNKNOWN 1
#define DIDEVTYPEJOYSTICK_TRADITIONAL 2
#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3
#define DIDEVTYPEJOYSTICK_GAMEPAD 4
#define DIDEVTYPEJOYSTICK_RUDDER 5
#define DIDEVTYPEJOYSTICK_WHEEL 6
#define DIDEVTYPEJOYSTICK_HEADTRACKER 7
#else
#define DI8DEVTYPEMOUSE_UNKNOWN 1
#define DI8DEVTYPEMOUSE_TRADITIONAL 2
#define DI8DEVTYPEMOUSE_FINGERSTICK 3
#define DI8DEVTYPEMOUSE_TOUCHPAD 4
#define DI8DEVTYPEMOUSE_TRACKBALL 5
#define DI8DEVTYPEMOUSE_ABSOLUTE 6
#define DI8DEVTYPEKEYBOARD_UNKNOWN 0
#define DI8DEVTYPEKEYBOARD_PCXT 1
#define DI8DEVTYPEKEYBOARD_OLIVETTI 2
#define DI8DEVTYPEKEYBOARD_PCAT 3
#define DI8DEVTYPEKEYBOARD_PCENH 4
#define DI8DEVTYPEKEYBOARD_NOKIA1050 5
#define DI8DEVTYPEKEYBOARD_NOKIA9140 6
#define DI8DEVTYPEKEYBOARD_NEC98 7
#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8
#define DI8DEVTYPEKEYBOARD_NEC98106 9
#define DI8DEVTYPEKEYBOARD_JAPAN106 10
#define DI8DEVTYPEKEYBOARD_JAPANAX 11
#define DI8DEVTYPEKEYBOARD_J3100 12
#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1
#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
#define DI8DEVTYPEJOYSTICK_STANDARD 2
#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
#define DI8DEVTYPEGAMEPAD_STANDARD 2
#define DI8DEVTYPEGAMEPAD_TILT 3
#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2
#define DI8DEVTYPEDRIVING_DUALPEDALS 3
#define DI8DEVTYPEDRIVING_THREEPEDALS 4
#define DI8DEVTYPEDRIVING_HANDHELD 5
#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
#define DI8DEVTYPEFLIGHT_STICK 2
#define DI8DEVTYPEFLIGHT_YOKE 3
#define DI8DEVTYPEFLIGHT_RC 4
#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
#define DI8DEVTYPE1STPERSON_UNKNOWN 2
#define DI8DEVTYPE1STPERSON_SIXDOF 3
#define DI8DEVTYPE1STPERSON_SHOOTER 4
#define DI8DEVTYPESCREENPTR_UNKNOWN 2
#define DI8DEVTYPESCREENPTR_LIGHTGUN 3
#define DI8DEVTYPESCREENPTR_LIGHTPEN 4
#define DI8DEVTYPESCREENPTR_TOUCH 5
#define DI8DEVTYPEREMOTE_UNKNOWN 2
#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2
#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3
#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4
#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2
#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3
#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4
#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5
#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6
#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7
#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8
#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9
#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10
#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11
#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12
#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13
#endif /* DIRECTINPUT_VERSION <= 0x700 */
#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType)
#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType)
#if(DIRECTINPUT_VERSION >= 0x0500)
/* This structure is defined for DirectX 3.0 compatibility */
typedef struct DIDEVCAPS_DX3 {
DWORD dwSize;
DWORD dwFlags;
DWORD dwDevType;
DWORD dwAxes;
DWORD dwButtons;
DWORD dwPOVs;
} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3;
#endif /* DIRECTINPUT_VERSION >= 0x0500 */
typedef struct DIDEVCAPS {
DWORD dwSize;
DWORD dwFlags;
DWORD dwDevType;
DWORD dwAxes;
DWORD dwButtons;
DWORD dwPOVs;
#if(DIRECTINPUT_VERSION >= 0x0500)
DWORD dwFFSamplePeriod;
DWORD dwFFMinTimeResolution;
DWORD dwFirmwareRevision;
DWORD dwHardwareRevision;
DWORD dwFFDriverVersion;
#endif /* DIRECTINPUT_VERSION >= 0x0500 */
} DIDEVCAPS, *LPDIDEVCAPS;
#define DIDC_ATTACHED 0x00000001
#define DIDC_POLLEDDEVICE 0x00000002
#define DIDC_EMULATED 0x00000004
#define DIDC_POLLEDDATAFORMAT 0x00000008
#if(DIRECTINPUT_VERSION >= 0x0500)
#define DIDC_FORCEFEEDBACK 0x00000100
#define DIDC_FFATTACK 0x00000200
#define DIDC_FFFADE 0x00000400
#define DIDC_SATURATION 0x00000800
#define DIDC_POSNEGCOEFFICIENTS 0x00001000
#define DIDC_POSNEGSATURATION 0x00002000
#define DIDC_DEADBAND 0x00004000
#endif /* DIRECTINPUT_VERSION >= 0x0500 */
#define DIDC_STARTDELAY 0x00008000
#if(DIRECTINPUT_VERSION >= 0x050a)
#define DIDC_ALIAS 0x00010000
#define DIDC_PHANTOM 0x00020000
#endif /* DIRECTINPUT_VERSION >= 0x050a */
#if(DIRECTINPUT_VERSION >= 0x0800)
#define DIDC_HIDDEN 0x00040000
#endif /* DIRECTINPUT_VERSION >= 0x0800 */
#define DIDFT_ALL 0x00000000
#define DIDFT_RELAXIS 0x00000001
#define DIDFT_ABSAXIS 0x00000002
#define DIDFT_AXIS 0x00000003
#define DIDFT_PSHBUTTON 0x00000004
#define DIDFT_TGLBUTTON 0x00000008
#define DIDFT_BUTTON 0x0000000C
#define DIDFT_POV 0x00000010
#define DIDFT_COLLECTION 0x00000040
#define DIDFT_NODATA 0x00000080
#define DIDFT_ANYINSTANCE 0x00FFFF00
#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE
#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8)
#define DIDFT_GETTYPE(n) LOBYTE(n)
#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8)
#define DIDFT_FFACTUATOR 0x01000000
#define DIDFT_FFEFFECTTRIGGER 0x02000000
#if(DIRECTINPUT_VERSION >= 0x050a)
#define DIDFT_OUTPUT 0x10000000
#define DIDFT_VENDORDEFINED 0x04000000
#define DIDFT_ALIAS 0x08000000
#endif /* DIRECTINPUT_VERSION >= 0x050a */
#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8)
#define DIDFT_NOCOLLECTION 0x00FFFF00
#ifndef DIJ_RINGZERO
typedef struct _DIOBJECTDATAFORMAT {
const GUID *pguid;
DWORD dwOfs;
DWORD dwType;
DWORD dwFlags;
} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT;
typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT;
typedef struct _DIDATAFORMAT {
DWORD dwSize;
DWORD dwObjSize;
DWORD dwFlags;
DWORD dwDataSize;
DWORD dwNumObjs;
LPDIOBJECTDATAFORMAT rgodf;
} DIDATAFORMAT, *LPDIDATAFORMAT;
typedef const DIDATAFORMAT *LPCDIDATAFORMAT;
#define DIDF_ABSAXIS 0x00000001
#define DIDF_RELAXIS 0x00000002
#ifdef __cplusplus
extern "C" {
#endif
extern const DIDATAFORMAT c_dfDIMouse;
#if(DIRECTINPUT_VERSION >= 0x0700)
extern const DIDATAFORMAT c_dfDIMouse2;
#endif /* DIRECTINPUT_VERSION >= 0x0700 */
extern const DIDATAFORMAT c_dfDIKeyboard;
#if(DIRECTINPUT_VERSION >= 0x0500)
extern const DIDATAFORMAT c_dfDIJoystick;
extern const DIDATAFORMAT c_dfDIJoystick2;
#endif /* DIRECTINPUT_VERSION >= 0x0500 */
#ifdef __cplusplus
};
#endif
#if DIRECTINPUT_VERSION > 0x0700
typedef struct _DIACTIONA {
UINT_PTR uAppData;
DWORD dwSemantic;
OPTIONAL DWORD dwFlags;
OPTIONAL union {
LPCSTR lptszActionName;
UINT uResIdString;
};
OPTIONAL GUID guidInstance;
OPTIONAL DWORD dwObjID;
OPTIONAL DWORD dwHow;
} DIACTIONA, *LPDIACTIONA ;
typedef struct _DIACTIONW {
UINT_PTR uAppData;
DWORD dwSemantic;
OPTIONAL DWORD dwFlags;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -