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📄 dplay.h

📁 Direct8.1SDK 游戏编程必备SDK 8.1版适用范围广些
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    STDMETHOD(CreateGroupInGroup)   (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
    STDMETHOD(DeleteGroupFromGroup)	(THIS_ DPID,DPID) PURE;	
    STDMETHOD(EnumConnections)     	(THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
    STDMETHOD(EnumGroupsInGroup)	(THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
	STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
	STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
    STDMETHOD(SecureOpen)           (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
    STDMETHOD(SendChatMessage)      (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
    STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
    STDMETHOD(StartSession)         (THIS_ DWORD,DPID) PURE;
    STDMETHOD(GetGroupFlags)        (THIS_ DPID,LPDWORD) PURE;
    STDMETHOD(GetGroupParent)       (THIS_ DPID,LPDPID) PURE;
    STDMETHOD(GetPlayerAccount)     (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
    STDMETHOD(GetPlayerFlags)       (THIS_ DPID,LPDWORD) PURE;
    /*** IDirectPlay4 methods ***/
    STDMETHOD(GetGroupOwner)        (THIS_ DPID, LPDPID) PURE;
    STDMETHOD(SetGroupOwner)        (THIS_ DPID, DPID) PURE;
    STDMETHOD(SendEx)               (THIS_ DPID, DPID, DWORD, LPVOID, DWORD, DWORD, DWORD, LPVOID, DWORD_PTR *) PURE;
    STDMETHOD(GetMessageQueue)      (THIS_ DPID, DPID, DWORD, LPDWORD, LPDWORD) PURE;
    STDMETHOD(CancelMessage)        (THIS_ DWORD, DWORD) PURE;
    STDMETHOD(CancelPriority)       (THIS_ DWORD, DWORD, DWORD) PURE;
};

/****************************************************************************
 *
 * IDirectPlayX interface macros (for IDirectPlay4 and beyond)
 *
 ****************************************************************************/

#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectPlayX_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlayX_AddRef(p)                      (p)->lpVtbl->AddRef(p)
#define IDirectPlayX_Release(p)                     (p)->lpVtbl->Release(p)
#define IDirectPlayX_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
#define IDirectPlayX_CancelMessage(p,a,b)           (p)->lpVtbl->CancelMessage(p,a,b)
#define IDirectPlayX_CancelPriority(p,a,b,c)        (p)->lpVtbl->CancelPriority(p,a,b,c)
#define IDirectPlayX_Close(p)                       (p)->lpVtbl->Close(p)
#define IDirectPlayX_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
#define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
#define IDirectPlayX_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
#define IDirectPlayX_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
#define IDirectPlayX_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
#define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
#define IDirectPlayX_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
#define IDirectPlayX_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
#define IDirectPlayX_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
#define IDirectPlayX_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
#define IDirectPlayX_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e)   (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e)
#define IDirectPlayX_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
#define IDirectPlayX_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
#define IDirectPlayX_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
#define IDirectPlayX_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
#define IDirectPlayX_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
#define IDirectPlayX_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
#define IDirectPlayX_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
#define IDirectPlayX_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
#define IDirectPlayX_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
#define IDirectPlayX_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
#define IDirectPlayX_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i)    (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i)
#define IDirectPlayX_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
#define IDirectPlayX_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
#define IDirectPlayX_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
#define IDirectPlayX_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
#define IDirectPlayX_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
#define IDirectPlayX_AddGroupToGroup(p,a,b) 		(p)->lpVtbl->AddGroupToGroup(p,a,b)
#define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
#define IDirectPlayX_DeleteGroupFromGroup(p,a,b)   	(p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
#define IDirectPlayX_EnumConnections(p,a,b,c,d) 	(p)->lpVtbl->EnumConnections(p,a,b,c,d)
#define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
#define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
#define IDirectPlayX_InitializeConnection(p,a,b) 	(p)->lpVtbl->InitializeConnection(p,a,b)
#define IDirectPlayX_SecureOpen(p,a,b,c,d)          (p)->lpVtbl->SecureOpen(p,a,b,c,d)
#define IDirectPlayX_SendChatMessage(p,a,b,c,d)     (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
#define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
#define IDirectPlayX_StartSession(p,a,b)            (p)->lpVtbl->StartSession(p,a,b)
#define IDirectPlayX_GetGroupFlags(p,a,b)           (p)->lpVtbl->GetGroupFlags(p,a,b)
#define IDirectPlayX_GetGroupParent(p,a,b)          (p)->lpVtbl->GetGroupParent(p,a,b)
#define IDirectPlayX_GetPlayerAccount(p,a,b,c,d)    (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
#define IDirectPlayX_GetPlayerFlags(p,a,b)          (p)->lpVtbl->GetPlayerFlags(p,a,b)
#define IDirectPlayX_GetGroupOwner(p,a,b)           (p)->lpVtbl->GetGroupOwner(p,a,b)
#define IDirectPlayX_SetGroupOwner(p,a,b)           (p)->lpVtbl->SetGroupOwner(p,a,b)

#else /* C++ */

#define IDirectPlayX_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
#define IDirectPlayX_AddRef(p)                      (p)->AddRef()
#define IDirectPlayX_Release(p)                     (p)->Release()
#define IDirectPlayX_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
#define IDirectPlayX_CancelMessage(p,a,b)           (p)->CancelMessage(a,b)
#define IDirectPlayX_CancelPriority(p,a,b,c)        (p)->CancelPriority(a,b,c)
#define IDirectPlayX_Close(p)                       (p)->Close()
#define IDirectPlayX_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
#define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
#define IDirectPlayX_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
#define IDirectPlayX_DestroyGroup(p,a)              (p)->DestroyGroup(a)
#define IDirectPlayX_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
#define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
#define IDirectPlayX_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
#define IDirectPlayX_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
#define IDirectPlayX_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
#define IDirectPlayX_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
#define IDirectPlayX_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e)   (p)->GetMessageQueue(a,b,c,d,e)
#define IDirectPlayX_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
#define IDirectPlayX_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
#define IDirectPlayX_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
#define IDirectPlayX_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
#define IDirectPlayX_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
#define IDirectPlayX_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
#define IDirectPlayX_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
#define IDirectPlayX_Initialize(p,a)                (p)->Initialize(a)
#define IDirectPlayX_Open(p,a,b)                    (p)->Open(a,b)
#define IDirectPlayX_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
#define IDirectPlayX_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i)    (p)->SendEx(a,b,c,d,e,f,g,h,i)
#define IDirectPlayX_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
#define IDirectPlayX_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
#define IDirectPlayX_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
#define IDirectPlayX_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
#define IDirectPlayX_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
#define IDirectPlayX_AddGroupToGroup(p,a,b) 		(p)->AddGroupToGroup(a,b)
#define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
#define IDirectPlayX_DeleteGroupFromGroup(p,a,b)   	(p)->DeleteGroupFromGroup(a,b)
#define IDirectPlayX_EnumConnections(p,a,b,c,d)     (p)->EnumConnections(a,b,c,d)
#define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
#define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
#define IDirectPlayX_InitializeConnection(p,a,b)    (p)->InitializeConnection(a,b)
#define IDirectPlayX_SecureOpen(p,a,b,c,d)          (p)->SecureOpen(a,b,c,d)
#define IDirectPlayX_SendChatMessage(p,a,b,c,d)     (p)->SendChatMessage(a,b,c,d)
#define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
#define IDirectPlayX_StartSession(p,a,b)            (p)->StartSession(a,b)
#define IDirectPlayX_GetGroupFlags(p,a,b)           (p)->GetGroupFlags(a,b)
#define IDirectPlayX_GetGroupParent(p,a,b)          (p)->GetGroupParent(a,b)
#define IDirectPlayX_GetPlayerAccount(p,a,b,c,d)    (p)->GetPlayerAccount(a,b,c,d)
#define IDirectPlayX_GetPlayerFlags(p,a,b)          (p)->GetPlayerFlags(a,b)
#define IDirectPlayX_GetGroupOwner(p,a,b)           (p)->GetGroupOwner(a,b)
#define IDirectPlayX_SetGroupOwner(p,a,b)           (p)->SetGroupOwner(a,b)

#endif

/****************************************************************************
 *
 * EnumConnections API flags
 *
 ****************************************************************************/

/*
 * Enumerate Service Providers
 */
#define DPCONNECTION_DIRECTPLAY      0x00000001

/*
 * Enumerate Lobby Providers
 */
#define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002


/****************************************************************************
 *
 * EnumPlayers API flags
 *
 ****************************************************************************/

/*
 * Enumerate all players in the current session
 */
#define DPENUMPLAYERS_ALL           0x00000000
#define DPENUMGROUPS_ALL            DPENUMPLAYERS_ALL


/*
 * Enumerate only local (created by this application) players
 * or groups
 */
#define DPENUMPLAYERS_LOCAL         0x00000008
#define DPENUMGROUPS_LOCAL			DPENUMPLAYERS_LOCAL

/*
 * Enumerate only remote (non-local) players
 * or groups
 */
#define DPENUMPLAYERS_REMOTE        0x00000010
#define DPENUMGROUPS_REMOTE			DPENUMPLAYERS_REMOTE

/*
 * Enumerate groups along with the players
 */
#define DPENUMPLAYERS_GROUP         0x00000020

/*
 * Enumerate players or groups in another session 
 * (must supply lpguidInstance)
 */
#define DPENUMPLAYERS_SESSION       0x00000080
#define DPENUMGROUPS_SESSION		DPENUMPLAYERS_SESSION

/*
 * Enumerate server players
 */
#define DPENUMPLAYERS_SERVERPLAYER  0x00000100

/*
 * Enumerate spectator players
 */
#define DPENUMPLAYERS_SPECTATOR     0x00000200

/*
 * Enumerate shortcut groups
 */
#define DPENUMGROUPS_SHORTCUT       0x00000400

/*
 * Enumerate staging area groups
 */
#define DPENUMGROUPS_STAGINGAREA    0x00000800

/*
 * Enumerate hidden groups
 */
#define DPENUMGROUPS_HIDDEN         0x00001000

/*
 * Enumerate the group's owner
 */
#define DPENUMPLAYERS_OWNER			0x00002000


/****************************************************************************
 *
 * CreatePlayer API flags
 *
 ****************************************************************************/

/*
 * This flag indicates that this player should be designated
 * the server player. The app should specify this at CreatePlayer.
 */
#define DPPLAYER_SERVERPLAYER           DPENUMPLAYERS_SERVERPLAYER

/*
 * This flag indicates that this player should be designated
 * a spectator. The app should specify this at CreatePlayer.
 */
#define DPPLAYER_SPECTATOR              DPENUMPLAYERS_SPECTATOR

/*
 * This flag indicates that this player was created locally.
 * (returned from GetPlayerFlags)
 */
#define DPPLAYER_LOCAL                  DPENUMPLAYERS_LOCAL

/*
 * This flag indicates that this player is the group's owner
 * (Only returned in EnumGroupPlayers)
 */
#define DPPLAYER_OWNER                   DPENUMPLAYERS_OWNER

/****************************************************************************
 *
 * CreateGroup API flags
 *
 ****************************************************************************/


/*
 * This flag indicates that the StartSession can be called on the group.
 * The app should specify this at CreateGroup, or CreateGroupInGroup.
 */
#define DPGROUP_STAGINGAREA             DPENUMGROUPS_STAGINGAREA

/*
 * This flag indicates that this group was created locally.
 * (returned from GetGroupFlags)
 */
#define DPGROUP_LOCAL                   DPENUMGROUPS_LOCAL

/*
 * This flag indicates that this group was created hidden.
 */
#define DPGROUP_HIDDEN                   DPENUMGROUPS_HIDDEN


/****************************************************************************
 *
 * EnumSessions API flags
 *
 ****************************************************************************/

/*
 * Enumerate sessions which can be joined
 */
#define DPENUMSESSIONS_AVAILABLE    0x00000001 

/*
 * Enumerate all sessions even if they can't be joined.
 */
#define DPENUMSESSIONS_ALL          0x00000002


/*
 * Start an asynchronous enum sessions
 */
 #define DPENUMSESSIONS_ASYNC		0x00000010

/*
 * Stop an asynchronous enum sessions
 */
 #define DPENUMSESSIONS_STOPASYNC	0x00000020
 
/*
 * Enumerate sessions even if they require a password
 */
 #define DPENUMSESSIONS_PASSWORDREQUIRED	0x00000040

/*
 * Return status about progress of enumeration instead of

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