⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 audio_nas.c

📁 linux下MPEG播放器
💻 C
字号:
/* * madplay - MPEG audio decoder and player * Copyright (C) 2000-2004 Robert Leslie * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * * $Id: audio_nas.c,v 1.8 2004/01/23 09:41:31 rob Exp $ *//* N.B. this audio module is buggy and unfinished */# ifdef HAVE_CONFIG_H#  include "config.h"# endif# include "global.h"# include <audio/audiolib.h># include <mad.h># include "gettext.h"# include "audio.h"static AuServer *server;static AuFlowID flow;static audio_pcmfunc_t *audio_pcm;static struct {  unsigned char *data;  unsigned int len;} buffer;staticint init(struct audio_init *init){  char const *servername;  char *message;  servername = init->path;  if (servername && *servername == 0)    servername = 0;  server = AuOpenServer(servername, 0, 0, 0, 0, &message);  if (server == 0) {    audio_error = message ? message : _("AuOpenServer() failed");    /* N.B. AuFree(message) never called */    return -1;  }  flow = AuCreateFlow(server, 0);  if (flow == 0) {    AuCloseServer(server);    audio_error = _("could not create flow");    return -1;  }  return 0;}staticAuDeviceID getdevice(AuServer const *server, unsigned int *channels){  AuDeviceID device = AuNone;  int i;  for (i = 0; i < AuServerNumDevices(server); ++i) {    if (AuDeviceKind(AuServerDevice(server, i)) ==	AuComponentKindPhysicalOutput &&	AuDeviceNumTracks(AuServerDevice(server, i)) == *channels) {      device = AuDeviceIdentifier(AuServerDevice(server, i));      break;    }  }  if (device == AuNone) {    /* try a device with a different number of channels */    for (i = 0; i < AuServerNumDevices(server); ++i) {      if (AuDeviceKind(AuServerDevice(server, i)) ==	  AuComponentKindPhysicalOutput &&	  AuDeviceNumTracks(AuServerDevice(server, i)) >= 1 &&	  AuDeviceNumTracks(AuServerDevice(server, i)) <= 2) {	device    = AuDeviceIdentifier(AuServerDevice(server, i));	*channels = AuDeviceNumTracks(AuServerDevice(server, i));	break;      }    }  }  return device;}staticvoid send(unsigned int len){  if (len > buffer.len)    len = buffer.len;  AuWriteElement(server, flow, 0, len, buffer.data, AuFalse, 0);# if defined(DEBUG)  fprintf(stderr, "AuWriteElement(..., %u, ...)\n", len);# endif  buffer.data += len;  buffer.len  -= len;}staticAuBool eventhandler(AuServer *server, AuEvent *event,		    AuEventHandlerRec *handler){  AuElementNotifyEvent *notifyevent;  switch (event->type) {  case AuEventTypeElementNotify:# if defined(DEBUG)    fprintf(stderr, "AuEventTypeElementNotify: ");# endif    notifyevent = (AuElementNotifyEvent *) event;    switch (notifyevent->kind) {    case AuElementNotifyKindLowWater:# if defined(DEBUG)      fprintf(stderr, "AuElementNotifyKindLowWater\n");# endif      send(notifyevent->num_bytes);      break;    case AuElementNotifyKindState:# if defined(DEBUG)      fprintf(stderr, "AuElementNotifyKindState: ");# endif      switch (notifyevent->cur_state) {      case AuStatePause:# if defined(DEBUG)	fprintf(stderr, "AuStatePause\n");# endif	if (notifyevent->reason != AuReasonUser)	  send(notifyevent->num_bytes);	break;      default:# if defined(DEBUG)	fprintf(stderr, "other\n");# endif      }      break;    default:# if defined(DEBUG)      fprintf(stderr, "other\n");# endif    }    break;  default:# if defined(DEBUG)    fprintf(stderr, "other\n");# endif  }  return AuTrue;}staticint config(struct audio_config *config){  unsigned int bitdepth;  int format = 0;  AuDeviceID device;  AuElement elements[2];  bitdepth = config->precision & ~7;  if (bitdepth == 0 || bitdepth > 16)    bitdepth = 16;  switch (config->precision = bitdepth) {  case 8:    format    = AuFormatLinearSigned8;    audio_pcm = audio_pcm_s8;    break;  case 16:# if defined(WORDS_BIGENDIAN)    format    = AuFormatLinearSigned16MSB;    audio_pcm = audio_pcm_s16be;# else    format    = AuFormatLinearSigned16LSB;    audio_pcm = audio_pcm_s16le;# endif    break;  }  device = getdevice(server, &config->channels);  if (device == AuNone) {    audio_error = _("could not find an output device");    return -1;  }  AuMakeElementImportClient(&elements[0], config->speed, format,			    config->channels, AuTrue,			    config->speed * 2, config->speed, 0, 0);  AuMakeElementExportDevice(&elements[1], 0, device, config->speed,			    AuUnlimitedSamples, 0, 0);  AuSetElements(server, flow, AuTrue, 2, elements, 0);  AuRegisterEventHandler(server, AuEventHandlerIDMask, 0, flow,			 eventhandler, 0);  AuStartFlow(server, flow, 0);  return 0;}staticint play(struct audio_play *play){  unsigned char data[MAX_NSAMPLES * 4 * 2];  unsigned int len;  len = audio_pcm(data, play->nsamples, play->samples[0], play->samples[1],		  play->mode, play->stats);  buffer.data = data;  buffer.len  = len;  while (buffer.len)    AuHandleEvents(server);  return 0;}staticint stop(struct audio_stop *stop){  return 0;}staticint finish(struct audio_finish *finish){  AuCloseServer(server);  return 0;}int audio_nas(union audio_control *control){  audio_error = 0;  switch (control->command) {  case AUDIO_COMMAND_INIT:    return init(&control->init);  case AUDIO_COMMAND_CONFIG:    return config(&control->config);  case AUDIO_COMMAND_PLAY:    return play(&control->play);  case AUDIO_COMMAND_STOP:    return stop(&control->stop);  case AUDIO_COMMAND_FINISH:    return finish(&control->finish);  }  return 0;}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -