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📄 psdl_y.h

📁 这是广泛使用的通信开源项目,对于大容量,高并发的通讯要求完全能够胜任,他广泛可用于网络游戏医学图像网关的高qos要求.更详细的内容可阅读相应的材料
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// PSDL_y.h,v 1.1 2002/07/25 15:25:51 pgontla Exp
# define	TAO_PSDL_SEMI	257
# define	TAO_PSDL_MODULE	258
# define	TAO_PSDL_COLON	259
# define	TAO_PSDL_OPEN_CURLY_BRACE	260
# define	TAO_PSDL_CLOSE_CURLY_BRACE	261
# define	TAO_PSDL_OPEN_BRACE	262
# define	TAO_PSDL_CLOSE_BRACE	263
# define	TAO_PSDL_ABSTRACT	264
# define	TAO_PSDL_STORAGETYPE	265
# define	TAO_PSDL_STORAGEHOME	266
# define	TAO_PSDL_CATALOG	267
# define	TAO_PSDL_PROVIDES	268
# define	TAO_PSDL_IMPLEMENTS	269
# define	TAO_PSDL_SCOPE	270
# define	TAO_PSDL_STORES	271
# define	TAO_PSDL_STATE	272
# define	TAO_PSDL_AS	273
# define	TAO_PSDL_PRIMARY	274
# define	TAO_PSDL_STRONG	275
# define	TAO_PSDL_REF	276
# define	TAO_PSDL_OF	277
# define	TAO_PSDL_OPEN_ANGULAR_BRACE	278
# define	TAO_PSDL_CLOSE_ANGULAR_BRACE	279
# define	TAO_PSDL_COMMA	280
# define	TAO_PSDL_KEY	281
# define	TAO_PSDL_READONLY	282
# define	TAO_PSDL_UNION	283
# define	TAO_PSDL_SWITCH	284
# define	TAO_PSDL_CASE	285
# define	TAO_PSDL_WCHAR	286
# define	TAO_PSDL_BOOLEAN	287
# define	TAO_PSDL_OCTET	288
# define	TAO_PSDL_ANY	289
# define	TAO_PSDL_OBJECT	290
# define	TAO_PSDL_STRUCT	291
# define	TAO_PSDL_DEFAULT	292
# define	TAO_PSDL_FLOAT	293
# define	TAO_PSDL_DOUBLE	294
# define	TAO_PSDL_LONG	295
# define	TAO_PSDL_SHORT	296
# define	TAO_PSDL_UNSIGNED	297
# define	TAO_PSDL_CHAR	298
# define	TAO_PSDL_IDENT	299
# define	TAO_PSDL_TYPEDEF	300
# define	TAO_PSDL_NATIVE	301
# define	TAO_PSDL_PLUS	302
# define	TAO_PSDL_MINUS	303
# define	TAO_PSDL_XOR	304
# define	TAO_PSDL_AND	305
# define	TAO_PSDL_MULT	306
# define	TAO_PSDL_RIGHT_SHIFT	307
# define	TAO_PSDL_LEFT_SHIFT	308
# define	TAO_PSDL_DIV	309
# define	TAO_PSDL_PERCENT	310
# define	TAO_PSDL_TILDA	311
# define	TAO_PSDL_ONEWAY	312
# define	TAO_PSDL_CONST	313
# define	TAO_PSDL_EQUAL	314
# define	TAO_PSDL_OR	315
# define	TAO_PSDL_VOID	316
# define	TAO_PSDL_IN	317
# define	TAO_PSDL_OUT	318
# define	TAO_PSDL_INOUT	319
# define	TAO_PSDL_RAISES	320
# define	TAO_PSDL_CONTEXT	321
# define	TAO_PSDL_FIXED	322
# define	TAO_PSDL_VALUEBASE	323
# define	TAO_PSDL_EXCEPTION	324
# define	TAO_PSDL_INTERFACE	325
# define	TAO_PSDL_LOCAL	326
# define	TAO_PSDL_DOUBLE_COLON	327
# define	TAO_PSDL_VALUETYPE	328
# define	TAO_PSDL_CUSTOM	329
# define	TAO_PSDL_TRUNCATABLE	330
# define	TAO_PSDL_SUPPORTS	331
# define	TAO_PSDL_STRING	332
# define	TAO_PSDL_WSTRING	333
# define	TAO_PSDL_ATTRIBUTE	334
# define	TAO_PSDL_OPEN_SQUARE_BRACE	335
# define	TAO_PSDL_CLOSE_SQUARE_BRACE	336
# define	TAO_PSDL_ENUM	337
# define	TAO_PSDL_SEQUENCE	338
# define	TAO_PSDL_TRUE	339
# define	TAO_PSDL_FALSE	340
# define	TAO_PSDL_INTEGER	341
# define	TAO_PSDL_FLOATING	342
# define	TAO_PSDL_PRIVATE	343
# define	TAO_PSDL_PUBLIC	344
# define	TAO_PSDL_FACTORY	345
# define	TAO_PSDL_FLOATING_PT	346
# define	TAO_PSDL_CHAR_LITERAL	347
# define	TAO_PSDL_FIXED_PT	348

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