storable.h
来自「这是广泛使用的通信开源项目,对于大容量,高并发的通讯要求完全能够胜任,他广泛可用」· C头文件 代码 · 共 128 行
H
128 行
//=============================================================================
/**
* @file Storable.h
*
* Storable.h,v 1.5 2003/10/28 18:34:23 bala Exp
*
* @author Bruce Trask <trask_b@ociweb.com> Chanaka Liyanaarachchi <chanaka@ociweb.com>
*/
//=============================================================================
#ifndef STORABLE_H
#define STORABLE_H
#include "ace/SString.h"
const int szInt = sizeof(int);
const int szChar = sizeof(char);
const int szBool = sizeof(int);
class TAO_NS_Persistence_Header
{
public:
void size (unsigned int size);
unsigned int size () const ;
void destroyed (int flag);
int destroyed () const ;
private:
unsigned int size_;
int destroyed_;
};
class TAO_NS_Persistence_Record
{
public:
enum Record_Type {NCONTEXT, OBJREF};
Record_Type type () const;
void type (Record_Type type);
ACE_CString id () const;
void id (const ACE_CString& id);
ACE_CString kind () const;
void kind (const ACE_CString& kind);
ACE_CString ref () const;
void ref (const ACE_CString& ior);
private:
Record_Type type_;
ACE_CString id_;
ACE_CString kind_;
ACE_CString ref_;
};
class TAO_NS_Persistence_Global
{
public:
void counter (unsigned int counter);
unsigned int counter () const ;
private:
unsigned int counter_;
};
class TAO_Storable_Base
{
public:
TAO_Storable_Base();
virtual ~TAO_Storable_Base();
virtual void remove() = 0;
virtual int exists() = 0;
virtual int open () = 0;
virtual int close () = 0;
virtual int flock (int whence, int start, int len) = 0;
virtual int funlock (int whence, int start, int len) = 0;
virtual time_t last_changed(void) = 0;
virtual TAO_Storable_Base& operator << (
const TAO_NS_Persistence_Header& header) = 0;
virtual TAO_Storable_Base& operator << (
const TAO_NS_Persistence_Record& record) = 0;
virtual TAO_Storable_Base& operator >> (
TAO_NS_Persistence_Header& header) = 0;
virtual TAO_Storable_Base& operator >> (
TAO_NS_Persistence_Record& record) = 0;
virtual TAO_Storable_Base& operator << (
const TAO_NS_Persistence_Global& global) = 0;
virtual TAO_Storable_Base& operator >> (
TAO_NS_Persistence_Global& global) = 0;
};
class TAO_Naming_Service_Persistence_Factory
{
public:
TAO_Naming_Service_Persistence_Factory();
virtual ~TAO_Naming_Service_Persistence_Factory();
// Factory Methods
virtual TAO_Storable_Base *create_stream(const ACE_CString & file,
const ACE_TCHAR * mode) = 0;
};
#if defined (__ACE_INLINE__)
#include "Storable.inl"
#endif /* __ACE_INLINE_ */
#endif
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