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📄 ec_basic_factory.h

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/* -*- C++ -*- */
/**
 *  @file   EC_Basic_Factory.h
 *
 *  EC_Basic_Factory.h,v 1.19 2003/10/28 18:34:18 bala Exp
 *
 *  @author Carlos O'Ryan (coryan@cs.wustl.edu)
 *
 * Based on previous work by Tim Harrison (harrison@cs.wustl.edu) and
 * other members of the DOC group. More details can be found in:
 *
 * http://doc.ece.uci.edu/~coryan/EC/index.html
 */

#ifndef TAO_EC_BASIC_FACTORY_H
#define TAO_EC_BASIC_FACTORY_H

#include /**/ "ace/pre.h"

#include "EC_Factory.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

/**
 * @class TAO_EC_Basic_Factory
 *
 * @brief The factory for a simple event channel.
 *
 * An slightly more advanced configuration than the
 * EC_Null_Factory, this class configure an event channel that can
 * support filtering and correlation. Still dispatching is not
 * prioritized and all the filtering is done at the consumer level.
 * A fixed POA is used for servant activation.
 * This object creates a single instance of the Supplier
 *
 */
class TAO_RTEvent_Export TAO_EC_Basic_Factory : public TAO_EC_Factory
{
public:
  /// Constructor
  TAO_EC_Basic_Factory (void);

  /// destructor...
  virtual ~TAO_EC_Basic_Factory (void);

  // = The EC_Factory methods
  virtual TAO_EC_Dispatching*
      create_dispatching (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_dispatching (TAO_EC_Dispatching*);
  virtual TAO_EC_Filter_Builder*
      create_filter_builder (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_filter_builder (TAO_EC_Filter_Builder*);
  virtual TAO_EC_Supplier_Filter_Builder*
      create_supplier_filter_builder (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_supplier_filter_builder (TAO_EC_Supplier_Filter_Builder*);
  virtual TAO_EC_ConsumerAdmin*
      create_consumer_admin (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_consumer_admin (TAO_EC_ConsumerAdmin*);
  virtual TAO_EC_SupplierAdmin*
      create_supplier_admin (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_supplier_admin (TAO_EC_SupplierAdmin*);
  virtual TAO_EC_ProxyPushSupplier*
      create_proxy_push_supplier (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_proxy_push_supplier (TAO_EC_ProxyPushSupplier*);
  virtual TAO_EC_ProxyPushConsumer*
      create_proxy_push_consumer (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_proxy_push_consumer (TAO_EC_ProxyPushConsumer*);
  virtual TAO_EC_Timeout_Generator*
      create_timeout_generator (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_timeout_generator (TAO_EC_Timeout_Generator*);
  virtual TAO_EC_ObserverStrategy*
      create_observer_strategy (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_observer_strategy (TAO_EC_ObserverStrategy*);
  virtual TAO_EC_Scheduling_Strategy*
      create_scheduling_strategy (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_scheduling_strategy (TAO_EC_Scheduling_Strategy*);
  virtual TAO_EC_ProxyPushConsumer_Collection*
      create_proxy_push_consumer_collection (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_proxy_push_consumer_collection (TAO_EC_ProxyPushConsumer_Collection*);
  virtual TAO_EC_ProxyPushSupplier_Collection*
    create_proxy_push_supplier_collection (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_proxy_push_supplier_collection (TAO_EC_ProxyPushSupplier_Collection*);

  virtual ACE_Lock* create_consumer_lock (void);
  virtual void destroy_consumer_lock (ACE_Lock*);
  virtual ACE_Lock* create_supplier_lock (void);
  virtual void destroy_supplier_lock (ACE_Lock*);

  virtual TAO_EC_ConsumerControl*
      create_consumer_control (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_consumer_control (TAO_EC_ConsumerControl*);
  virtual TAO_EC_SupplierControl*
      create_supplier_control (TAO_EC_Event_Channel_Base*);
  virtual void
      destroy_supplier_control (TAO_EC_SupplierControl*);
};

#if defined (__ACE_INLINE__)
#include "EC_Basic_Factory.i"
#endif /* __ACE_INLINE__ */

#include /**/ "ace/post.h"

#endif /* TAO_EC_BASIC_FACTORY_H */

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