📄 ec_reactive_dispatching.cpp
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// EC_Reactive_Dispatching.cpp,v 1.2 2003/06/18 05:40:17 jwillemsen Exp
#include "EC_Reactive_Dispatching.h"
#include "EC_ProxySupplier.h"
#if ! defined (__ACE_INLINE__)
#include "EC_Reactive_Dispatching.i"
#endif /* __ACE_INLINE__ */
ACE_RCSID(Event, EC_Reactive_Dispatching, "EC_Reactive_Dispatching.cpp,v 1.2 2003/06/18 05:40:17 jwillemsen Exp")
TAO_EC_Reactive_Dispatching::TAO_EC_Reactive_Dispatching (void)
: TAO_EC_Dispatching ()
{
}
void
TAO_EC_Reactive_Dispatching::activate (void)
{
}
void
TAO_EC_Reactive_Dispatching::shutdown (void)
{
}
void
TAO_EC_Reactive_Dispatching::push (TAO_EC_ProxyPushSupplier* proxy,
RtecEventComm::PushConsumer_ptr consumer,
const RtecEventComm::EventSet& event,
TAO_EC_QOS_Info&
ACE_ENV_ARG_DECL)
{
proxy->reactive_push_to_consumer (consumer, event ACE_ENV_ARG_PARAMETER);
}
void
TAO_EC_Reactive_Dispatching::push_nocopy (TAO_EC_ProxyPushSupplier* proxy,
RtecEventComm::PushConsumer_ptr consumer,
RtecEventComm::EventSet& event,
TAO_EC_QOS_Info&
ACE_ENV_ARG_DECL)
{
proxy->reactive_push_to_consumer (consumer, event ACE_ENV_ARG_PARAMETER);
}
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