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📄 ec_factory.h

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/* -*- C++ -*- */
/**
 *  @file   EC_Factory.h
 *
 *  EC_Factory.h,v 1.24 2003/10/28 18:34:18 bala Exp
 *
 *  @author Carlos O'Ryan (coryan@cs.wustl.edu)
 *
 * Based on previous work by Tim Harrison (harrison@cs.wustl.edu) and
 * other members of the DOC group. More details can be found in:
 *
 * http://doc.ece.uci.edu/~coryan/EC/index.html
 */

#ifndef TAO_EC_FACTORY_H
#define TAO_EC_FACTORY_H

#include /**/ "ace/pre.h"

#include /**/ "event_export.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/Service_Object.h"

class ACE_Lock;

class TAO_EC_Event_Channel_Base;

class TAO_EC_Dispatching;
class TAO_EC_Filter_Builder;
class TAO_EC_Supplier_Filter_Builder;
class TAO_EC_ConsumerAdmin;
class TAO_EC_SupplierAdmin;
class TAO_EC_ProxyPushConsumer;
class TAO_EC_ProxyPushSupplier;
class TAO_EC_ObserverStrategy;
template<class PROXY> class TAO_ESF_Proxy_Collection;
class TAO_EC_Timeout_Generator;
class TAO_EC_Scheduling_Strategy;
class TAO_EC_ConsumerControl;
class TAO_EC_SupplierControl;

typedef TAO_ESF_Proxy_Collection<TAO_EC_ProxyPushConsumer> TAO_EC_ProxyPushConsumer_Collection;
typedef TAO_ESF_Proxy_Collection<TAO_EC_ProxyPushSupplier> TAO_EC_ProxyPushSupplier_Collection;

/**
 * @class TAO_EC_Factory
 *
 * @brief Abstract base class for the Event Channel components.
 *
 * Defines the EC_Factory interface.
 *
 * <H2>Memory Management</H2>
 * The objects it creates are owned by this class, the client must
 * invoke the corresponding destroy() method to release them.
 * Some implementations may require a different instance for the
 * EC_Factory for each instance of Event_Channel.
 */
class TAO_RTEvent_Export TAO_EC_Factory : public ACE_Service_Object
{
public:
  /// destructor...
  virtual ~TAO_EC_Factory (void);

  /// Create and destroy the dispatching module.
  virtual TAO_EC_Dispatching*
      create_dispatching (TAO_EC_Event_Channel_Base*) = 0;
  virtual void
      destroy_dispatching (TAO_EC_Dispatching*)  = 0;

  /// Create and destroy the filter builder.
  virtual TAO_EC_Filter_Builder*
      create_filter_builder (TAO_EC_Event_Channel_Base*)   = 0;
  virtual void
      destroy_filter_builder (TAO_EC_Filter_Builder*) = 0;

  /// Create and destroy the filter builder.
  virtual TAO_EC_Supplier_Filter_Builder*
      create_supplier_filter_builder (TAO_EC_Event_Channel_Base*)   = 0;
  virtual void
      destroy_supplier_filter_builder (TAO_EC_Supplier_Filter_Builder*) = 0;

  /// Create and destroy the consumer admin implementation.
  virtual TAO_EC_ConsumerAdmin*
      create_consumer_admin (TAO_EC_Event_Channel_Base*)  = 0;
  virtual void
      destroy_consumer_admin (TAO_EC_ConsumerAdmin*) = 0;

  /// Create and destroy the supplier admin implementation.
  virtual TAO_EC_SupplierAdmin*
      create_supplier_admin (TAO_EC_Event_Channel_Base*)  = 0;
  virtual void
      destroy_supplier_admin (TAO_EC_SupplierAdmin*) = 0;

  /// Create and destroy a ProxyPushSupplier
  virtual TAO_EC_ProxyPushSupplier*
      create_proxy_push_supplier (TAO_EC_Event_Channel_Base*) = 0;
  virtual void
      destroy_proxy_push_supplier (TAO_EC_ProxyPushSupplier*) = 0;

  /// Create and destroy a ProxyPushConsumer
  virtual TAO_EC_ProxyPushConsumer*
      create_proxy_push_consumer (TAO_EC_Event_Channel_Base*) = 0;
  virtual void
      destroy_proxy_push_consumer (TAO_EC_ProxyPushConsumer*) = 0;

  /// Create and destroy the timer module.
  virtual TAO_EC_Timeout_Generator*
      create_timeout_generator (TAO_EC_Event_Channel_Base*)  = 0;
  virtual void
      destroy_timeout_generator (TAO_EC_Timeout_Generator*) = 0;

  /// Create and destroy the observer strategy.
  virtual TAO_EC_ObserverStrategy*
      create_observer_strategy (TAO_EC_Event_Channel_Base*) = 0;
  virtual void
      destroy_observer_strategy (TAO_EC_ObserverStrategy*) = 0;

  /// Create and destroy the observer strategy.
  virtual TAO_EC_Scheduling_Strategy*
      create_scheduling_strategy (TAO_EC_Event_Channel_Base*) = 0;
  virtual void
      destroy_scheduling_strategy (TAO_EC_Scheduling_Strategy*) = 0;

  /// Create and destroy a collection of TAO_EC_ProxyPushConsumers
  virtual TAO_EC_ProxyPushConsumer_Collection*
      create_proxy_push_consumer_collection (TAO_EC_Event_Channel_Base*) = 0;
  virtual void
      destroy_proxy_push_consumer_collection (TAO_EC_ProxyPushConsumer_Collection*) = 0;

  /// Create and destroy a collection of TAO_EC_ProxyPushSuppliers
  virtual TAO_EC_ProxyPushSupplier_Collection*
      create_proxy_push_supplier_collection (TAO_EC_Event_Channel_Base*) = 0;
  virtual void
      destroy_proxy_push_supplier_collection (TAO_EC_ProxyPushSupplier_Collection*) = 0;

  /// Create and destroy the locking strategies for both
  /// ProxyPushConsumers and ProxyPushSuppliers
  virtual ACE_Lock* create_consumer_lock (void) = 0;
  virtual void destroy_consumer_lock (ACE_Lock*) = 0;
  virtual ACE_Lock* create_supplier_lock (void) = 0;
  virtual void destroy_supplier_lock (ACE_Lock*) = 0;

  /// The ConsumerControl and SupplierControl strategies are used to
  /// discard non-existent consumers and suppliers
  virtual TAO_EC_ConsumerControl*
      create_consumer_control (TAO_EC_Event_Channel_Base*) = 0;
  virtual void
      destroy_consumer_control (TAO_EC_ConsumerControl*) = 0;
  virtual TAO_EC_SupplierControl*
      create_supplier_control (TAO_EC_Event_Channel_Base*) = 0;
  virtual void
      destroy_supplier_control (TAO_EC_SupplierControl*) = 0;
};

#if defined (__ACE_INLINE__)
#include "EC_Factory.i"
#endif /* __ACE_INLINE__ */

#include /**/ "ace/post.h"

#endif /* TAO_EC_FACTORY_H */

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