📄 memory_pools.h
字号:
/* -*- C++ -*- */
//=============================================================================
/**
* @file Memory_Pools.h
*
* Memory_Pools.h,v 1.21 2003/12/29 15:16:30 dhinton Exp
*
* @author Tim Harrison (harrison@cs.wustl.edu)
*/
//=============================================================================
#ifndef ACE_MEMORY_POOLS_H
#define ACE_MEMORY_POOLS_H
#include /**/ "ace/pre.h"
#include "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "Event_Channel.h"
#include "Dispatching_Modules.h"
#include "ace/Malloc.h"
#include "ace/Thread_Mutex.h"
#include "ace/Null_Mutex.h"
// ************************************************************
#if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION) || !defined (ACE_HAS_THREADS)
typedef ACE_Null_Mutex ACE_MEMORY_POOL_MUTEX;
#else
// Use the same object for each thread. Therefore, we have to use
// real synchronization.
typedef TAO_SYNCH_MUTEX ACE_MEMORY_POOL_MUTEX;
#endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE || ACE_HAS_TSS_EMULATION || !ACE_HAS_THREADS */
typedef char
ACE_ES_Dispatch_Request_Chunk[sizeof (ACE_ES_Dispatch_Request)];
typedef ACE_Cached_Allocator<ACE_ES_Dispatch_Request_Chunk, ACE_MEMORY_POOL_MUTEX>
_ACE_Dispatch_Request_Allocator;
/**
* @class ACE_ES_Dispatch_Request_Allocator
*
* @brief Dispatch Request Allocator
*
* This just sets the size of the Event Container memory pool.
*/
class TAO_RTOLDEvent_Export ACE_ES_Dispatch_Request_Allocator : public _ACE_Dispatch_Request_Allocator
{
public:
ACE_ES_Dispatch_Request_Allocator (void) :
_ACE_Dispatch_Request_Allocator (ACE_ES_DISPATCH_REQUEST_MEMORY_POOL) {}
};
// ************************************************************
typedef ACE_Malloc<ACE_LOCAL_MEMORY_POOL, TAO_SYNCH_MUTEX> ACE_ES_Event_Allocator;
/**
* @class ACE_ES_Memory_Pools
*
* @brief Event Service Memory Pools.
*
* These have to be static in order to be accessed by operator
* news, right?
*/
class TAO_RTOLDEvent_Export ACE_ES_Memory_Pools
{
public:
/**
* This can be called by every thread that will access these memory
* pools to preallocate the thread specific allocators. It is not
* mandatory.
*/
static int thr_init (void);
static void *new_Dispatch_Request (void);
static void delete_Dispatch_Request (void *);
typedef ACE_Singleton<ACE_ES_Dispatch_Request_Allocator,TAO_SYNCH_MUTEX> Dispatch_Request_;
};
#if defined (__ACE_INLINE__)
#include "Memory_Pools.i"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_MEMORY_POOLS_H */
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -