📄 ec_lifetime_utils_t.h
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/* -*- C++ -*- */
/**
* @file EC_Lifetime_Utils_T.h
*
* EC_Lifetime_Utils_T.h,v 1.3 2003/07/14 19:07:34 jwillemsen Exp
*
* @author Jody Hagins (jody@atdesk.com)
* @author Marina Spivak (marina@atdesk.com)
*
* This file is a temporary place for general CORBA application
* utility classes. These classes will be moved out from the EC
* library and into TAO or will be replaced by other TAO classes with
* similar functionality.
*/
#ifndef TAO_EC_LIFETIME_UTILS_T_H
#define TAO_EC_LIFETIME_UTILS_T_H
#include "EC_Lifetime_Utils.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
/**
* @brief Helper for activating objects.
* Activates @a servant with @a poa and returns the object reference via
* @a obj_ref. If @a object_deactivator != 0, it is populated with info
* necessary to deactivate the @a servant from @a poa.
*/
template <typename T>
void activate (T & obj_ref,
PortableServer::POA_ptr poa,
PortableServer::ServantBase * servant,
TAO_EC_Object_Deactivator & object_deactivator
ACE_ENV_ARG_DECL);
//***************************************************************************
/**
* @class TAO_EC_Auto_Command<COMMAND>
*
* @brief Utility class which executes COMMAND in its destructor.
*
* Template argument requirements:
*
* Has void execute (ACE_ENV_SINGLE_ARG_DECL); method which
* can throw ONLY CORBA exceptions.
* Has default and copy constructors.
*
*/
template <class T>
class TAO_EC_Auto_Command
{
public:
TAO_EC_Auto_Command (void);
TAO_EC_Auto_Command (const T & command);
~TAO_EC_Auto_Command (void);
void set_command (const T & command);
void set_command (TAO_EC_Auto_Command<T> & auto_command);
void execute (void);
void allow_command (void);
void disallow_command (void);
private:
TAO_EC_Auto_Command (const TAO_EC_Auto_Command &);
TAO_EC_Auto_Command & operator= (const TAO_EC_Auto_Command &);
T command_;
int allow_command_;
};
//***************************************************************************
template <class T>
class TAO_EC_Shutdown_Command
{
public:
TAO_EC_Shutdown_Command (void);
TAO_EC_Shutdown_Command (T target);
void execute (ACE_ENV_SINGLE_ARG_DECL);
private:
T target_;
};
//***************************************************************************
/**
* @class Servant_Var
*
* @brief Provides a type safe counted reference to servants.
*/
template <class T>
class TAO_EC_Servant_Var
{
public:
//! Constructor. Assumes ownership of \c p.
TAO_EC_Servant_Var(T * p = 0);
//! Copy constructor. Adds reference to \c rhs.
TAO_EC_Servant_Var(TAO_EC_Servant_Var<T> const & rhs);
//! Assignment operator. Adds reference to \c rhs.
TAO_EC_Servant_Var<T> & operator=(TAO_EC_Servant_Var<T> const & rhs);
//! Destructor. Removes a reference from the underlying object,
//! possibly destroying it.
~TAO_EC_Servant_Var();
//! Assignment operator. Assumes ownership of \c p.
TAO_EC_Servant_Var<T> & operator=(T * p);
# if !defined(ACE_LACKS_MEMBER_TEMPLATES)
//! Template member constructor from a pointer that will implicitly
//! cast to type T. Assumes ownership of \c p.
//! This constructor allows constructs such as:
//! Servant_Base<Base> p(new Derived);
template <class Y>
TAO_EC_Servant_Var(Y * p);
//! Template member copy constructor from a TAO_EC_Servant_Var<Y>, where
//! Y can be implicitly cast to type T.
template <class Y>
TAO_EC_Servant_Var(TAO_EC_Servant_Var<Y> const & rhs);
//! Template member assignment operator from a TAO_EC_Servant_Var<Y>, where
//! Y can be implicitly cast to type T.
template <class Y>
TAO_EC_Servant_Var<T> & operator=(TAO_EC_Servant_Var<Y> const & rhs);
//! Template member assignment operator from a pointer to Y, where Y
//! can be implicitly cast to type T.
template <class Y>
TAO_EC_Servant_Var<T> & operator=(Y * p);
# endif /* ACE_LACKS_MEMBER_TEMPLATES */
//! Smart pointer operator-> provides access to the underlying object.
T const * operator->() const;
//! Smart pointer operator-> provides access to the underlying object.
T * operator->();
//! Dereference the underlying object.
T const & operator*() const;
//! Dereference the underlying object.
T & operator*();
//! Return a void pointer to the underlying object. This allows
//! it to be used in conditional code and tested against 0.
operator void const * () const;
//! As an IN parameter.
T * in() const;
//! As an INOUT parameter.
T *& inout();
//! As an OUT parameter.
T *& out();
// Return a pointer to the underlying object, and this counted
// reference will no longer own the object.
T * _retn();
private:
T * ptr_;
};
//! Compare two TAO_EC_Servant_Vars for equivalence.
template <class X, class Y>
bool operator==(TAO_EC_Servant_Var<X> const & x,
TAO_EC_Servant_Var<Y> const & y);
//! Compare two TAO_EC_Servant_Vars for non-equivalence.
template <class X, class Y>
bool operator!=(TAO_EC_Servant_Var<X> const & x,
TAO_EC_Servant_Var<Y> const & y);
#if defined (__ACE_INLINE__)
#include "EC_Lifetime_Utils_T.i"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "EC_Lifetime_Utils_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("EC_Lifetime_Utils_T.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#endif /* EC_LIFETIME_UTILS_T_H */
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