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📄 ec_lifetime_utils_t.h

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/* -*- C++ -*- */
/**
 *  @file   EC_Lifetime_Utils_T.h
 *
 *  EC_Lifetime_Utils_T.h,v 1.3 2003/07/14 19:07:34 jwillemsen Exp
 *
 *  @author Jody Hagins (jody@atdesk.com)
 *  @author Marina Spivak (marina@atdesk.com)
 *
 *  This file is a temporary place for general CORBA application
 *  utility classes.  These classes will be moved out from the EC
 *  library and into TAO or will be replaced by other TAO classes with
 *  similar functionality.
 */

#ifndef TAO_EC_LIFETIME_UTILS_T_H
#define TAO_EC_LIFETIME_UTILS_T_H

#include "EC_Lifetime_Utils.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

/**
 * @brief Helper for activating objects.
 * Activates @a servant with @a poa and returns the object reference via
 * @a obj_ref.  If @a object_deactivator != 0, it is populated with info
 * necessary to deactivate the @a servant from @a poa.
 */
template <typename T>
void activate (T & obj_ref,
               PortableServer::POA_ptr poa,
               PortableServer::ServantBase * servant,
               TAO_EC_Object_Deactivator & object_deactivator
               ACE_ENV_ARG_DECL);


//***************************************************************************

/**
 * @class TAO_EC_Auto_Command<COMMAND>
 *
 * @brief Utility class which executes COMMAND in its destructor.
 *
 * Template argument requirements:
 *
 * Has void execute (ACE_ENV_SINGLE_ARG_DECL); method which
 * can throw ONLY CORBA exceptions.
 * Has default and copy constructors.
 *
 */
template <class T>
class TAO_EC_Auto_Command
{
public:
  TAO_EC_Auto_Command (void);
  TAO_EC_Auto_Command (const T & command);
  ~TAO_EC_Auto_Command (void);
  void set_command (const T & command);
  void set_command (TAO_EC_Auto_Command<T> & auto_command);
  void execute (void);
  void allow_command (void);
  void disallow_command (void);

private:

  TAO_EC_Auto_Command (const TAO_EC_Auto_Command &);
  TAO_EC_Auto_Command & operator=  (const TAO_EC_Auto_Command &);

  T command_;
  int allow_command_;
};


//***************************************************************************

template <class T>
class TAO_EC_Shutdown_Command
{
public:
  TAO_EC_Shutdown_Command (void);
  TAO_EC_Shutdown_Command (T target);
  void execute (ACE_ENV_SINGLE_ARG_DECL);

private:

  T target_;
};

//***************************************************************************

/**
 * @class Servant_Var
 *
 * @brief Provides a type safe counted reference to servants.
 */
template <class T>
class TAO_EC_Servant_Var
{
public:
  //! Constructor.  Assumes ownership of \c p.
  TAO_EC_Servant_Var(T * p = 0);

  //! Copy constructor.  Adds reference to \c rhs.
  TAO_EC_Servant_Var(TAO_EC_Servant_Var<T> const & rhs);

  //! Assignment operator.  Adds reference to \c rhs.
  TAO_EC_Servant_Var<T> & operator=(TAO_EC_Servant_Var<T> const & rhs);

  //! Destructor.  Removes a reference from the underlying object,
  //! possibly destroying it.
  ~TAO_EC_Servant_Var();

  //! Assignment operator.  Assumes ownership of \c p.
  TAO_EC_Servant_Var<T> & operator=(T * p);

# if !defined(ACE_LACKS_MEMBER_TEMPLATES)
  //! Template member constructor from a pointer that will implicitly
  //! cast to type T.  Assumes ownership of \c p.
  //! This constructor allows constructs such as:
  //! Servant_Base<Base> p(new Derived);
  template <class Y>
  TAO_EC_Servant_Var(Y * p);

  //! Template member copy constructor from a TAO_EC_Servant_Var<Y>, where
  //! Y can be implicitly cast to type T.
  template <class Y>
  TAO_EC_Servant_Var(TAO_EC_Servant_Var<Y> const & rhs);

  //! Template member assignment operator from a TAO_EC_Servant_Var<Y>, where
  //! Y can be implicitly cast to type T.
  template <class Y>
  TAO_EC_Servant_Var<T> & operator=(TAO_EC_Servant_Var<Y> const & rhs);

  //! Template member assignment operator from a pointer to Y, where Y
  //! can be implicitly cast to type T.
  template <class Y>
  TAO_EC_Servant_Var<T> & operator=(Y * p);
# endif /* ACE_LACKS_MEMBER_TEMPLATES */

  //! Smart pointer operator-> provides access to the underlying object.
  T const * operator->() const;

  //! Smart pointer operator-> provides access to the underlying object.
  T * operator->();

  //! Dereference the underlying object.
  T const & operator*() const;

  //! Dereference the underlying object.
  T & operator*();

  //! Return a void pointer to the underlying object.  This allows
  //! it to be used in conditional code and tested against 0.
  operator void const * () const;

  //! As an IN parameter.
  T * in() const;

  //! As an INOUT parameter.
  T *& inout();

  //! As an OUT parameter.
  T *& out();

  // Return a pointer to the underlying object, and this counted
  // reference will no longer own the object.
  T * _retn();

private:
  T * ptr_;
};

//! Compare two TAO_EC_Servant_Vars for equivalence.
template <class X, class Y>
bool operator==(TAO_EC_Servant_Var<X> const & x,
                TAO_EC_Servant_Var<Y> const & y);

//! Compare two TAO_EC_Servant_Vars for non-equivalence.
template <class X, class Y>
bool operator!=(TAO_EC_Servant_Var<X> const & x,
                TAO_EC_Servant_Var<Y> const & y);


#if defined (__ACE_INLINE__)
#include "EC_Lifetime_Utils_T.i"
#endif /* __ACE_INLINE__ */

#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "EC_Lifetime_Utils_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */

#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("EC_Lifetime_Utils_T.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */

#endif /* EC_LIFETIME_UTILS_T_H */

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