connectionhandler_t.h
来自「这是广泛使用的通信开源项目,对于大容量,高并发的通讯要求完全能够胜任,他广泛可用」· C头文件 代码 · 共 66 行
H
66 行
// -*- C++ -*-
//=============================================================================
/**
* @file ConnectionHandler_T.h
*
* ConnectionHandler_T.h,v 1.3 2003/10/16 06:14:01 jwillemsen Exp
*
* @author Huang-Ming Huang <hh1@cse.wustl.edu>
*/
//=============================================================================
#ifndef CONNECTIONACCEPTHANDLER_H
#define CONNECTIONACCEPTHANDLER_H
#include "ace/Event_Handler.h"
#include "ace/Svc_Handler.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
template <ACE_PEER_STREAM_1>
class ConnectionAcceptHandler : public ACE_Svc_Handler <ACE_PEER_STREAM_2, ACE_NULL_SYNCH>
{
public:
virtual int open (void *);
virtual void destroy (void);
virtual int close (u_long flags = 0);
protected:
virtual int handle_input (ACE_HANDLE);
virtual int handle_close (ACE_HANDLE,
ACE_Reactor_Mask);
~ConnectionAcceptHandler(){}
private:
ACE_Reactor* reactor_;
};
class TAO_FTEC_Fault_Listener;
template <ACE_PEER_STREAM_1>
class ConnectionDetectHandler : public ACE_Svc_Handler <ACE_PEER_STREAM_2, ACE_NULL_SYNCH>
{
public:
ConnectionDetectHandler(TAO_FTEC_Fault_Listener* listener = NULL)
: listener_(listener){}
virtual int close (u_long flags = 0);
virtual int handle_close (ACE_HANDLE,
ACE_Reactor_Mask);
private:
TAO_FTEC_Fault_Listener* listener_;
};
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ConnectionHandler_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("ConnectionHandler_T.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#endif
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