📄 cosnaming.dsp
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SOURCE=.\Naming\naming_export.h
# End Source File
# Begin Source File
SOURCE=.\Naming\Naming_Loader.h
# End Source File
# Begin Source File
SOURCE=.\Naming\Naming_Service_Container.h
# End Source File
# Begin Source File
SOURCE=.\Naming\Naming_Utils.h
# End Source File
# Begin Source File
SOURCE=.\Naming\Persistent_Context_Index.h
# End Source File
# Begin Source File
SOURCE=.\Naming\Persistent_Entries.h
# End Source File
# Begin Source File
SOURCE=.\Naming\Persistent_Naming_Context.h
# End Source File
# Begin Source File
SOURCE=.\Naming\Storable.h
# End Source File
# Begin Source File
SOURCE=.\Naming\Storable_Naming_Context.h
# End Source File
# Begin Source File
SOURCE=.\Naming\Storable_Naming_Context_Activator.h
# End Source File
# Begin Source File
SOURCE=.\Naming\Transient_Naming_Context.h
# End Source File
# End Group
# Begin Group "IDL Files"
# PROP Default_Filter ".idl"
# Begin Source File
SOURCE=.\CosNaming.idl
!IF "$(CFG)" == "CosNaming - Win32 Release"
# PROP Ignore_Default_Tool 1
USERDEP__COSNA="..\..\..\bin\Release\tao_idl.exe"
# Begin Custom Build - Invoking TAO_IDL Compiler on $(InputName)
InputPath=.\CosNaming.idl
InputName=CosNaming
BuildCmds= \
..\..\..\bin\Release\tao_idl -Ge 1 -I../../ -I../../tao -Wb,pre_include=ace/pre.h -Wb,post_include=ace/post.h -Wb,export_macro=TAO_Naming_Export -Wb,export_include=Naming\naming_export.h $(InputName).idl
"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "CosNaming - Win32 Debug"
# PROP Ignore_Default_Tool 1
USERDEP__COSNA="..\..\..\bin\tao_idl.exe"
# Begin Custom Build - Invoking TAO_IDL Compiler on $(InputName)
InputPath=.\CosNaming.idl
InputName=CosNaming
BuildCmds= \
..\..\..\bin\tao_idl -Ge 1 -I../../ -I../../tao -Wb,pre_include=ace/pre.h -Wb,post_include=ace/post.h -Wb,export_macro=TAO_Naming_Export -Wb,export_include=Naming\naming_export.h $(InputName).idl
"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "CosNaming - Win32 mfc Release"
# PROP BASE Ignore_Default_Tool 1
# PROP Ignore_Default_Tool 1
USERDEP__COSNA="..\..\..\bin\Release\tao_idl.exe"
# Begin Custom Build - Invoking TAO_IDL Compiler on $(InputName)
InputPath=.\CosNaming.idl
InputName=CosNaming
BuildCmds= \
..\..\..\bin\Release\tao_idl -Ge 1 -I../../ -I../../tao -Wb,pre_include=ace/pre.h -Wb,post_include=ace/post.h -Wb,export_macro=TAO_Naming_Export -Wb,export_include=Naming\naming_export.h $(InputName).idl
"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "CosNaming - Win32 mfc Debug"
# PROP BASE Ignore_Default_Tool 1
# PROP Ignore_Default_Tool 1
!ENDIF
# End Source File
# End Group
# Begin Group "Inline Files"
# PROP Default_Filter ".i"
# Begin Source File
SOURCE=.\CosNamingC.i
# End Source File
# Begin Source File
SOURCE=.\CosNamingS.i
# End Source File
# Begin Source File
SOURCE=.\Naming\Storable.inl
# End Source File
# End Group
# Begin Group "Template Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\Naming\Bindings_Iterator_T.cpp
!IF "$(CFG)" == "CosNaming - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "CosNaming - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "CosNaming - Win32 mfc Release"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "CosNaming - Win32 mfc Debug"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\CosNamingS_T.cpp
!IF "$(CFG)" == "CosNaming - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "CosNaming - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "CosNaming - Win32 mfc Release"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "CosNaming - Win32 mfc Debug"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "rc"
# Begin Source File
SOURCE=.\CosNaming.rc
# End Source File
# End Group
# End Target
# End Project
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