📄 constraint_nodes.cpp
字号:
// Constraint_Nodes.cpp,v 1.27 2003/11/04 05:21:32 dhinton Exp
#include "Constraint_Nodes.h"
#include "Constraint_Visitors.h"
#include "tao/Managed_Types.h"
#include "ace/OS_NS_string.h"
ACE_RCSID (Trader,
Constraint_Nodes,
"Constraint_Nodes.cpp,v 1.27 2003/11/04 05:21:32 dhinton Exp")
int
TAO_Noop_Constraint::accept (TAO_Constraint_Visitor* visitor)
{
int return_value = -1;
switch (this->type_)
{
case TAO_FIRST:
return_value = visitor->visit_first (this);
break;
case TAO_RANDOM:
return_value = visitor->visit_random (this);
}
return return_value;
}
TAO_Binary_Constraint::
TAO_Binary_Constraint (TAO_Expression_Type op_type,
TAO_Constraint* left,
TAO_Constraint* right)
: op_ (op_type),
left_ (left),
right_ (right)
{
}
TAO_Binary_Constraint::~TAO_Binary_Constraint (void)
{
delete left_;
delete right_;
}
// Dispatch table for the accept method
static int (*dispatch_table[]) (TAO_Constraint_Visitor*,
TAO_Binary_Constraint*)=
{
TAO_Binary_Constraint::visit_greater_than,
TAO_Binary_Constraint::visit_greater_than_equal,
TAO_Binary_Constraint::visit_less_than,
TAO_Binary_Constraint::visit_less_than_equal,
TAO_Binary_Constraint::visit_equal,
TAO_Binary_Constraint::visit_not_equal,
0,
TAO_Binary_Constraint::visit_and,
TAO_Binary_Constraint::visit_or,
0,
TAO_Binary_Constraint::visit_in,
TAO_Binary_Constraint::visit_twiddle,
0,
TAO_Binary_Constraint::visit_add,
TAO_Binary_Constraint::visit_sub,
TAO_Binary_Constraint::visit_mult,
TAO_Binary_Constraint::visit_div
};
// Simulate the fun of actual double dispatching.
int
TAO_Binary_Constraint::accept (TAO_Constraint_Visitor* visitor)
{
int offset = this->op_ - TAO_GT,
return_value = -1;
if (dispatch_table[offset] != 0)
return_value = dispatch_table[offset] (visitor, this);
return return_value;
}
int
TAO_Binary_Constraint::
visit_or (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_or (expr);
}
int
TAO_Binary_Constraint::
visit_and (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_and (expr);
}
int
TAO_Binary_Constraint::
visit_less_than (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_less_than (expr);
}
int
TAO_Binary_Constraint::
visit_less_than_equal (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_less_than_equal (expr);
}
int
TAO_Binary_Constraint::
visit_greater_than (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_greater_than (expr);
}
int
TAO_Binary_Constraint::
visit_greater_than_equal (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_greater_than_equal (expr);
}
int
TAO_Binary_Constraint::
visit_equal (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_equal (expr);
}
int
TAO_Binary_Constraint::
visit_not_equal (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_not_equal (expr);
}
int
TAO_Binary_Constraint::
visit_add (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_add (expr);
}
int
TAO_Binary_Constraint::
visit_sub (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_sub (expr);
}
int
TAO_Binary_Constraint::
visit_mult (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_mult (expr);
}
int
TAO_Binary_Constraint::
visit_div (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_div (expr);
}
int
TAO_Binary_Constraint::
visit_twiddle (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_twiddle (expr);
}
int
TAO_Binary_Constraint::
visit_in (TAO_Constraint_Visitor* visitor,
TAO_Binary_Constraint* expr)
{
return visitor->visit_in (expr);
}
TAO_Constraint*
TAO_Binary_Constraint::left_operand (void) const
{
return this->left_;
}
TAO_Constraint*
TAO_Binary_Constraint::right_operand (void) const
{
return this->right_;
}
TAO_Unary_Constraint::
TAO_Unary_Constraint (TAO_Expression_Type op_type,
TAO_Constraint* operand)
: op_ (op_type),
operand_ (operand)
{
}
TAO_Unary_Constraint::~TAO_Unary_Constraint (void)
{
delete operand_;
}
int
TAO_Unary_Constraint::accept (TAO_Constraint_Visitor* visitor)
{
// Since there are only three unary operators, there's no need for a
// dispatch table.
int return_value = -1;
switch (this->op_)
{
case TAO_CONSTRAINT:
return_value = visitor->visit_constraint (this);
break;
case TAO_WITH:
return_value = visitor->visit_with (this);
break;
case TAO_MIN:
return_value = visitor->visit_min (this);
break;
case TAO_MAX:
return_value = visitor->visit_max (this);
break;
case TAO_NOT:
return_value = visitor->visit_not (this);
break;
case TAO_UMINUS:
return_value = visitor->visit_unary_minus (this);
break;
case TAO_EXIST:
return_value = visitor->visit_exist (this);
break;
}
return return_value;
}
TAO_Constraint*
TAO_Unary_Constraint::operand (void)
{
return this->operand_;
}
TAO_Property_Constraint::
TAO_Property_Constraint (const char* name)
: name_ (CORBA::string_dup (name))
{
}
TAO_Property_Constraint::~TAO_Property_Constraint (void)
{
CORBA::string_free (this->name_);
}
int
TAO_Property_Constraint::accept (TAO_Constraint_Visitor* visitor)
{
return visitor->visit_property (this);
}
const char*
TAO_Property_Constraint::name (void) const
{
return name_;
}
TAO_Literal_Constraint::
TAO_Literal_Constraint (const TAO_Literal_Constraint& lit)
: TAO_Constraint (lit)
{
this->copy (lit);
}
TAO_Literal_Constraint::
TAO_Literal_Constraint (CORBA::Any* any)
{
ACE_DECLARE_NEW_CORBA_ENV;
CORBA::Any& any_ref = *any;
CORBA::TypeCode_var type = any_ref.type ();
// @@ No where to throw exception back.
CORBA::TCKind corba_type = CORBA::tk_null;
ACE_TRY
{
corba_type = type->kind (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_TRY_CHECK;
}
ACE_CATCHANY
{
// @@ Seth: Don't know what else to do. Make sure we can tell
// when this constructor fails.
return;
}
ACE_ENDTRY;
this->type_ = TAO_Literal_Constraint::comparable_type (type.in ());
switch (this->type_)
{
case TAO_SIGNED:
this->op_.integer_ = 0;
if (corba_type == CORBA::tk_short)
{
CORBA::Short sh;
any_ref >>= sh;
this->op_.integer_ = (CORBA::Long) sh;
}
else
any_ref >>= this->op_.integer_;
break;
case TAO_UNSIGNED:
this->op_.uinteger_ = 0;
if (corba_type == CORBA::tk_ushort)
{
CORBA::UShort sh;
any_ref >>= sh;
this->op_.uinteger_ = (CORBA::ULong) sh;
}
else
any_ref >>= this->op_.uinteger_;
break;
case TAO_DOUBLE:
if (corba_type == CORBA::tk_float)
{
CORBA::Float fl;
(*any) >>= fl;
this->op_.double_ = (CORBA::Double) fl;
}
else
(*any) >>= this->op_.double_;
break;
case TAO_BOOLEAN:
{
CORBA::Any::to_boolean tmp (this->op_.bool_);
(*any) >>= tmp;
}
break;
case TAO_STRING:
{
const char* s;
any_ref >>= s;
this->op_.str_ = CORBA::string_dup (s);
}
break;
case TAO_SEQUENCE:
this->op_.any_ = any;
}
}
TAO_Literal_Constraint::TAO_Literal_Constraint (CORBA::ULong uinteger)
: type_ (TAO_UNSIGNED)
{
this->op_.uinteger_ = uinteger;
}
TAO_Literal_Constraint::TAO_Literal_Constraint (CORBA::Long integer)
: type_ (TAO_SIGNED)
{
this->op_.integer_ = integer;
}
TAO_Literal_Constraint::TAO_Literal_Constraint (CORBA::Boolean boolean)
: type_ (TAO_BOOLEAN)
{
this->op_.bool_ = boolean;
}
TAO_Literal_Constraint::TAO_Literal_Constraint (CORBA::Double doub)
: type_ (TAO_DOUBLE)
{
this->op_.double_ = doub;
}
TAO_Literal_Constraint::TAO_Literal_Constraint (const char* str)
: type_ (TAO_STRING)
{
this->op_.str_ = CORBA::string_dup (str);
}
TAO_Literal_Constraint::~TAO_Literal_Constraint (void)
{
if (this->type_ == TAO_STRING)
CORBA::string_free (this->op_.str_);
}
int
TAO_Literal_Constraint::accept (TAO_Constraint_Visitor* visitor)
{
return visitor->visit_literal (this);
}
void
TAO_Literal_Constraint::operator= (const TAO_Literal_Constraint& co)
{
this->copy (co);
}
TAO_Literal_Constraint::operator CORBA::Boolean (void) const
{
return (this->type_ == TAO_BOOLEAN) ? this->op_.bool_ : 0;
}
TAO_Literal_Constraint::operator CORBA::ULong (void) const
{
CORBA::ULong return_value = (CORBA::ULong)0;
if (this->type_ == TAO_UNSIGNED)
return_value = this->op_.uinteger_;
else if (this->type_ == TAO_SIGNED)
return_value =
(this->op_.integer_ > 0) ? (CORBA::ULong) this->op_.integer_ : 0;
else if (this->type_ == TAO_DOUBLE)
return_value =
(this->op_.double_ > 0) ?
((this->op_.double_ > ACE_UINT32_MAX) ?
ACE_UINT32_MAX :
(CORBA::ULong) this->op_.double_)
: 0;
return return_value;
}
TAO_Literal_Constraint::operator CORBA::Long (void) const
{
CORBA::Long return_value = (CORBA::Long)0;
if (this->type_ == TAO_SIGNED)
return_value = this->op_.integer_;
else if (this->type_ == TAO_UNSIGNED)
return_value =
(this->op_.uinteger_ > (CORBA::ULong) ACE_INT32_MAX) ?
ACE_INT32_MAX : (CORBA::Long) this->op_.uinteger_;
else if (this->type_ == TAO_DOUBLE)
return_value =
(this->op_.double_ > 0) ?
((this->op_.double_ > ACE_INT32_MAX) ?
ACE_INT32_MAX :
(CORBA::Long) this->op_.double_) :
((this->op_.double_ < ACE_INT32_MIN) ?
ACE_INT32_MIN :
(CORBA::Long) this->op_.double_);
return return_value;
}
TAO_Literal_Constraint::operator CORBA::Double (void) const
{
CORBA::Double return_value = (CORBA::Double)0.0;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -