📄 esf_proxy_rb_tree.h
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/* -*- C++ -*- */
/**
* @file ESF_Proxy_RB_Tree.h
*
* ESF_Proxy_RB_Tree.h,v 1.6 2003/10/28 18:34:18 bala Exp
*
* @author Carlos O'Ryan (coryan@cs.wustl.edu)
*
* http://doc.ece.uci.edu/~coryan/EC/index.html
*/
#ifndef TAO_ESF_PROXY_RB_TREE_H
#define TAO_ESF_PROXY_RB_TREE_H
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/RB_Tree.h"
/// Iterator class for a ACE_ESF_RB_Tree
template<class PROXY>
class TAO_ESF_Proxy_RB_Tree_Iterator
{
public:
typedef ACE_RB_Tree_Iterator<PROXY *,
int,
ACE_Less_Than<PROXY*>,
ACE_Null_Mutex>
Implementation;
TAO_ESF_Proxy_RB_Tree_Iterator (const Implementation &i);
int operator == (const TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> &rhs) const;
int operator != (const TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> &rhs) const;
TAO_ESF_Proxy_RB_Tree_Iterator<PROXY>& operator++ (void);
TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> operator++ (int);
PROXY *operator *(void);
private:
Implementation impl_;
};
// ****************************************************************
/// Concrete Proxy collection based on ACE_RB_Tree
/**
* The Event Service Framework provides several alternatives for the
* underlying proxy collections.
* This version is based on Red-Black trees that offer good insertion,
* removal and lookup performance, but the iteration is slightly
* degraded.
*/
template<class PROXY>
class TAO_ESF_Proxy_RB_Tree
{
public:
/// A typedef for the underlying implementaiton class
typedef ACE_RB_Tree<PROXY*,int,ACE_Less_Than<PROXY*>,ACE_Null_Mutex> Implementation;
/// A typedef for the underlying iterator
typedef TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> Iterator;
/// Constructor
TAO_ESF_Proxy_RB_Tree (void);
/// Return the first element in the collection, or end() if there
/// are none
TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> begin (void);
/// Return one past the last element in the collection
TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> end (void);
/// Return the number of elements in the collection
size_t size (void) const;
/// Insert a new element to the collection
void connected (PROXY *
ACE_ENV_ARG_DECL_NOT_USED);
/// Insert a new element that could be there already.
void reconnected (PROXY *
ACE_ENV_ARG_DECL_NOT_USED);
/// Remove an element from the collection
void disconnected (PROXY *
ACE_ENV_ARG_DECL_NOT_USED);
/// Shutdown the collection, i.e. remove all elements and release
/// resources
void shutdown (ACE_ENV_SINGLE_ARG_DECL_NOT_USED);
private:
/// The underlying implementation object
Implementation impl_;
};
#if defined (__ACE_INLINE__)
#include "ESF_Proxy_RB_Tree.i"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ESF_Proxy_RB_Tree.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("ESF_Proxy_RB_Tree.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#endif /* TAO_ESF_PROXY_RB_TREE_H */
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