service.h
来自「这是广泛使用的通信开源项目,对于大容量,高并发的通讯要求完全能够胜任,他广泛可用」· C头文件 代码 · 共 61 行
H
61 行
/* -*- C++ -*- */
/**
* @file Service.h
*
* Service.h,v 1.13 2003/07/21 23:51:32 dhinton Exp
*
* @author Pradeep Gore <pradeep@oomworks.com>
*
*
*/
#ifndef TAO_Notify_SERVICE_H
#define TAO_Notify_SERVICE_H
#include /**/ "ace/pre.h"
#include "notify_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Service_Object.h"
#include "ace/Service_Config.h"
#include "ace/Service_Object.h"
#include "orbsvcs/CosNotifyChannelAdminS.h"
#include "tao/PortableServer/PortableServer.h"
/**
* @class TAO_Notify_Service
*
* @brief Abstract ACE_Service_Object interface that is a
* factory for creating a Notify EventChannelFactory.
* Note that a Service creates only 1 Factory object.
*
*/
class TAO_Notify_Export TAO_Notify_Service : public ACE_Service_Object
{
public:
/// Define Service_Object method otherwise SunCC compiler complains.
virtual int init (int argc, char *argv[]) = 0;
/// Init the service.
virtual void init (CORBA::ORB_ptr orb ACE_ENV_ARG_DECL) = 0;
/// Create the Channel Factory.
virtual CosNotifyChannelAdmin::EventChannelFactory_ptr create (
PortableServer::POA_ptr default_POA ACE_ENV_ARG_DECL
) = 0;
};
#define TAO_NOTIFY_DEF_EMO_FACTORY_NAME "Notify_Default_Event_Manager_Objects_Factory"
#define TAO_NOTIFICATION_SERVICE_NAME "TAO_Notify_Service"
#define TAO_COS_NOTIFICATION_SERVICE_NAME "TAO_CosNotify_Service"
#define TAO_RT_NOTIFICATION_SERVICE_NAME "TAO_RT_Notify_Service"
#include /**/ "ace/post.h"
#endif /* TAO_Notify_SERVICE_H */
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