📄 reactive_task.h
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/* -*- C++ -*- */
/**
* @file Reactive_Task.h
*
* Reactive_Task.h,v 1.10 2003/10/28 18:34:24 bala Exp
*
* @author Pradeep Gore <pradeep@oomworks.com>
*
*
*/
#ifndef TAO_Notify_REACTIVE_TASK_H
#define TAO_Notify_REACTIVE_TASK_H
#include /**/ "ace/pre.h"
#include "notify_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "Worker_Task.h"
#include "AdminProperties.h"
class TAO_Notify_Timer_Reactor;
/**
* @class TAO_Notify_Reactive_Task
*
* @brief A reactive worker task. Simply executes the command in the caller's context.
*
*/
class TAO_Notify_Export TAO_Notify_Reactive_Task : public TAO_Notify_Worker_Task
{
public:
/// Constuctor
TAO_Notify_Reactive_Task (void);
/// Destructor
~TAO_Notify_Reactive_Task ();
/// Release
virtual void release (void);
/// Init the reactive task.
void init (TAO_Notify_AdminProperties_var& admin_properties ACE_ENV_ARG_DECL);
/// Shutdown task
virtual void shutdown (void);
/// Exec the request.
virtual void execute (TAO_Notify_Method_Request_No_Copy& method_request ACE_ENV_ARG_DECL);
/// The object used by clients to register timers. This method returns a Reactor based Timer.
virtual TAO_Notify_Timer* timer (void);
/// Returns NULL.
virtual TAO_Notify_Buffering_Strategy* buffering_strategy (void);
protected:
/// The timer.
TAO_Notify_Timer_Reactor* timer_;
};
#if defined (__ACE_INLINE__)
#include "Reactive_Task.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* TAO_Notify_REACTIVE_TASK_H */
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