📄 uipmc_connection_handler.h
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// -*- C++ -*-
//=============================================================================
/**
* @file UIPMC_Connection_Handler.h
*
* UIPMC_Connection_Handler.h,v 1.8 2003/10/28 18:34:24 bala Exp
*
* @author Frank Hunleth <fhunleth@cs.wustl.edu>
*/
//=============================================================================
#ifndef TAO_UIPMC_CONNECTION_HANDLER_H
#define TAO_UIPMC_CONNECTION_HANDLER_H
#include /**/ "ace/pre.h"
#include "ace/Reactor.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
#pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Acceptor.h"
#include "tao/Wait_Strategy.h"
#include "tao/Connection_Handler.h"
#include "UIPMC_Transport.h"
#include "portablegroup_export.h"
#include "ace/SOCK_Dgram_Mcast.h"
#include "ace/SOCK_Dgram.h"
// Forward Decls
class TAO_Pluggable_Messaging;
// ****************************************************************
/**
* @class TAO_UIPMC_Properties
*
* @brief UIPMC properties specification for a set of
* connections.
*
*/
class TAO_PortableGroup_Export TAO_UIPMC_Properties
{
public:
int ttl;
};
// ****************************************************************
/**
* @class TAO_UIPMC_Connection_Handler
*
* @brief Handles requests on a single connection.
*
* The Connection handler which is common for the Acceptor and
* the Connector
*/
class TAO_PortableGroup_Export TAO_UIPMC_Connection_Handler :
public TAO_UIPMC_SVC_HANDLER,
public TAO_Connection_Handler
{
public:
TAO_UIPMC_Connection_Handler (ACE_Thread_Manager* t = 0);
/// Constructor. <arg> parameter is used by the Acceptor to pass the
/// protocol configuration properties for this connection.
TAO_UIPMC_Connection_Handler (TAO_ORB_Core *orb_core,
void *arg);
/// Destructor.
~TAO_UIPMC_Connection_Handler (void);
//@{
/** @name Connection Handler overloads
*/
virtual int open_handler (void *v);
//@}
// @@ Frank: Similar to open, but called on server
virtual int open_server (void);
/// Close called by the Acceptor or Connector when connection
/// establishment fails.
int close (u_long = 0);
//@{
/** @name Event Handler overloads
*/
virtual int resume_handler (void);
virtual int close_connection (void);
virtual int handle_input (ACE_HANDLE);
virtual int handle_output (ACE_HANDLE);
virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask);
virtual int handle_timeout (const ACE_Time_Value ¤t_time,
const void *act = 0);
virtual int open (void *);
//@}
/// Add ourselves to Cache.
int add_transport_to_cache (void);
// UIPMC Additions - Begin
ACE_HANDLE get_handle (void) const;
const ACE_INET_Addr &addr (void);
void addr (const ACE_INET_Addr &addr);
const ACE_INET_Addr &local_addr (void);
void local_addr (const ACE_INET_Addr &addr);
const ACE_INET_Addr &server_addr (void);
void server_addr (const ACE_INET_Addr &addr);
const ACE_SOCK_Dgram &dgram (void);
const ACE_SOCK_Dgram_Mcast &mcast_dgram (void);
// UIPMC Additions - End
protected:
// UIPMC Additions - Begin
/// Client side UDP socket (send only).
ACE_SOCK_Dgram udp_socket_;
/// Server side Mcast UDP socket (receive only).
ACE_SOCK_Dgram_Mcast mcast_socket_;
/// Flag that specifies whether multicast is in use or not.
CORBA::Boolean using_mcast_;
// This is always the remote address
ACE_INET_Addr addr_;
// This is always the local address for the connector
ACE_INET_Addr local_addr_;
// UIPMC Additions - End
//@{
/**
* @name TAO_Connection Handler overloads
*/
virtual int release_os_resources (void);
//@}
private:
/// UIPMC configuration for this connection.
TAO_UIPMC_Properties *uipmc_properties_;
};
#if defined (__ACE_INLINE__)
#include "UIPMC_Connection_Handler.i"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* TAO_UIPMC_CONNECTION_HANDLER_H */
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