📄 pg_objectgroup_map.h
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// -*- C++ -*-
//=======================================================================
/**
* @file PG_ObjectGroup_Map.h
*
* PG_ObjectGroup_Map.h,v 1.3 2003/12/22 01:44:38 wilson_d Exp
*
* @author Ossama Othman <ossama@uci.edu>
*/
//=======================================================================
#ifndef TAO_PG_OBJECTGROUP_MAP_H
#define TAO_PG_OBJECTGROUP_MAP_H
#include /**/ "ace/pre.h"
#include "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "PG_MemberInfo.h"
#include "orbsvcs/PortableGroupC.h"
#include "tao/PortableServer/Key_Adapters.h"
#include "tao/PortableServer/PortableServerC.h"
#include "ace/Hash_Map_Manager_T.h"
/**
* @class TAO_PG_ObjectGroup_Map_Entry
*
* @brief Value field of the ObjectGroup map.
*/
struct TAO_PG_ObjectGroup_Map_Entry
{
public:
/// The RepositoryId corresponding to all Members in the
/// ObjectGroup.
CORBA::String_var type_id;
/// This is the PortableGroup::ObjectGroupId.
/**
* The spec states that PortableGroup::ObjectGroupId is a
* CORBA::ULongLong. However, the over 4 billion group IDs that can
* be represented by a CORBA::ULong should be plenty for any
* application.
*/
CORBA::ULong group_id;
/// Reference to the ObjectGroup.
PortableGroup::ObjectGroup_var object_group;
/// Unbounded set containing member references and all related
/// information for each member.
TAO_PG_MemberInfo_Set member_infos;
/// Properties used when creating this object group, in addition to
/// those set dynamically after the creation.
PortableGroup::Properties properties;
};
/// ObjectId hash map typedef.
typedef ACE_Hash_Map_Manager_Ex<
PortableServer::ObjectId,
TAO_PG_ObjectGroup_Map_Entry *,
TAO_ObjectId_Hash,
ACE_Equal_To<PortableServer::ObjectId>,
ACE_Null_Mutex> TAO_PG_ObjectGroup_Map;
#include /**/ "ace/post.h"
#endif /* TAO_PG_OBJECTGROUP_MAP_H */
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