📄 udp.h
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/* -*- C++ -*- */
//=============================================================================
/**
* @file UDP.h
*
* UDP.h,v 5.14 2003/07/21 23:51:30 dhinton Exp
*
* @author Nagarajan Surendran <naga@cs.wustl.edu>
*/
//=============================================================================
#ifndef TAO_AV_UDP_H
#define TAO_AV_UDP_H
#include /**/ "ace/pre.h"
#include "ace/OS.h"
#include "Protocol_Factory.h"
/**
* @class TAO_AV_UDP_Factory
* @brief
*/
class TAO_AV_Export TAO_AV_UDP_Factory : public TAO_AV_Transport_Factory
{
public:
/// Initialization hook.
TAO_AV_UDP_Factory (void);
virtual ~TAO_AV_UDP_Factory (void);
virtual int init (int argc, char *argv[]);
virtual int match_protocol (const char *protocol_string);
virtual TAO_AV_Acceptor *make_acceptor (void);
virtual TAO_AV_Connector *make_connector (void);
};
class TAO_AV_UDP_Flow_Handler;
/**
* @class TAO_AV_UDP_Transport
* @brief A transport abstraction for udp sockets.
* Uses the ACE_SOCK_Dgram to send the data.
*/
class TAO_AV_Export TAO_AV_UDP_Transport
:public TAO_AV_Transport
{
public:
TAO_AV_UDP_Transport (void);
TAO_AV_UDP_Transport (TAO_AV_UDP_Flow_Handler *handler);
virtual ~TAO_AV_UDP_Transport (void);
virtual int open (ACE_Addr *addr);
virtual int close (void);
virtual int mtu (void);
virtual ACE_Addr *get_peer_addr (void);
virtual int set_remote_address (const ACE_INET_Addr &address);
/// Write the complete Message_Block chain to the connection.
virtual ssize_t send (const ACE_Message_Block *mblk,
ACE_Time_Value *s = 0);
/// Write the contents of the buffer of length len to the connection.
virtual ssize_t send (const char *buf,
size_t len,
ACE_Time_Value *s = 0);
/// Write the contents of iovcnt iovec's to the connection.
virtual ssize_t send (const iovec *iov,
int iovcnt,
ACE_Time_Value *s = 0);
/// Read len bytes from into buf.
virtual ssize_t recv (char *buf,
size_t len,
ACE_Time_Value *s = 0);
/// Read len bytes from into buf using flags.
virtual ssize_t recv (char *buf,
size_t len,
int flags,
ACE_Time_Value *s = 0);
/// Read received data into the iovec buffers.
virtual ssize_t recv (iovec *iov,
int iovcnt,
ACE_Time_Value *s = 0);
TAO_AV_UDP_Flow_Handler *handler (void) { return this->handler_; }
protected:
TAO_AV_UDP_Flow_Handler *handler_;
ACE_Addr *addr_;
ACE_INET_Addr peer_addr_;
};
/**
* @class TAO_AV_UDP_Flow_Handler
* @brief Flow Handler for UDP flows.
*/
class TAO_AV_Export TAO_AV_UDP_Flow_Handler
:public virtual TAO_AV_Flow_Handler,
public virtual ACE_Event_Handler
{
public:
///Ctor
/// Dtor
TAO_AV_UDP_Flow_Handler (void);
virtual ~TAO_AV_UDP_Flow_Handler (void);
int open (ACE_Addr &address);
int close (void);
virtual TAO_AV_Transport *transport (void);
virtual int set_remote_address (ACE_Addr *address);
virtual ACE_HANDLE get_handle (void) const;
virtual int handle_input (ACE_HANDLE fd);
virtual int handle_timeout (const ACE_Time_Value &tv, const void *arg = 0);
const ACE_SOCK_Dgram *get_socket (void) const;
virtual ACE_Event_Handler* event_handler (void){ return this; }
/// Change the QoS
virtual int change_qos (AVStreams::QoS);
protected:
TAO_AV_Core *av_core_;
ACE_INET_Addr peer_addr_;
ACE_SOCK_Dgram sock_dgram_;
};
/**
* @class TAO_AV_UDP_Acceptor
* @brief
*/
class TAO_AV_Export TAO_AV_UDP_Acceptor
:public TAO_AV_Acceptor
{
public:
TAO_AV_UDP_Acceptor (void);
virtual ~TAO_AV_UDP_Acceptor (void);
virtual int open (TAO_Base_StreamEndPoint *endpoint,
TAO_AV_Core *av_core,
TAO_FlowSpec_Entry *entry,
TAO_AV_Flow_Protocol_Factory *factory,
TAO_AV_Core::Flow_Component flow_comp =
TAO_AV_Core::TAO_AV_DATA);
virtual int open_default (TAO_Base_StreamEndPoint *endpoint,
TAO_AV_Core *av_core,
TAO_FlowSpec_Entry *entry,
TAO_AV_Flow_Protocol_Factory *factory,
TAO_AV_Core::Flow_Component flow_comp =
TAO_AV_Core::TAO_AV_DATA);
virtual int open_i (ACE_INET_Addr *address, int is_default_open);
virtual int close (void);
virtual int activate_svc_handler (TAO_AV_Flow_Handler *handler);
protected:
ACE_INET_Addr *address_;
ACE_INET_Addr *control_inet_address_;
TAO_Base_StreamEndPoint *endpoint_;
TAO_FlowSpec_Entry *entry_;
TAO_AV_Flow_Protocol_Factory *flow_protocol_factory_;
TAO_AV_Core::Flow_Component flow_component_;
};
/**
* @class TAO_AV_UDP_Connector
* @brief
*/
class TAO_AV_Export TAO_AV_UDP_Connector
:public TAO_AV_Connector
{
public:
TAO_AV_UDP_Connector (void);
~TAO_AV_UDP_Connector (void);
virtual int open (TAO_Base_StreamEndPoint *endpoint,
TAO_AV_Core *av_core,
TAO_AV_Flow_Protocol_Factory *factory);
virtual int connect (TAO_FlowSpec_Entry *entry,
TAO_AV_Transport *&transport,
TAO_AV_Core::Flow_Component flow_comp =
TAO_AV_Core::TAO_AV_DATA);
virtual int activate_svc_handler (TAO_AV_Flow_Handler *handler);
virtual int close (void);
protected:
ACE_INET_Addr *control_inet_address_;
TAO_Base_StreamEndPoint *endpoint_;
TAO_AV_Core *av_core_;
TAO_FlowSpec_Entry *entry_;
TAO_AV_Flow_Protocol_Factory *flow_protocol_factory_;
TAO_AV_Core::Flow_Component flow_component_;
};
/**
* @class TAO_AV_UDP_Connection_Setup
* @brief This class is a helper for the TAO_AV_UDP_Acceptor and
* TAO_AV_UDP_Connector. It basically just reduces duplicate code. It takes
* the address of the peer in the connection, whether or not it is a multicast
* connection, and whether it is a connector or acceptor; and creates the local
* address and flow handler associated with the connection.
*/
class TAO_AV_Export TAO_AV_UDP_Connection_Setup
{
public:
/// Indicates whether this setup is for a Connector or an Acceptor
enum ConnectionType {CONNECTOR, ACCEPTOR};
static int setup (TAO_AV_Flow_Handler *&flow_handler,
ACE_INET_Addr *inet_addr,
ACE_INET_Addr *&local_addr,
int is_multicast,
ConnectionType ct);
};
/**
* @class TAO_AV_UDP_Object
* @brief TAO_AV_Protocol_Object for the User Datagram Protocol (UDP)
*/
class TAO_AV_Export TAO_AV_UDP_Object : public TAO_AV_Protocol_Object
{
public:
TAO_AV_UDP_Object (TAO_AV_Callback *callback,
TAO_AV_Transport *transport = 0);
/// Dtor
virtual ~TAO_AV_UDP_Object (void);
virtual int handle_input (void);
/// send a data frame.
virtual int send_frame (ACE_Message_Block *frame,
TAO_AV_frame_info *frame_info = 0);
virtual int send_frame (const iovec *iov,
int iovcnt,
TAO_AV_frame_info *frame_info = 0);
virtual int send_frame (const char*buf,
size_t len);
/// end the stream.
virtual int destroy (void);
private:
/// Pre-allocated memory to receive the data...
ACE_Message_Block frame_;
};
/**
* @class TAO_AV_UDP_Flow_Factory
* @brief
*/
class TAO_AV_Export TAO_AV_UDP_Flow_Factory : public TAO_AV_Flow_Protocol_Factory
{
public:
/// Initialization hook.
TAO_AV_UDP_Flow_Factory (void);
virtual ~TAO_AV_UDP_Flow_Factory (void);
virtual int init (int argc, char *argv[]);
virtual int match_protocol (const char *flow_string);
TAO_AV_Protocol_Object* make_protocol_object (TAO_FlowSpec_Entry *entry,
TAO_Base_StreamEndPoint *endpoint,
TAO_AV_Flow_Handler *handler,
TAO_AV_Transport *transport);
};
ACE_STATIC_SVC_DECLARE (TAO_AV_UDP_Flow_Factory)
ACE_FACTORY_DECLARE (TAO_AV, TAO_AV_UDP_Flow_Factory)
ACE_STATIC_SVC_DECLARE (TAO_AV_UDP_Factory)
ACE_FACTORY_DECLARE (TAO_AV, TAO_AV_UDP_Factory)
#if defined(__ACE_INLINE__)
#include "UDP.i"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* TAO_AV_UDP_H */
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