📄 receiver.h
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/* -*- C++ -*- */
// receiver.h,v 1.6 2002/01/29 20:20:53 okellogg Exp
// ============================================================================
//
// = LIBRARY
// TAO/orbsvcs/tests/AVStreams/Component_Switching
//
// = FILENAME
// receiver.h
//
// = DESCRIPTION
// This application receives data from a AV sender and writes it to
// a file.
//
// = AUTHOR
// Yamuna Krishnamurthy <yamuna@cs.wustl.edu>
//
// ============================================================================
#include "Connection_Manager.h"
#include "orbsvcs/AV/AVStreams_i.h"
#include "orbsvcs/AV/Endpoint_Strategy.h"
#include "orbsvcs/AV/Policy.h"
class Signal_Handler : public ACE_Event_Handler
{
// TITLE
// This class Handles the SIGINT signal through the Reactor.
// Useful to gracefully release the process
public:
Signal_Handler (void);
int handle_signal(int signum, siginfo_t*,ucontext_t*);
// Override this method to implement graceful shutdown.
};
class Receiver_Callback : public TAO_AV_Callback
{
// = TITLE
// Application defined callback object.
//
// = DESCRIPTION
// AVStreams calls this class when data shows up from a sender.
public:
Receiver_Callback (void);
/// Constructor.
/// Method that is called when there is data to be received from a
/// sender.
int receive_frame (ACE_Message_Block *frame,
TAO_AV_frame_info *frame_info,
const ACE_Addr &peer_address);
int handle_destroy (void);
/// Accessor methods for the flowname of the callback.
ACE_CString &flowname (void);
void flowname (const ACE_CString &flowname);
private:
int frame_count_;
/// Keeping a count of the incoming frames.
ACE_CString flowname_;
/// Flowname of the flow.
};
class Receiver_StreamEndPoint : public TAO_Server_StreamEndPoint
{
// = TITLE
// Application defined stream endpoint object.
//
// = DESCRIPTION
// AVStreams calls this class during connection setup.
public:
/// Create a receiver application callback.
int get_callback (const char *flowname,
TAO_AV_Callback *&callback);
virtual CORBA::Boolean handle_connection_requested (AVStreams::flowSpec &the_spec
ACE_ENV_ARG_DECL_NOT_USED);
/// Called when a distributor tries to connect to the receiver
private:
Receiver_Callback callback_;
/// Receiver application callback.
};
class Receiver
{
// = TITLE
// Receiver application class.
//
// = DESCRIPTION
// This class receives data from a AV sender and writes it to
// a file.
public:
Receiver (void);
/// Constructor
virtual ~Receiver (void);
/// Destructor.
int init (int argc,
char **argv
ACE_ENV_ARG_DECL_NOT_USED);
/// Initialize data components.
int parse_args (int argc,
char **argv);
/// Parse args.
ACE_CString output_file_name (void);
/// Name of the output file.
ACE_CString sender_name (void);
ACE_CString receiver_name (void);
void shut_down (ACE_ENV_SINGLE_ARG_DECL_NOT_USED);
protected:
Connection_Manager connection_manager_;
/// Connection manager.
TAO_AV_Endpoint_Reactive_Strategy_B
<Receiver_StreamEndPoint,TAO_VDev,AV_Null_MediaCtrl> reactive_strategy_;
/// The endpoint reactive strategy.
AVStreams::MMDevice_var mmdevice_obj_;
/// The receiver MMDevice.
TAO_MMDevice *mmdevice_;
/// Receiver MMDevice.
AVStreams::MMDevice_var sender_mmdevice_;
/// The sender MMDevice
ACE_CString output_file_name_;
/// File name of the file into which received data is written.
ACE_CString sender_name_;
/// Sender name.
ACE_CString receiver_name_;
/// Receiver name.
Signal_Handler signal_handler_;
/// Reference to the signal handler.
};
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