sciop_connector.cpp
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CPP
526 行
#include "SCIOP_Connector.h"
#include "SCIOP_Profile.h"
#if TAO_HAS_SCIOP == 1
#include "tao/debug.h"
#include "tao/ORB_Core.h"
#include "tao/Client_Strategy_Factory.h"
#include "tao/Environment.h"
#include "tao/Base_Transport_Property.h"
#include "tao/Protocols_Hooks.h"
#include "tao/Transport_Cache_Manager.h"
#include "tao/Connect_Strategy.h"
#include "tao/Thread_Lane_Resources.h"
#include "tao/Transport.h"
#include "tao/Wait_Strategy.h"
#include "ace/OS_NS_strings.h"
#include "ace/Strategies_T.h"
ACE_RCSID (TAO,
SCIOP_Connector,
"SCIOP_Connector.cpp,v 1.8 2003/11/07 22:39:54 gthaker Exp")
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class TAO_Connect_Concurrency_Strategy<TAO_SCIOP_Connection_Handler>;
template class TAO_Connect_Creation_Strategy<TAO_SCIOP_Connection_Handler>;
template class ACE_Strategy_Connector<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>;
template class ACE_Connect_Strategy<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>;
template class ACE_Connector_Base<TAO_SCIOP_Connection_Handler>;
template class ACE_Connector<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>;
template class ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>;
template class ACE_Map_Manager<ACE_HANDLE, ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler> *, TAO_SYNCH_RW_MUTEX>;
template class ACE_Map_Iterator_Base<ACE_HANDLE, ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler> *, TAO_SYNCH_RW_MUTEX>;
template class ACE_Map_Entry<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*>;
template class ACE_Map_Iterator<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*,TAO_SYNCH_RW_MUTEX>;
template class ACE_Map_Reverse_Iterator<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*,TAO_SYNCH_RW_MUTEX>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate TAO_Connect_Concurrency_Strategy<TAO_SCIOP_Connection_Handler>
#pragma instantiate TAO_Connect_Creation_Strategy<TAO_SCIOP_Connection_Handler>
#pragma instantiate ACE_Strategy_Connector<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>
#pragma instantiate ACE_Connect_Strategy<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>
#pragma instantiate ACE_Connector_Base<TAO_SCIOP_Connection_Handler>
#pragma instantiate ACE_Connector<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>
#pragma instantiate ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>
#pragma instantiate ACE_Map_Manager<ACE_HANDLE, ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler> *, TAO_SYNCH_RW_MUTEX>
#pragma instantiate ACE_Map_Iterator_Base<ACE_HANDLE, ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler> *, TAO_SYNCH_RW_MUTEX>
#pragma instantiate ACE_Map_Entry<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*>
#pragma instantiate ACE_Map_Iterator<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*,TAO_SYNCH_RW_MUTEX>
#pragma instantiate ACE_Map_Reverse_Iterator<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*,TAO_SYNCH_RW_MUTEX>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
TAO_SCIOP_Connector::TAO_SCIOP_Connector (CORBA::Boolean flag)
: TAO_Connector (TAO_TAG_SCIOP_PROFILE),
lite_flag_ (flag),
connect_strategy_ (),
base_connector_ ()
{
}
TAO_SCIOP_Connector::~TAO_SCIOP_Connector (void)
{
}
int
TAO_SCIOP_Connector::open (TAO_ORB_Core *orb_core)
{
// @@todo: The functionality of the following two statements could
// be done in the constructor, but that involves changing the
// interface of the pluggable transport factory.
// Set the ORB Core
this->orb_core (orb_core);
// Create our connect strategy
if (this->create_connect_strategy () == -1)
return -1;
if (this->init_tcp_properties () != 0)
return -1;
/// Our connect creation strategy
TAO_SCIOP_CONNECT_CREATION_STRATEGY *connect_creation_strategy = 0;
ACE_NEW_RETURN (connect_creation_strategy,
TAO_SCIOP_CONNECT_CREATION_STRATEGY
(orb_core->thr_mgr (),
orb_core,
&(this->tcp_properties_),
this->lite_flag_),
-1);
/// Our activation strategy
TAO_SCIOP_CONNECT_CONCURRENCY_STRATEGY *concurrency_strategy = 0;
ACE_NEW_RETURN (concurrency_strategy,
TAO_SCIOP_CONNECT_CONCURRENCY_STRATEGY (orb_core),
-1);
return this->base_connector_.open (this->orb_core ()->reactor (),
connect_creation_strategy,
&this->connect_strategy_,
concurrency_strategy);
}
int
TAO_SCIOP_Connector::close (void)
{
delete this->base_connector_.concurrency_strategy ();
delete this->base_connector_.creation_strategy ();
return this->base_connector_.close ();
}
int
TAO_SCIOP_Connector::set_validate_endpoint (TAO_Endpoint *endpoint)
{
TAO_SCIOP_Endpoint *sciop_endpoint =
this->remote_endpoint (endpoint);
if (sciop_endpoint == 0)
return -1;
const ACE_INET_Addr &remote_address =
sciop_endpoint->object_addr ();
// Verify that the remote ACE_INET_Addr was initialized properly.
// Failure can occur if hostname lookup failed when initializing the
// remote ACE_INET_Addr.
if (remote_address.get_type () != AF_INET)
{
if (TAO_debug_level > 0)
{
ACE_DEBUG ((LM_DEBUG,
ACE_LIB_TEXT ("TAO (%P|%t) SCIOP connection failed.\n")
ACE_LIB_TEXT ("TAO (%P|%t) This is most likely ")
ACE_LIB_TEXT ("due to a hostname lookup ")
ACE_LIB_TEXT ("failure.\n")));
}
return -1;
}
return 0;
}
TAO_Transport *
TAO_SCIOP_Connector::make_connection (TAO::Profile_Transport_Resolver *,
TAO_Transport_Descriptor_Interface &desc,
ACE_Time_Value *max_wait_time)
{
TAO_Endpoint *tao_endpoint = desc.endpoint ();
TAO_Transport *transport = 0;
while (tao_endpoint != 0) {
TAO_SCIOP_Endpoint *sciop_endpoint = this->remote_endpoint (tao_endpoint);
if (sciop_endpoint != 0) {
transport = make_connection_i (desc, max_wait_time, sciop_endpoint);
if (transport) {
break;
}
}
tao_endpoint = tao_endpoint->next();
}
return transport;
}
TAO_Transport *
TAO_SCIOP_Connector::make_connection_i (TAO_Transport_Descriptor_Interface &desc,
ACE_Time_Value *max_wait_time,
TAO_SCIOP_Endpoint *sciop_endpoint)
{
const ACE_INET_Addr &remote_address =
sciop_endpoint->object_addr ();
if (TAO_debug_level > 2) {
ACE_DEBUG ((LM_DEBUG,
"TAO (%P|%t) - SCIOP_Connector::make_connection_i, "
"to <%s:%d>\n",
sciop_endpoint->host(), sciop_endpoint->port()));
}
// Get the right synch options
ACE_Synch_Options synch_options;
this->active_connect_strategy_->synch_options (max_wait_time,
synch_options);
TAO_SCIOP_Connection_Handler *svc_handler = 0;
// Connect.
ACE_Multihomed_INET_Addr multihomed;
if (multihomed.set(remote_address.get_port_number(),
remote_address.get_ip_address()))
return 0;
int result = this->base_connector_.connect (svc_handler,
multihomed,
synch_options);
// This call creates the service handler and bumps the #REFCOUNT# up
// one extra. There are three possibilities: (a) connection
// succeeds immediately - in this case, the #REFCOUNT# on the
// handler is two; (b) connection completion is pending - in this
// case, the #REFCOUNT# on the handler is also two; (c) connection
// fails immediately - in this case, the #REFCOUNT# on the handler
// is one since close() gets called on the handler.
//
// The extra reference count in
// TAO_Connect_Creation_Strategy::make_svc_handler() is needed in
// the case when connection completion is pending and we are going
// to wait on a variable in the handler to changes, signifying
// success or failure. Note, that this increment cannot be done
// once the connect() returns since this might be too late if
// another thread pick up the completion and potentially deletes the
// handler before we get a chance to increment the reference count.
// No immediate result. Wait for completion.
if (result == -1 && errno == EWOULDBLOCK)
{
if (TAO_debug_level > 2)
ACE_DEBUG ((LM_DEBUG,
"TAO (%P|%t) - SCIOP_Connector::make_connection, "
"going to wait for connection completion on local"
"handle [%d]\n",
svc_handler->get_handle ()));
// Wait for connection completion. No need to specify timeout
// to wait() since the correct timeout was passed to the
// Connector. The Connector will close the handler in the case
// of timeouts, so the event will complete (either success or
// failure) within timeout.
result =
this->active_connect_strategy_->wait (svc_handler,
0);
if (TAO_debug_level > 2)
{
ACE_DEBUG ((LM_DEBUG,
"TAO (%P|%t) - SCIOP_Connector::make_connection"
"wait done for handle[%d], result = %d\n",
svc_handler->get_handle (), result));
}
// There are three possibilities when wait() returns: (a)
// connection succeeded; (b) connection failed; (c) wait()
// failed because of some other error. It is easy to deal with
// (a) and (b). (c) is tricky since the connection is still
// pending and may get completed by some other thread. The
// following code deals with (c).
// Check if the handler has been closed.
int closed =
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