sciop_connector.cpp

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#include "SCIOP_Connector.h"
#include "SCIOP_Profile.h"

#if TAO_HAS_SCIOP == 1

#include "tao/debug.h"
#include "tao/ORB_Core.h"
#include "tao/Client_Strategy_Factory.h"
#include "tao/Environment.h"
#include "tao/Base_Transport_Property.h"
#include "tao/Protocols_Hooks.h"
#include "tao/Transport_Cache_Manager.h"
#include "tao/Connect_Strategy.h"
#include "tao/Thread_Lane_Resources.h"
#include "tao/Transport.h"
#include "tao/Wait_Strategy.h"

#include "ace/OS_NS_strings.h"
#include "ace/Strategies_T.h"


ACE_RCSID (TAO,
           SCIOP_Connector,
           "SCIOP_Connector.cpp,v 1.8 2003/11/07 22:39:54 gthaker Exp")


#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class TAO_Connect_Concurrency_Strategy<TAO_SCIOP_Connection_Handler>;
template class TAO_Connect_Creation_Strategy<TAO_SCIOP_Connection_Handler>;
template class ACE_Strategy_Connector<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>;
template class ACE_Connect_Strategy<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>;
template class ACE_Connector_Base<TAO_SCIOP_Connection_Handler>;
template class ACE_Connector<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>;
template class ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>;

template class ACE_Map_Manager<ACE_HANDLE, ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler> *, TAO_SYNCH_RW_MUTEX>;
template class ACE_Map_Iterator_Base<ACE_HANDLE, ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler> *, TAO_SYNCH_RW_MUTEX>;
template class ACE_Map_Entry<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*>;
template class ACE_Map_Iterator<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*,TAO_SYNCH_RW_MUTEX>;
template class ACE_Map_Reverse_Iterator<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*,TAO_SYNCH_RW_MUTEX>;

#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)

#pragma instantiate TAO_Connect_Concurrency_Strategy<TAO_SCIOP_Connection_Handler>
#pragma instantiate TAO_Connect_Creation_Strategy<TAO_SCIOP_Connection_Handler>
#pragma instantiate ACE_Strategy_Connector<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>
#pragma instantiate ACE_Connect_Strategy<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>
#pragma instantiate ACE_Connector_Base<TAO_SCIOP_Connection_Handler>
#pragma instantiate ACE_Connector<TAO_SCIOP_Connection_Handler, ACE_SOCK_SEQPACK_CONNECTOR>
#pragma instantiate ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>

#pragma instantiate ACE_Map_Manager<ACE_HANDLE, ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler> *, TAO_SYNCH_RW_MUTEX>
#pragma instantiate ACE_Map_Iterator_Base<ACE_HANDLE, ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler> *, TAO_SYNCH_RW_MUTEX>
#pragma instantiate ACE_Map_Entry<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*>
#pragma instantiate ACE_Map_Iterator<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*,TAO_SYNCH_RW_MUTEX>
#pragma instantiate ACE_Map_Reverse_Iterator<ACE_HANDLE,ACE_Svc_Tuple<TAO_SCIOP_Connection_Handler>*,TAO_SYNCH_RW_MUTEX>

#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */


TAO_SCIOP_Connector::TAO_SCIOP_Connector (CORBA::Boolean flag)
  : TAO_Connector (TAO_TAG_SCIOP_PROFILE),
    lite_flag_ (flag),
    connect_strategy_ (),
    base_connector_ ()
{
}

TAO_SCIOP_Connector::~TAO_SCIOP_Connector (void)
{
}

int
TAO_SCIOP_Connector::open (TAO_ORB_Core *orb_core)
{
  // @@todo: The functionality of the following two statements could
  // be  done in the constructor, but that involves changing the
  // interface of the pluggable transport factory.

  // Set the ORB Core
  this->orb_core (orb_core);

  // Create our connect strategy
  if (this->create_connect_strategy () == -1)
    return -1;

  if (this->init_tcp_properties () != 0)
    return -1;

  /// Our connect creation strategy
  TAO_SCIOP_CONNECT_CREATION_STRATEGY *connect_creation_strategy = 0;

  ACE_NEW_RETURN (connect_creation_strategy,
                  TAO_SCIOP_CONNECT_CREATION_STRATEGY
                      (orb_core->thr_mgr (),
                       orb_core,
                       &(this->tcp_properties_),
                       this->lite_flag_),
                  -1);

  /// Our activation strategy
  TAO_SCIOP_CONNECT_CONCURRENCY_STRATEGY *concurrency_strategy = 0;

  ACE_NEW_RETURN (concurrency_strategy,
                  TAO_SCIOP_CONNECT_CONCURRENCY_STRATEGY (orb_core),
                  -1);

  return this->base_connector_.open (this->orb_core ()->reactor (),
                                     connect_creation_strategy,
                                     &this->connect_strategy_,
                                     concurrency_strategy);
}

int
TAO_SCIOP_Connector::close (void)
{
  delete this->base_connector_.concurrency_strategy ();
  delete this->base_connector_.creation_strategy ();
  return this->base_connector_.close ();
}

int
TAO_SCIOP_Connector::set_validate_endpoint (TAO_Endpoint *endpoint)
{
  TAO_SCIOP_Endpoint *sciop_endpoint =
    this->remote_endpoint (endpoint);

  if (sciop_endpoint == 0)
    return -1;

   const ACE_INET_Addr &remote_address =
     sciop_endpoint->object_addr ();

   // Verify that the remote ACE_INET_Addr was initialized properly.
   // Failure can occur if hostname lookup failed when initializing the
   // remote ACE_INET_Addr.
   if (remote_address.get_type () != AF_INET)
     {
       if (TAO_debug_level > 0)
         {
           ACE_DEBUG ((LM_DEBUG,
                       ACE_LIB_TEXT ("TAO (%P|%t) SCIOP connection failed.\n")
                       ACE_LIB_TEXT ("TAO (%P|%t) This is most likely ")
                       ACE_LIB_TEXT ("due to a hostname lookup ")
                       ACE_LIB_TEXT ("failure.\n")));
         }

       return -1;
     }

   return 0;
}

TAO_Transport *
TAO_SCIOP_Connector::make_connection (TAO::Profile_Transport_Resolver *,
                                      TAO_Transport_Descriptor_Interface &desc,
                                      ACE_Time_Value *max_wait_time)
{
  TAO_Endpoint *tao_endpoint = desc.endpoint ();

  TAO_Transport *transport = 0;

  while (tao_endpoint != 0) {
    TAO_SCIOP_Endpoint *sciop_endpoint = this->remote_endpoint (tao_endpoint);
    if (sciop_endpoint != 0) {
      transport = make_connection_i (desc, max_wait_time, sciop_endpoint);
      if (transport) {
        break;
      }
    }
    tao_endpoint = tao_endpoint->next();
  }

  return transport;
}


TAO_Transport *
TAO_SCIOP_Connector::make_connection_i (TAO_Transport_Descriptor_Interface &desc,
                                        ACE_Time_Value *max_wait_time,
                                        TAO_SCIOP_Endpoint *sciop_endpoint)
{
  const ACE_INET_Addr &remote_address =
    sciop_endpoint->object_addr ();

  if (TAO_debug_level > 2) {
    ACE_DEBUG ((LM_DEBUG,
                "TAO (%P|%t) - SCIOP_Connector::make_connection_i, "
                "to <%s:%d>\n",
                sciop_endpoint->host(), sciop_endpoint->port()));
  }

  // Get the right synch options
  ACE_Synch_Options synch_options;

  this->active_connect_strategy_->synch_options (max_wait_time,
                                                 synch_options);

  TAO_SCIOP_Connection_Handler *svc_handler = 0;

  // Connect.
  ACE_Multihomed_INET_Addr multihomed;
  if (multihomed.set(remote_address.get_port_number(),
                     remote_address.get_ip_address()))
    return 0;

  int result = this->base_connector_.connect (svc_handler,
                                              multihomed,
                                              synch_options);

  // This call creates the service handler and bumps the #REFCOUNT# up
  // one extra.  There are three possibilities: (a) connection
  // succeeds immediately - in this case, the #REFCOUNT# on the
  // handler is two; (b) connection completion is pending - in this
  // case, the #REFCOUNT# on the handler is also two; (c) connection
  // fails immediately - in this case, the #REFCOUNT# on the handler
  // is one since close() gets called on the handler.
  //
  // The extra reference count in
  // TAO_Connect_Creation_Strategy::make_svc_handler() is needed in
  // the case when connection completion is pending and we are going
  // to wait on a variable in the handler to changes, signifying
  // success or failure.  Note, that this increment cannot be done
  // once the connect() returns since this might be too late if
  // another thread pick up the completion and potentially deletes the
  // handler before we get a chance to increment the reference count.

  // No immediate result.  Wait for completion.
  if (result == -1 && errno == EWOULDBLOCK)
    {
      if (TAO_debug_level > 2)
        ACE_DEBUG ((LM_DEBUG,
                    "TAO (%P|%t) - SCIOP_Connector::make_connection, "
                    "going to wait for connection completion on local"
                    "handle [%d]\n",
                    svc_handler->get_handle ()));

      // Wait for connection completion.  No need to specify timeout
      // to wait() since the correct timeout was passed to the
      // Connector. The Connector will close the handler in the case
      // of timeouts, so the event will complete (either success or
      // failure) within timeout.
      result =
        this->active_connect_strategy_->wait (svc_handler,
                                              0);

      if (TAO_debug_level > 2)
        {
          ACE_DEBUG ((LM_DEBUG,
                      "TAO (%P|%t) - SCIOP_Connector::make_connection"
                      "wait done for handle[%d], result = %d\n",
                      svc_handler->get_handle (), result));
        }

      // There are three possibilities when wait() returns: (a)
      // connection succeeded; (b) connection failed; (c) wait()
      // failed because of some other error.  It is easy to deal with
      // (a) and (b).  (c) is tricky since the connection is still
      // pending and may get completed by some other thread.  The
      // following code deals with (c).

      // Check if the handler has been closed.
      int closed =

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