server_request.inl
来自「这是广泛使用的通信开源项目,对于大容量,高并发的通讯要求完全能够胜任,他广泛可用」· INL 代码 · 共 83 行
INL
83 行
// -*- C++ -*-
//
// Server_Request.inl,v 1.6 2003/10/29 03:57:33 parsons Exp
ACE_INLINE
void
CORBA::release (CORBA::ServerRequest_ptr x)
{
if (x != 0)
{
x->_decr_refcnt ();
}
}
ACE_INLINE
CORBA::Boolean
CORBA::is_nil (CORBA::ServerRequest_ptr x)
{
return (CORBA::Boolean) (x == 0);
}
// ===================================================================
ACE_INLINE CORBA::ServerRequest_ptr
CORBA::ServerRequest::_duplicate (CORBA::ServerRequest_ptr x)
{
if (x != 0)
{
x->_incr_refcnt ();
}
return x;
}
ACE_INLINE CORBA::ServerRequest_ptr
CORBA::ServerRequest::_nil (void)
{
return (CORBA::ServerRequest_ptr)0;
}
ACE_INLINE CORBA::Context_ptr
CORBA::ServerRequest::ctx (void) const
{
return this->ctx_;
}
ACE_INLINE void
CORBA::ServerRequest::ctx (CORBA::Context_ptr ctx)
{
this->ctx_ = ctx;
}
ACE_INLINE const char *
CORBA::ServerRequest::operation (void) const
{
return this->orb_server_request_.operation ();
}
ACE_INLINE void
CORBA::ServerRequest::_tao_lazy_evaluation (bool lazy_evaluation)
{
this->lazy_evaluation_ = lazy_evaluation;
}
ACE_INLINE int
CORBA::ServerRequest::_tao_incoming_byte_order (void) const
{
return this->orb_server_request_.incoming ().byte_order ();
}
ACE_INLINE void
CORBA::ServerRequest::_tao_reply_byte_order (int byte_order)
{
this->orb_server_request_.outgoing ().reset_byte_order (byte_order);
}
ACE_INLINE TAO_ServerRequest &
CORBA::ServerRequest::_tao_server_request (void)
{
return this->orb_server_request_;
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?