ast_union.h

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// This may look like C, but it's really -*- C++ -*-
// ast_union.h,v 1.16 2002/09/25 16:25:39 parsons Exp
/*

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*/

#ifndef _AST_UNION_AST_UNION_HH
#define _AST_UNION_AST_UNION_HH

#include "ast_structure.h"

// NOTE: add (AST_ConcreteType *) is defined here because a union
// can contain locally defined types in addition to fields.
//
// NOTE: add (AST_EnumValue *) is defined here because enums can
// be defined manifest locally; the constants defined in these
// enums are inserted in the enclosing scope. It is unlikely that
// a BE writer will need to overload this function in AST_Union.

class TAO_IDL_FE_Export AST_Union : public virtual AST_Structure
{
public:
  // Operations.

  // Constructor(s).
  AST_Union (void);

  AST_Union (AST_ConcreteType *disc_type,
             UTL_ScopedName *n,
             idl_bool local,
             idl_bool abstract);

  // Destructor.
  virtual ~AST_Union (void);

  // This also calls the base class version.
  virtual void redefine (AST_Structure *from);

  virtual idl_bool in_recursion (AST_Type *node = 0);
  // Are we or the parameter node involved in some kind of recursion?

  // Data Accessors.

  AST_ConcreteType *disc_type (void);

  AST_Expression::ExprType udisc_type (void);

  // Narrowing.
  DEF_NARROW_METHODS1(AST_Union, AST_Structure);
  DEF_NARROW_FROM_DECL(AST_Union);
  DEF_NARROW_FROM_SCOPE(AST_Union);

  struct DefaultValue
  {
    union PermittedTypes
    {
      char char_val;
      ACE_CDR::WChar wchar_val;
      unsigned long bool_val;
      ACE_INT16 short_val;
      ACE_UINT16 ushort_val;
      ACE_INT32 long_val;
      ACE_UINT32 ulong_val;
      ACE_UINT32 enum_val;
      // TO-DO - handle (u)longlong types.
    } u;
    long computed_;
    // computed == -1 => error condition
    //          == 0 => does not exist because all cases have been covered
    //          == 1 => already computed
    //          == -2 => initial value
  };

  int default_value (DefaultValue &);
  // Get the default value.

  virtual int default_index (void);
  // Return the default index used.

  // AST Dumping.
  virtual void dump (ACE_OSTREAM_TYPE &);

  // Visiting.
  virtual int ast_accept (ast_visitor *visitor);

protected:
  virtual int compute_size_type (void);
  // Compute the size type if it is unknown.

private:
  // Data.

  AST_ConcreteType *pd_disc_type;
  // Discriminator type.

  AST_Expression::ExprType pd_udisc_type;
  // Its expression type.
  // Convention: udisc_type == EV_enum denotes an enum value.

  // Operations.

  // Look up a branch by node pointer.
  AST_UnionBranch *lookup_branch(AST_UnionBranch *branch);

  // Look up the branch with the "default" label.
  AST_UnionBranch *lookup_default (void);

  // Look up a branch given a branch with a label. This is used to
  // check for duplicate labels.
  AST_UnionBranch *lookup_label (AST_UnionBranch *b);

  // Look up a union branch given an enumerator. This is used to
  // check for duplicate enum labels.
  AST_UnionBranch *lookup_enum (AST_UnionBranch *b);

  friend int tao_yyparse (void);
  // Scope Management Protocol.

  virtual AST_Union *fe_add_union (AST_Union *u);

  virtual AST_UnionBranch *fe_add_union_branch (AST_UnionBranch *b);

  virtual AST_Structure *fe_add_structure (AST_Structure *s);

  virtual AST_Enum *fe_add_enum (AST_Enum *e);

  virtual AST_EnumVal *fe_add_enum_val (AST_EnumVal *v);

  virtual int compute_default_value (void);
  // Compute the default value (if any).

  int compute_default_index (void);
  // Count the default index.

  DefaultValue default_value_;
  // Default value (if any).

  int default_index_;
  // Default label index (zero based indexing).
};

#endif           // _AST_UNION_AST_UNION_HH

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