server_i.h
来自「这是广泛使用的通信开源项目,对于大容量,高并发的通讯要求完全能够胜任,他广泛可用」· C头文件 代码 · 共 68 行
H
68 行
/* -*- C++ -*- */
// Server_i.h,v 1.7 2002/01/29 20:20:41 okellogg Exp
// ===========================================================
//
//
// = LIBRARY
// TAO/tests/Simple/chat
//
// = FILENAME
// Server_i.h
//
// = DESCRIPTION
// Definition of the Chat Server_i class.
//
// = AUTHOR
// Pradeep Gore <pradeep@cs.wustl.edu>
//
// ===========================================================
#ifndef SERVER_I_H
#define SERVER_I_H
#include "Broadcaster_i.h"
#include "tao/PortableServer/ORB_Manager.h"
class Server_i
{
// = TITLE
// The class defines the server for the chat. It sets up the Orb
// manager and registers the Broadcaster servant object.
public:
// = Initialization and termination methods.
Server_i (void);
// Constructor.
~Server_i (void);
// Destructor.
int init (int argc,
char *argv[]
ACE_ENV_ARG_DECL);
// Initialize the server.
int run (ACE_ENV_SINGLE_ARG_DECL);
// Run the ORB.
private:
int parse_args (int argc, char *argv[]);
// Parses the command line arguments.
int write_IOR (const char *ior);
// Writes the server ior to a file, for the clients to pick up
// later.
const char *ior_file_name_;
// The file name to save the ior to.
TAO_ORB_Manager orb_manager_;
// The tao orb manager object.
Broadcaster_i broadcaster_i_;
// The servant object registered with the orb.
};
#endif /* SERVER_I_H */
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