broadcaster_i.h
来自「这是广泛使用的通信开源项目,对于大容量,高并发的通讯要求完全能够胜任,他广泛可用」· C头文件 代码 · 共 108 行
H
108 行
/* -*- C++ -*- */
// Broadcaster_i.h,v 1.8 2002/01/29 20:20:41 okellogg Exp
// ===========================================================
//
// = LIBRARY
// TAO/tests/Simple/chat
//
// = FILENAME
// Broadcaster_i.h
//
// = DESCRIPTION
// Defines the implementation header for the Broadcaster interface.
//
// = AUTHOR
// Pradeep Gore <pradeep@cs.wustl.edu>
//
// ===========================================================
#ifndef BROADCASTER_I_H
#define BROADCASTER_I_H
#include "BroadcasterS.h"
#include "ReceiverC.h"
#include "tao/PortableServer/ORB_Manager.h"
#include "ace/Containers.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/SString.h"
class Broadcaster_i : public POA_Broadcaster
{
// = TITLE
// The implementation of the Broadcaster class, which is the
// servant object for the chat server.
public:
// = Initialization and termination methods.
Broadcaster_i (void);
// Constructor.
~Broadcaster_i (void);
// Destructor.
virtual void add (Receiver_ptr receiver,
const char *nickname
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((
CORBA::SystemException,
Broadcaster::CannotAdd
));
// Saves receiver references in a list.
virtual void remove (Receiver_ptr receiver
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((
CORBA::SystemException,
Broadcaster::CannotRemove
));
// Removes receiver references from the list.
virtual void say (Receiver_ptr receiver,
const char *text
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((
CORBA::SystemException
));
// Called by Broadcaster clients to send messages.
public:
TAO_ORB_Manager orb_manager_;
// The ORB manager.
void broadcast (const char* text
ACE_ENV_ARG_DECL);
// Broadcasts the text to all registered clients.
class Receiver_Data
{
// = TITLE
// Per-client info.
//
// = DESCRIPTION
// Saves the Receiver_var and user nickname.
public:
int operator == (const Receiver_Data &receiver_data) const;
// The == op required by the ACE_Unbounded set.
Receiver_var receiver_;
// Stores the receiver reference.
ACE_CString nickname_;
// Stores the client nickname.
};
typedef ACE_Unbounded_Set<Receiver_Data>
RECEIVER_SET;
typedef ACE_Unbounded_Set_Iterator<Receiver_Data>
RECEIVER_SET_ITERATOR;
RECEIVER_SET receiver_set_;
// Set of registered clients.
};
#endif /* BROADCASTER_I_H */
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