server_static.dsp

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DSP
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# Microsoft Developer Studio Project File - Name="Simple Time Server Static" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=Simple Time Server Static - Win32 Static Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "server_static.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "server_static.mak" CFG="Simple Time Server Static - Win32 Static Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Simple Time Server Static - Win32 Static Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "Simple Time Server Static - Win32 Static Release" (based on "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "Simple Time Server Static - Win32 Static Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "server\Static Debug"
# PROP BASE Intermediate_Dir "server\Static Debug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir "server"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug\Static"
# PROP Intermediate_Dir "Debug\Static"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir "server"
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\\" /I "..\..\..\\" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\..\\" /I "..\..\..\..\\" /I "..\..\..\orbsvcs" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "ACE_AS_STATIC_LIBS" /D "TAO_AS_STATIC_LIBS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 aced.lib TAOd.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\..\tao" /libpath:"..\..\..\ace"
# ADD LINK32 user32.lib advapi32.lib acesd.lib TAO_IORTablesd.lib TAO_PortableServersd.lib TAOsd.lib TAO_CosNamingsd.lib TAO_Svc_Utilssd.lib TAO_ObjRefTemplatesd.lib TAO_Valuetypesd.lib TAO_IORInterceptorsd.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\..\..\tao\iortable" /libpath:"..\..\..\tao" /libpath:"..\..\..\tao\portableserver" /libpath:"..\..\..\..\ace" /libpath:"..\..\..\orbsvcs\orbsvcs" /libpath:"..\..\..\tao\ObjRefTemplate" /libpath:"..\..\..\tao\Valuetype" /libpath:"..\..\..\tao\IORInterceptor"

!ELSEIF  "$(CFG)" == "Simple Time Server Static - Win32 Static Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "server\Static Release"
# PROP BASE Intermediate_Dir "server\Static Release"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir "server"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release\Static"
# PROP Intermediate_Dir "Release\Static"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir "server"
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "..\..\\" /I "..\..\..\\" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\\" /I "..\..\..\..\\" /I "..\..\..\orbsvcs" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "ACE_AS_STATIC_LIBS" /D "TAO_AS_STATIC_LIBS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 ace.lib TAO.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\tao" /libpath:"..\..\..\ace"
# ADD LINK32 TAO_CosNamings.lib TAO_Svc_Utilss.lib TAO_IORTables.lib TAO_PortableServers.lib TAOs.lib TAO_ObjRefTemplates.lib TAO_Valuetypes.lib TAO_IORInterceptors.lib aces.lib advapi32.lib user32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\tao\IORTable" /libpath:"..\..\..\tao" /libpath:"..\..\..\tao\portableserver" /libpath:"..\..\..\..\ace" /libpath:"..\..\..\orbsvcs\orbsvcs" /libpath:"..\..\..\tao\ObjRefTemplate" /libpath:"..\..\..\tao\Valuetype" /libpath:"..\..\..\tao\IORInterceptor"

!ENDIF 

# Begin Target

# Name "Simple Time Server Static - Win32 Static Debug"
# Name "Simple Time Server Static - Win32 Static Release"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File

SOURCE=.\server.cpp
# End Source File
# Begin Source File

SOURCE=.\Time_i.cpp
# End Source File
# Begin Source File

SOURCE=.\TimeC.cpp
# End Source File
# Begin Source File

SOURCE=.\TimeS.cpp
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File

SOURCE=.\Time_i.h
# End Source File
# End Group
# Begin Group "IDL Files"

# PROP Default_Filter ".idl"
# Begin Source File

SOURCE=.\Time.idl

!IF  "$(CFG)" == "Simple Time Server Static - Win32 Static Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Invoking TAO_IDL Compiler
InputPath=.\Time.idl
InputName=Time

BuildCmds= \
	..\..\..\..\bin\tao_idl_static -Ge 1 $(InputName).idl

"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "Simple Time Server Static - Win32 Static Release"

# Begin Custom Build - Invoking TAO_IDL Compiler
InputPath=.\Time.idl
InputName=Time

BuildCmds= \
	..\..\..\..\bin\Release\tao_idl_static -Ge 1 $(InputName).idl

"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ENDIF 

# End Source File
# End Group
# End Target
# End Project

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