client_acceptor.cpp
来自「这是广泛使用的通信开源项目,对于大容量,高并发的通讯要求完全能够胜任,他广泛可用」· C++ 代码 · 共 57 行
CPP
57 行
// client_acceptor.cpp,v 1.5 2002/02/21 22:38:46 schmidt Exp
#include "client_acceptor.h"
/* Construct ourselves with the chosen concurrency strategy. Notice
that we also set our Thread_Pool reference to our private instance. */
Client_Acceptor::Client_Acceptor (int concurrency)
: concurrency_ (concurrency),
the_thread_pool_ (private_thread_pool_)
{
}
/* Construct ourselves with a reference to somebody else' Thread_Pool.
Obvioulsy our concurrency strategy is "thread_pool_" at this point. */
Client_Acceptor::Client_Acceptor (Thread_Pool &thread_pool)
: concurrency_ (thread_pool_),
the_thread_pool_ (thread_pool)
{
}
/* When we're destructed, we may need to cleanup after ourselves. If
we're running with a thread pool that we own, it is up to us to
close it down. */
Client_Acceptor::~Client_Acceptor (void)
{
if (this->concurrency() == thread_pool_ && thread_pool_is_private ())
thread_pool ()->close ();
}
/* Similar to the destructor (and close() below) it is necessary for
us to open the thread pool in some circumstances.
Notice how we delegate most of the open() work to the open() method
of our baseclass. */
int
Client_Acceptor::open (const ACE_INET_Addr &addr,
ACE_Reactor *reactor,
int pool_size)
{
if (this->concurrency() == thread_pool_ && thread_pool_is_private ())
thread_pool ()->start (pool_size);
return inherited::open (addr, reactor);
}
/* Here again we find that we have to manage the thread pool. Like
open() we also delegate the other work to our baseclass. */
int
Client_Acceptor::close (void)
{
if (this->concurrency() == thread_pool_ && thread_pool_is_private ())
thread_pool ()->stop ();
return inherited::close ();
}
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