📄 wb_fapnd.c
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/*** by: Walter Bright via Usenet C newsgroup**** modified by: Bob Stout based on a recommendation by Ray Gardner**** modified by: David Gersic to deal with binary files**** There is no point in going to asm to get high speed file copies. Since it** is inherently disk-bound, there is no sense (unless tiny code size is** the goal). Here's a C version that you'll find is as fast as any asm code** for files larger than a few bytes (the trick is to use large disk buffers):*/#include <stdlib.h>#include <io.h>#include <fcntl.h>#include "snipfile.h" /* Contains prototype for fdcopy() */#if !defined(__ZTC__) && !defined(__TURBOC__) #include <sys\types.h>#endif#include <sys\stat.h>int file_append(char *from, char *to){ int fdfrom,fdto; fdfrom = open(from,O_RDONLY|O_BINARY,0); if (fdfrom < 0) return 1; /* Open R/W by owner, R by everyone else */ fdto=open(to,O_BINARY|O_CREAT|O_APPEND|O_RDWR,S_IREAD|S_IWRITE); if (fdto >= 0) { if (Success_ == fdcopy(fdfrom, fdto)) { close(fdto); close(fdfrom); return Success_; } else { close(fdto); remove(to); /* delete any partial file */ } } close(fdfrom); return Error_;}
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