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📄 cmtparsr.cpp

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/* * CMTPARSR.CPP * Implementation of the comment parser. * * ver 1.0, 30 Jun 1996 * * Public domain by: *   Jari Laaksonen *   Arkkitehdinkatu 30 A 2 *   FIN-33720 Tampere *   FINLAND * *   Fidonet : 2:221/360.20 *   Internet: jla@to.icl.fi */#include <string.h>#include "cmtparsr.h"static  char    CannotOpen[] = "Cannot open %s for %sput\n\n";/* CommentParser::Init *   Initialization function which takes the program's command line *   arguments and opens the input file and optionally the output file. */int CommentParser::Init (int argc, char **argv){    if (argc < 2)    {        return 0;    }    if (0 == Init (argv[1]))    {        return 0;    }    if (argc == 3)    {        if (stricmp (argv[1], argv[2]) == 0)        {            // input and output files cannot be the same,            // output goes to stdout instead.            OutFile = stdout;        }        else if ((OutFile = fopen (argv[2], "w")) == NULL)        {            fprintf (stderr, CannotOpen, argv[2], "out");            // if cannot open, output goes to stdout instead.            OutFile = stdout;        }    }    arguments = argc;    return 1;}/* CommentParser::Init *   Initialization function which opens the input file. *   Action processors that don't need output file can use this function. */int CommentParser::Init (char *file){    OutFile = stdout;    if ((InFile = fopen (file, "r")) == NULL)    {        fprintf (stderr, CannotOpen, file, "in");        return 0;    }    arguments = 2;    return 1;}/* CommentParser::Uninit *  Closes input and output files. */void CommentParser::Uninit(){    if (arguments == 3)        fclose (OutFile);    fclose (InFile);    fflush (stdout);}/* CommentParser::ProcessState *  The heart of the comment parser. A finite state machine which does *  nothing else than determines the current state based on the events. */void CommentParser::ProcessState (Event theEvent){    if (itsState != InsideEscape)        itsPrevState = itsState;    if (theEvent == FOUND_BACKSLASH)           // Escaped character.    {        itsState = InsideEscape;        return;    }    switch (itsState)    {    case NormalInput:        switch (theEvent)        {        case FOUND_QUOTE:            itsState = InsideString;            break;        case FOUND_SINGLEQUOTE:            itsState = InsideChar;            break;        case FOUND_SLASH:            itsState = BeginComment;  // to be investigated: begin of comment.            break;        }        break;    case InsideString:        switch (theEvent)        {        case FOUND_QUOTE:            itsState = NormalInput;     // End of the string.            break;        }        break;    case InsideChar:        switch (theEvent)        {        case FOUND_SINGLEQUOTE:            itsState = NormalInput;     // End of the character constant.            break;        }        break;    // We have found a '/', maybe this is a comment...    case BeginComment:        switch (theEvent)        {        case FOUND_SLASH:            itsState = InCppComment;    // Yes, it's a C++ comment.            break;        case FOUND_STAR:            itsState = InCComment;      // Yes, it's a C comment.            break;        default:            itsState = NormalInput;     // No, just a slash.            break;        }        break;    case InsideEscape:        itsState = itsPrevState;  // Found backslash -- restore previous state.        break;    case InCppComment:        switch (theEvent)        {        case FOUND_NL:            itsState = NormalInput;     // Newline is end of C++ comment.            break;        case FOUND_STAR:            itsState = StarInCppComment;            break;        }        break;    case InCComment:        switch (theEvent)        {        case FOUND_STAR:            itsState = StarInCComment;  // to be investigated: end of comment.            break;        }        break;    // '*' in C++ comment: action processors can use this to check    // e.g. C comments inside C++ comment.    case StarInCppComment:        switch (theEvent)        {        case FOUND_STAR:            itsState = StarInCppComment; // another '*' -- don't change state.            break;        default:            itsState = InCppComment;            break;        }        break;    // We are inside a C comment, and there is a '*';    // maybe this is the end of the comment...    case StarInCComment:        switch (theEvent)        {        case FOUND_STAR:            itsState = StarInCComment;  // another '*' -- don't change state.            break;        case FOUND_SLASH:            itsState = NormalInput;     // Yes, it's end of the C comment.            break;        default:            itsState = InCComment;      // No, we are still in C comment.            break;        }        break;    }}/* CommentParser::GetEvent *  Selects the next event according to the read character. */CommentParser::Event CommentParser::GetEvent(){    switch (ReadCh)    {    case ' ':    case '\t':        return FOUND_WHITESPACE;    case '\"':        return FOUND_QUOTE;    case '\'':        return FOUND_SINGLEQUOTE;    case '\\':        return FOUND_BACKSLASH;    case '\n':        lines++;          // count processed lines, if someone needs it...        return FOUND_NL;    case '/':        return FOUND_SLASH;    case '*':        return FOUND_STAR;    default:        return ANY_CHAR;    }}/* CommentParser::ReadChar *  Read character from input file. */int CommentParser::ReadChar(){    ReadCh = fgetc (InFile);    return ReadCh;}/* CommentParser::PrintChar *  Print current character which can be the last read from the input file *  or changed by the action processor. */void CommentParser::PrintChar(){    if (ReadCh != EOF)        fputc (ReadCh, OutFile);}/* CommentParser::PrintLineNumber *  Print current line number. */void CommentParser::PrintLineNumber(){    fprintf (OutFile, "\n%05lu:\n", lines);}/* CommentParser::Run *  Loop that reads the input file and calls the action processor and *  the state processor. */int CommentParser::Run(){    Event theEvent;    while (ReadChar() != EOF)    {        theEvent = GetEvent();        ProcessActions (theEvent);        ProcessState (theEvent);    }    // Some action processors may need to do some extra processing    // based on the state of the FSM after the file is processed.    ProcessActions (END_OF_FILE);    return 0;}

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