superlegend.h
来自「用VC+SuperMap开发的校园GIS系统」· C头文件 代码 · 共 82 行
H
82 行
#if !defined(AFX_SUPERLEGEND_H__D3F04A1E_BBAA_41C2_8052_CDC4D5EB967C__INCLUDED_)
#define AFX_SUPERLEGEND_H__D3F04A1E_BBAA_41C2_8052_CDC4D5EB967C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class COleFont;
/////////////////////////////////////////////////////////////////////////////
// CSuperLegend wrapper class
class CSuperLegend : public CWnd
{
protected:
DECLARE_DYNCREATE(CSuperLegend)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0xa25ae15d, 0xd563, 0x469d, { 0x81, 0x6d, 0x47, 0x7, 0xf, 0x5a, 0x1d, 0x33 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
long GetReadyState();
COleFont GetFont();
void SetFont(LPDISPATCH);
OLE_COLOR GetBackColor();
void SetBackColor(OLE_COLOR);
OLE_COLOR GetForeColor();
void SetForeColor(OLE_COLOR);
BOOL GetItemDragAndDrop();
void SetItemDragAndDrop(BOOL);
BOOL GetEditLabels();
void SetEditLabels(BOOL);
BOOL GetHasButtons();
void SetHasButtons(BOOL);
BOOL GetHasLines();
void SetHasLines(BOOL);
BOOL GetSingleExpand();
void SetSingleExpand(BOOL);
BOOL GetPopupMenu();
void SetPopupMenu(BOOL);
short GetAppearance();
void SetAppearance(short);
// Operations
public:
BOOL Clear();
void Refresh();
BOOL Connect(LPDISPATCH objSuperMapCtrl);
void Disconnect();
void Expand();
void AboutBox();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SUPERLEGEND_H__D3F04A1E_BBAA_41C2_8052_CDC4D5EB967C__INCLUDED_)
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