superlegend.cpp

来自「用VC+SuperMap开发的校园GIS系统」· C++ 代码 · 共 187 行

CPP
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.


#include "stdafx.h"
#include "superlegend.h"

// Dispatch interfaces referenced by this interface
#include "font.h"

/////////////////////////////////////////////////////////////////////////////
// CSuperLegend

IMPLEMENT_DYNCREATE(CSuperLegend, CWnd)

/////////////////////////////////////////////////////////////////////////////
// CSuperLegend properties

long CSuperLegend::GetReadyState()
{
	long result;
	GetProperty(DISPID_READYSTATE, VT_I4, (void*)&result);
	return result;
}

COleFont CSuperLegend::GetFont()
{
	LPDISPATCH pDispatch;
	GetProperty(DISPID_FONT, VT_DISPATCH, (void*)&pDispatch);
	return COleFont(pDispatch);
}

void CSuperLegend::SetFont(LPDISPATCH propVal)
{
	SetProperty(DISPID_FONT, VT_DISPATCH, propVal);
}

OLE_COLOR CSuperLegend::GetBackColor()
{
	OLE_COLOR result;
	GetProperty(DISPID_BACKCOLOR, VT_I4, (void*)&result);
	return result;
}

void CSuperLegend::SetBackColor(OLE_COLOR propVal)
{
	SetProperty(DISPID_BACKCOLOR, VT_I4, propVal);
}

OLE_COLOR CSuperLegend::GetForeColor()
{
	OLE_COLOR result;
	GetProperty(DISPID_FORECOLOR, VT_I4, (void*)&result);
	return result;
}

void CSuperLegend::SetForeColor(OLE_COLOR propVal)
{
	SetProperty(DISPID_FORECOLOR, VT_I4, propVal);
}

BOOL CSuperLegend::GetItemDragAndDrop()
{
	BOOL result;
	GetProperty(0x1, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetItemDragAndDrop(BOOL propVal)
{
	SetProperty(0x1, VT_BOOL, propVal);
}

BOOL CSuperLegend::GetEditLabels()
{
	BOOL result;
	GetProperty(0x2, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetEditLabels(BOOL propVal)
{
	SetProperty(0x2, VT_BOOL, propVal);
}

BOOL CSuperLegend::GetHasButtons()
{
	BOOL result;
	GetProperty(0x3, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetHasButtons(BOOL propVal)
{
	SetProperty(0x3, VT_BOOL, propVal);
}

BOOL CSuperLegend::GetHasLines()
{
	BOOL result;
	GetProperty(0x4, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetHasLines(BOOL propVal)
{
	SetProperty(0x4, VT_BOOL, propVal);
}

BOOL CSuperLegend::GetSingleExpand()
{
	BOOL result;
	GetProperty(0x5, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetSingleExpand(BOOL propVal)
{
	SetProperty(0x5, VT_BOOL, propVal);
}

BOOL CSuperLegend::GetPopupMenu()
{
	BOOL result;
	GetProperty(0x6, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetPopupMenu(BOOL propVal)
{
	SetProperty(0x6, VT_BOOL, propVal);
}

short CSuperLegend::GetAppearance()
{
	short result;
	GetProperty(DISPID_APPEARANCE, VT_I2, (void*)&result);
	return result;
}

void CSuperLegend::SetAppearance(short propVal)
{
	SetProperty(DISPID_APPEARANCE, VT_I2, propVal);
}

/////////////////////////////////////////////////////////////////////////////
// CSuperLegend operations

BOOL CSuperLegend::Clear()
{
	BOOL result;
	InvokeHelper(0x7, DISPATCH_METHOD, VT_BOOL, (void*)&result, NULL);
	return result;
}

void CSuperLegend::Refresh()
{
	InvokeHelper(DISPID_REFRESH, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

BOOL CSuperLegend::Connect(LPDISPATCH objSuperMapCtrl)
{
	BOOL result;
	static BYTE parms[] =
		VTS_DISPATCH;
	InvokeHelper(0x8, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
		objSuperMapCtrl);
	return result;
}

void CSuperLegend::Disconnect()
{
	InvokeHelper(0x9, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

void CSuperLegend::Expand()
{
	InvokeHelper(0xa, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

void CSuperLegend::AboutBox()
{
	InvokeHelper(0xfffffdd8, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

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