📄 com_ndlg.cpp
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// Com_NDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Com_N.h"
#include "Com_NDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "ConfigureDlg.h"
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCom_NDlg dialog
CCom_NDlg::CCom_NDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCom_NDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCom_NDlg)
m_comdata = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCom_NDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCom_NDlg)
DDX_Control(pDX, IDC_MSCOMM, m_Comm);
DDX_Text(pDX, IDC_EDIT_ComData, m_comdata);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCom_NDlg, CDialog)
//{{AFX_MSG_MAP(CCom_NDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_EXIT, OnButtonExit)
ON_BN_CLICKED(IDC_BUTTON_CONFIG, OnButtonConfig)
ON_BN_CLICKED(IDC_BUTTON_OPENCOM, OnButtonOpencom)
ON_BN_CLICKED(IDC_BUTTON_CLOSECOM, OnButtonClosecom)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCom_NDlg message handlers
BOOL CCom_NDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CCom_NDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CCom_NDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CCom_NDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
BEGIN_EVENTSINK_MAP(CCom_NDlg, CDialog)
//{{AFX_EVENTSINK_MAP(CCom_NDlg)
ON_EVENT(CCom_NDlg, IDC_MSCOMM, 1 /* OnComm */, OnComm, VTS_NONE)
//}}AFX_EVENTSINK_MAP
END_EVENTSINK_MAP()
void CCom_NDlg::OnComm()
{
// TODO: Add your control notification handler code here
COleVariant myVAr;
COleSafeArray safearray_inp;
LONG len,k;
BYTE rxdata[2048]; //设置BYTE数组 An 8-bit integerthat is not signed.
CString strtemp;
int nEvent = m_Comm.GetCommEvent();
if(nEvent==2) //事件值为2表示接收缓冲区内有字符
{ ////////以下你可以根据自己的通信协议加入处理代码
//variant_inp=m_Comm.GetInput(); //读缓冲区
myVAr.Attach(m_Comm.GetInput());
safearray_inp=myVAr; //VARIANT型变量转换为ColeSafeArray型变量
len=safearray_inp.GetOneDimSize(); //得到有效数据长度
for(k=0;k<len;k++)
safearray_inp.GetElement(&k,rxdata+k);//转换为BYTE型数组
for(k=0;k<len;k++) //将数组转换为Cstring型变量
{
BYTE bt=*(unsigned char*)(rxdata+k); //字符型
strtemp.Format("%c ",bt); //将字符送入临时变量strtemp存放
m_comdata+=strtemp+"\n"; //加入接收编辑框对应字符串
strtemp="";
}
}
UpdateData(FALSE);
}
void CCom_NDlg::OnButtonExit()
{
// TODO: Add your control notification handler code here
SendMessage(WM_CLOSE);
}
void CCom_NDlg::OnButtonConfig()
{
// TODO: Add your control notification handler code here
CConfigureDlg config;
config.m_COMPort=m_Comm.GetCommPort();
config.m_DTREnable=m_Comm.GetDTREnable();
config.m_HandShaking=m_Comm.GetHandshaking();
config.m_InBufferSize=m_Comm.GetInBufferSize();
config.m_InputMode=m_Comm.GetInputMode();
config.m_NULLDiscard=m_Comm.GetNullDiscard();
config.m_OutBufferSize=m_Comm.GetOutBufferSize();
config.m_ParityReplace=m_Comm.GetParityReplace();
config.m_RThreshold=m_Comm.GetRThreshold();
config.m_RTSEnable=m_Comm.GetRTSEnable();
config.m_Setting=m_Comm.GetSettings();
config.m_SThreshold=m_Comm.GetSThreshold();
if(config.DoModal()==IDOK)
{
m_Comm.SetCommPort(config.m_COMPort);
m_Comm.SetDTREnable(config.m_DTREnable);
m_Comm.SetHandshaking(config.m_HandShaking);
m_Comm.SetInBufferSize(config.m_InBufferSize);
m_Comm.SetInputMode(config.m_InputMode);
m_Comm.SetNullDiscard(config.m_NULLDiscard);
m_Comm.SetOutBufferSize(config.m_OutBufferSize);
m_Comm.SetParityReplace(config.m_ParityReplace);
m_Comm.SetRThreshold(config.m_RThreshold);
m_Comm.SetRTSEnable(config.m_RTSEnable);
m_Comm.SetSettings(config.m_Setting);
m_Comm.SetSThreshold(config.m_SThreshold);
}
}
void CCom_NDlg::OnButtonOpencom()
{
// TODO: Add your control notification handler code here
if(m_Comm.GetPortOpen()==TRUE) //串口如果已打开
{
m_Comm.SetPortOpen(FALSE);
}
m_Comm.SetCommPort(1);//选择com?
m_Comm.SetInBufferSize(1024);//设置输入缓冲区的大小
m_Comm.SetOutBufferSize(1024);// 设置输出缓冲区的大小
m_Comm.SetOutBufferCount(0);//清空输出缓冲区
m_Comm.SetInBufferCount(0);
m_Comm.SetInputMode(1);//设置输入方式为二进制方式
m_Comm.SetRThreshold(1); /*每接收一个字符则激发OnComm()事件*/
m_Comm.SetSettings("9600,n,8,1");//设置波特率等参数
//打开串口
m_Comm.SetPortOpen(TRUE);
}
void CCom_NDlg::OnButtonClosecom()
{
// TODO: Add your control notification handler code here
if (m_Comm.GetPortOpen()==TRUE)
{
m_Comm.SetPortOpen(FALSE);
}
}
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