📄 audio_ffs_i.h
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/********************************************************************************/
/* */
/* File Name: audio_ffs_i.h */
/* */
/* Purpose: This header contains the audio ffs constants related to */
/* the ffs behavior. */
/* */
/* Note: */
/* None. */
/* */
/* Revision History: */
/* 11 May 01 Francois Mazard - Stephanie Gerthoux Create */
/* */
/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved. */
/* */
/********************************************************************************/
#ifndef _AUDIO_FFS_I_H_
#define _AUDIO_FFS_I_H_
#ifdef __cplusplus
extern "C"
{
#endif
#define AUDIO_MEM_MAX_CHANNEL (1)
#define AUDIO_VM_AMR_PLAY_SIZE (500)// 16 bit unit
#define AUDIO_VM_AMR_PLAY_NB_BUFFER (2)
#define AUDIO_VM_AMR_RECORD_SIZE (500)// 16 bit unit
#define AUDIO_VM_AMR_RECORD_NB_BUFFER (2)
#if (MELODY_E1) || (MELODY_E2) || (VOICE_MEMO)
/* maximum number of FFS channel */
#define AUDIO_FFS_MAX_CHANNEL (2)
/* list of the session_id depending on the audio features */
/* session id of the melody E1 number 0 */
#define AUDIO_FFS_SESSION_MELODY_E1_0 (0)
/* session id of the melody E1 number 1 */
#define AUDIO_FFS_SESSION_MELODY_E1_1 (1)
/* session id of the melody E2 number 0 */
#define AUDIO_FFS_SESSION_MELODY_E2_0 (2)
/* session id of the melody E2 number 1 */
#define AUDIO_FFS_SESSION_MELODY_E2_1 (3)
/* session id of the voice memo play */
#define AUDIO_FFS_SESSION_VM_PLAY (4)
/* session id ofthe voice memo record */
#define AUDIO_FFS_SESSION_VM_RECORD (5)
/* size of the data to download to the RAM for each features */
/* using the FLASH to RAM session*/
#define AUDIO_MELODY_E1_SIZE (512)
#define AUDIO_MELODY_E2_SIZE (512)
#define AUDIO_VM_PLAY_SIZE (1024)
/* size to allocate in RAM for each features */
/* using the RAM to FLASH session */
#define AUDIO_VM_RECORD_INITIAL_SIZE (1024)
/* maximum number of buffer per session */
#define AUDIO_MAX_FFS_BUFFER_PER_SESSION (2)
/* The audio FFS is activated: the audio task run with a time out */
#ifndef _WINDOWS
#define AUDIO_FFS_TIME_OUT (RVF_MS_TO_TICKS(500))
#else
#define AUDIO_FFS_TIME_OUT (RVF_MS_TO_TICKS(10))
#endif
/* The audio FFS manager need to be activate asap */
#define AUDIO_FFS_ACTIVE_NOW (0)
/* The audio FFS timer is in one shot mode */
#define AUDIO_FFS_ONE_SHOT_TIMER (FALSE)
/* The audio FFS timer is in continuous mode */
#define AUDIO_FFS_CONTINUOUS_TIMER (TRUE)
/* state of the cust_get_pointer state machine */
#define AUDIO_CUST_GET_POINTER_INIT (0)
#define AUDIO_CUST_GET_POINTER_NORMAL (1)
#define AUDIO_CUST_GET_POINTER_LOOP (2)
#endif /* MELODY_E1 || MELODY_E2 || VOICE_MEMO */
#ifdef __cplusplus
}
#endif
#endif /* _AUDIO_FFS_I_ */
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